예제 #1
0
 /** Draws the edge structure of the tree */
 public void drawEdges(Graphics2D gg) {
   gg.setPaint(Color.black);
   Enumeration nodeList = argument.getBreadthFirstTraversal().elements();
   // For each vertex...
   while (nodeList.hasMoreElements()) {
     // Get its edge list...
     TreeVertex vertex = (TreeVertex) nodeList.nextElement();
     Enumeration edges = vertex.getEdgeList().elements();
     // For each edge in the list...
     while (edges.hasMoreElements()) {
       TreeEdge edge = (TreeEdge) edges.nextElement();
       // If we have several vertices on layer 0, only draw
       // edges for layers below that
       if (!(argument.isMultiRoots() && vertex.getLayer() == 0)) {
         // If the edge has been selected with the mouse,
         // use a thick line
         if (edge.isSelected()) {
           gg.setStroke(selectStroke);
         }
         gg.draw(edge.getShape(this));
         // If we used a thick line, reset the stroke to normal
         // line for next edge.
         if (edge.isSelected()) {
           gg.setStroke(solidStroke);
         }
         TreeVertex edgeSource = edge.getDestVertex();
       }
     }
   }
 }
예제 #2
0
  // From: http://forum.java.sun.com/thread.jspa?threadID=378460&tstart=135
  void drawArrow(
      Graphics2D g2d,
      int xCenter,
      int yCenter,
      int x,
      int y,
      float stroke,
      BasicStroke drawStroke) {
    double aDir = Math.atan2(xCenter - x, yCenter - y);
    // Line can be dashed.
    g2d.setStroke(drawStroke);
    g2d.drawLine(x, y, xCenter, yCenter);
    // make the arrow head solid even if dash pattern has been specified
    g2d.setStroke(lineStroke);
    Polygon tmpPoly = new Polygon();
    int i1 = 12 + (int) (stroke * 2);
    // make the arrow head the same size regardless of the length length
    int i2 = 6 + (int) stroke;
    tmpPoly.addPoint(x, y);
    tmpPoly.addPoint(x + xCor(i1, aDir + .5), y + yCor(i1, aDir + .5));
    tmpPoly.addPoint(x + xCor(i2, aDir), y + yCor(i2, aDir));
    tmpPoly.addPoint(x + xCor(i1, aDir - .5), y + yCor(i1, aDir - .5));
    tmpPoly.addPoint(x, y); // arrow tip
    g2d.drawPolygon(tmpPoly);

    // Remove this line to leave arrow head unpainted:
    g2d.fillPolygon(tmpPoly);
  }
예제 #3
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 public void paint(Graphics g) {
   super.paint(g);
   if (_focus && g instanceof Graphics2D) {
     Stroke old = ((Graphics2D) g).getStroke();
     ((Graphics2D) g).setStroke(_dashed);
     g.drawRect(0, 0, getWidth() - 1, getHeight() - 1);
     ((Graphics2D) g).setStroke(old);
   }
 }
예제 #4
0
  /**
   * Draws the edge.
   *
   * @param graphics the graphics context
   */
  public void draw(Graphics2D graphics) {
    updateContactPoints();

    Color oldColor = graphics.getColor();
    Stroke oldStroke = graphics.getStroke();

    graphics.setColor(getBorderColor());
    graphics.setStroke(getLineStyle());
    graphics.draw(getPath());
    graphics.setStroke(oldStroke);
    graphics.setColor(oldColor);
  }
예제 #5
0
  /** paint the canvas into a image file of given width and height */
  public void writeToImage(String s, int w, int h) {
    String ext;
    File f;
    try {
      ext = s.substring(s.lastIndexOf(".") + 1);
      f = new File(s);
    } catch (Exception e) {
      System.out.println(e);
      return;
    }
    if (!ext.equals("jpg") && !ext.equals("png")) {
      System.out.println("Cannot write to file: Illegal extension " + ext);
      return;
    }
    boolean opq = true;
    if (theOpaque != null) opq = theOpaque;

    BufferedImage image = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB);
    Graphics2D g2 = image.createGraphics();
    g2.setBackground(Color.white);
    g2.setPaint(Color.black);
    g2.setStroke(new BasicStroke(1));
    g2.setRenderingHint(
        RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
    doBuffer(g2, true, new Rectangle(0, 0, w, h));
    try {
      ImageIO.write(image, ext, f);
    } catch (Exception e) {
      System.out.println(e);
    }
  }
예제 #6
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  /** This method is invoked before the rendered image of the figure is composited. */
  public void drawFigure(Graphics2D g) {
    AffineTransform savedTransform = null;
    if (get(TRANSFORM) != null) {
      savedTransform = g.getTransform();
      g.transform(get(TRANSFORM));
    }

    if (get(FILL_STYLE) != ODGConstants.FillStyle.NONE) {
      Paint paint = ODGAttributeKeys.getFillPaint(this);
      if (paint != null) {
        g.setPaint(paint);
        drawFill(g);
      }
    }

