@Override protected Item buildMyPlant(MOB mob, Room room) { final int code = material & RawMaterial.RESOURCE_MASK; final Item newItem = CMClass.getBasicItem("GenItem"); final String name = CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree"); newItem.setName(name); newItem.setDisplayText(L("@x1 grows here.", newItem.name())); newItem.setDescription(""); newItem.basePhyStats().setWeight(10000); CMLib.flags().setGettable(newItem, false); newItem.setMaterial(material); newItem.setSecretIdentity(mob.Name()); newItem.setMiscText(newItem.text()); room.addItem(newItem); final Chant_SummonTree newChant = new Chant_SummonTree(); newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob)); newItem.setExpirationDate(0); room.showHappens( CMMsg.MSG_OK_ACTION, L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase())); room.recoverPhyStats(); newChant.plantsLocationR = room; newChant.littlePlantsI = newItem; if (CMLib.law().doesOwnThisLand(mob, room)) { newChant.setInvoker(mob); newChant.setMiscText(mob.Name()); newItem.addNonUninvokableEffect(newChant); } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450); room.recoverPhyStats(); return newItem; }
@Override public List<Item> getTrapComponents() { final Vector V = new Vector(); final Item I = CMLib.materials().makeItemResource(RawMaterial.RESOURCE_POISON); Ability A = CMClass.getAbility(text()); if (A == null) A = CMClass.getAbility("Poison"); I.addNonUninvokableEffect(A); V.addElement(I); return V; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { Item target = super.getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; if ((!(target instanceof Ammunition)) || (!((Ammunition) target).ammunitionType().equalsIgnoreCase("arrows"))) { mob.tell(mob, target, null, "You can't enchant <T-NAME> ith an Enchant Arrows spell!"); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int experienceToLose = getXPCOSTAdjustment(mob, 5); CMLib.leveler().postExperience(mob, null, null, -experienceToLose, false); boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> hold(s) <T-NAMESELF> and cast(s) a spell.^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); Ability A = target.fetchEffect(ID()); if ((A != null) && (CMath.s_int(A.text()) > 2)) mob.tell("You are not able to enchant " + target.name() + " further."); else { mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, "<T-NAME> glows!"); if (A == null) { A = (Ability) copyOf(); target.addNonUninvokableEffect(A); } A.setMiscText("" + (CMath.s_int(A.text()) + 1)); target.recoverEnvStats(); mob.recoverEnvStats(); } } } else beneficialWordsFizzle( mob, target, "<S-NAME> hold(s) <T-NAMESELF> tightly and whisper(s), but fail(s) to cast a spell."); // return whether it worked return success; }
public static Item buildPlant(MOB mob, Room room) { Item newItem = CMClass.getItem("GenItem"); newItem.setMaterial(RawMaterial.RESOURCE_GREENS); switch (CMLib.dice().roll(1, 5, 0)) { case 1: newItem.setName("some happy flowers"); newItem.setDisplayText("some happy flowers are growing here."); newItem.setDescription("Happy flowers with little red and yellow blooms."); break; case 2: newItem.setName("some happy weeds"); newItem.setDisplayText("some happy weeds are growing here."); newItem.setDescription("Long stalked little plants with tiny bulbs on top."); break; case 3: newItem.setName("a pretty fern"); newItem.setDisplayText("a pretty fern is growing here."); newItem.setDescription("Like a tiny bush, this dark green plant is lovely."); break; case 4: newItem.setName("a patch of sunflowers"); newItem.setDisplayText("a patch of sunflowers is growing here."); newItem.setDescription("Happy flowers with little yellow blooms."); break; case 5: newItem.setName("a patch of bluebonnets"); newItem.setDisplayText("a patch of bluebonnets is growing here."); newItem.setDescription("Happy flowers with little blue and purple blooms."); break; } Chant_SummonPlants newChant = new Chant_SummonPlants(); newItem.basePhyStats().setLevel(10 + (10 * newChant.getX1Level(mob))); newItem.basePhyStats().setWeight(1); newItem.setSecretIdentity(mob.Name()); newItem.setMiscText(newItem.text()); room.addItem(newItem); newItem.setExpirationDate(0); room.showHappens(CMMsg.MSG_OK_ACTION, "Suddenly, " + newItem.name() + " sprout(s) up here."); newChant.PlantsLocation = room; newChant.littlePlants = newItem; if (CMLib.law().doesOwnThisProperty(mob, room)) { newChant.setInvoker(mob); newChant.setMiscText(mob.Name()); newItem.addNonUninvokableEffect(newChant); } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450); room.recoverPhyStats(); return newItem; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { if ((mob.fetchEffect(ID()) != null) || (mob.fetchEffect("Chant_Grapevine") != null)) { mob.tell("You are already listening through a grapevine."); return false; } MOB tapped = null; for (int i = 0; i < mob.location().numItems(); i++) { Item I = mob.location().fetchItem(i); if ((I != null) && (isPlant(I) != null)) { Ability A = isPlant(I); if ((A != null) && (A.invoker() != mob)) tapped = A.invoker(); } } Vector myRooms = (tapped == null) ? null : Druid_MyPlants.myPlantRooms(tapped); if ((myRooms == null) || (myRooms.size() == 0)) { mob.tell("There doesn't appear to be any plants around here to listen through."); return false; } Item myPlant = Druid_MyPlants.myPlant(mob.location(), tapped, 0); if ((!auto) && (myPlant == null)) { mob.tell("You must be in the same room as someone elses plants to initiate this chant."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, myPlant, this, verbalCastCode(mob, myPlant, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF> and listen(s) carefully to <T-HIM-HER>!^?"); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); myChants = new Vector(); beneficialAffect(mob, mob, asLevel, 0); Chant_TapGrapevine C = (Chant_TapGrapevine) mob.fetchEffect(ID()); if (C == null) return false; for (int i = 0; i < myRooms.size(); i++) { Room R = (Room) myRooms.elementAt(i); int ii = 0; myPlant = Druid_MyPlants.myPlant(R, tapped, ii); while (myPlant != null) { Ability A = myPlant.fetchEffect(ID()); if (A != null) myPlant.delEffect(A); myPlant.addNonUninvokableEffect((Ability) C.copyOf()); A = myPlant.fetchEffect(ID()); if (A != null) myChants.addElement(A); ii++; myPlant = Druid_MyPlants.myPlant(R, tapped, ii); } } C.myChants = (Vector) myChants.clone(); myChants = new Vector(); } } else beneficialVisualFizzle( mob, myPlant, "<S-NAME> chant(s) to <T-NAMESELF>, but nothing happens."); // return whether it worked return success; }