public void step(long timeElapsed) { Keyboard keyboard = GameEngine.getInstance().getKeyboard(); if (keyboard.keyDown(Keys.ENTER)) { GameEngine.getInstance().setStartingGameStateController(1); } }
public void step(long timeElapsed) { Keyboard teclado = GameEngine.getInstance().getKeyboard(); if (this.estaMorto()) { if (teclado.keyDown(Keys.R)) { this.vida += 37856; } } else if (teclado.keyDown(Keys.A) && teclado.keyDown(Keys.W)) { this.sprite.setCurrAnimFrame(8); this.moveEsquerdaCima(5); } else if (teclado.keyDown(Keys.A) && teclado.keyDown(Keys.S)) { this.sprite.setCurrAnimFrame(6); this.moveEsquerdaBaixo(5); } else if (teclado.keyDown(Keys.D) && teclado.keyDown(Keys.W)) { this.sprite.setCurrAnimFrame(2); this.moveDireitaCima(5); } else if (teclado.keyDown(Keys.D) && teclado.keyDown(Keys.S)) { this.sprite.setCurrAnimFrame(4); this.moveDireitaBaixo(5); } else if (teclado.keyDown(Keys.D)) { this.sprite.setCurrAnimFrame(3); this.moveDireita(5); } else if (teclado.keyDown(Keys.A)) { this.sprite.setCurrAnimFrame(7); this.moveEsquerda(5); } else if (teclado.keyDown(Keys.W)) { this.sprite.setCurrAnimFrame(1); this.moveCima(5); } else if (teclado.keyDown(Keys.S)) { this.sprite.setCurrAnimFrame(5); this.moveBaixo(5); } this.controleTiros++; }