    if (get(STROKE_STYLE) != ODGConstants.StrokeStyle.NONE) {
      Paint paint = ODGAttributeKeys.getStrokePaint(this);
      if (paint != null) {
        g.setPaint(paint);
        g.setStroke(ODGAttributeKeys.getStroke(this));
        drawStroke(g);
      }
    }
    if (get(TRANSFORM) != null) {
      g.setTransform(savedTransform);
    }
  }
예제 #7
0
 void drawLine(Graphics g, DrawObject L) {
   if (L == null) {
     return;
   }
   if ((sequencingOn) && (L.sequenceNum != currentSequenceNumDisplay)) {
     return;
   }
   Graphics2D g2 = (Graphics2D) g;
   g2.setStroke(L.drawStroke);
   int x1 = (int) ((L.x - minX) / (maxX - minX) * (D.width - 2 * inset));
   int y1 = (int) ((L.y - minY) / (maxY - minY) * (D.height - 2.0 * inset));
   int x2 = (int) ((L.x2 - minX) / (maxX - minX) * (D.width - 2 * inset));
   int y2 = (int) ((L.y2 - minY) / (maxY - minY) * (D.height - 2.0 * inset));
   if (L.isArrow) {
     drawArrow(
         (Graphics2D) g,
         inset + x1,
         D.height - y1 - inset,
         inset + x2,
         D.height - y2 - inset,
         1.0f,
         L.drawStroke);
   } else {
     g.drawLine(inset + x1, D.height - y1 - inset, inset + x2, D.height - y2 - inset);
   }
 }
예제 #8
0
  @Override
  protected void paintComponent(Graphics g) {
    super.paintComponent(g);
    Graphics2D gfx = (Graphics2D) g;
    gfx.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

    // Clear screen
    gfx.setColor(Constants.BACKGROUND_COLOR);
    gfx.fillRect(0, 0, getWidth(), getHeight());
    // Render next frame
    grid.draw(gfx);
    // Trace path line
    if (tracing) {
      gfx.setColor(Constants.PATH_COLOR);
      gfx.setStroke(new BasicStroke(2));
      for (int i = 1; i < pathLine.size(); i++) {
        Coordinate p = pathLine.get(i - 1);
        Coordinate n = pathLine.get(i);
        gfx.drawLine(
            (Constants.TILESIZE + Constants.MARGIN) * p.x
                + (Constants.TILESIZE / 2)
                + Constants.MARGIN,
            (Constants.TILESIZE + Constants.MARGIN) * p.y
                + (Constants.TILESIZE / 2)
                + Constants.MARGIN,
            (Constants.TILESIZE + Constants.MARGIN) * n.x
                + (Constants.TILESIZE / 2)
                + Constants.MARGIN,
            (Constants.TILESIZE + Constants.MARGIN) * n.y
                + (Constants.TILESIZE / 2)
                + Constants.MARGIN);
      }
    }
  }
예제 #9
0
 /**
  * Draws this without refreshing steps.
  *
  * @param panel the drawing panel requesting the drawing
  * @param _g the graphics context on which to draw
  */
 public void drawMe(DrawingPanel panel, Graphics _g) {
   // position and show inspector if requested during loading
   if (inspectorX != Integer.MIN_VALUE
       && trackerPanel != null
       && trackerPanel.getTFrame() != null) {
     positionInspector();
     Runnable runner =
         new Runnable() {
           public void run() {
             showInspector = false;
             inspector.setVisible(true);
           }
         };
     if (showInspector) SwingUtilities.invokeLater(runner);
   }
   if (isVisible() && isTraceVisible()) {
     // draw trace only if fixed coords & (non-worldview or no ref frame)
     TrackerPanel tPanel = (TrackerPanel) panel;
     ImageCoordSystem coords = tPanel.getCoords(); // get active coords
     boolean isRefFrame = coords instanceof ReferenceFrame;
     if (isRefFrame) {
       coords = ((ReferenceFrame) coords).getCoords();
     }
     boolean fixed = coords.isFixedAngle() && coords.isFixedOrigin() && coords.isFixedScale();
     if (fixed && (!(tPanel instanceof WorldTView) || !isRefFrame)) {
       trace.reset();
       for (int i = 0; i < traceX.length; i++) {
         if (Double.isNaN(traceX[i])) continue;
         tracePt.setLocation(traceX[i], traceY[i]);
         java.awt.Point p = tracePt.getScreenPosition(tPanel);
         if (trace.getCurrentPoint() == null) trace.moveTo((float) p.getX(), (float) p.getY());
         else trace.lineTo((float) p.getX(), (float) p.getY());
       }
       Graphics2D g2 = (Graphics2D) _g;
       Color color = g2.getColor();
       Stroke stroke = g2.getStroke();
       g2.setColor(getFootprint().getColor());
       g2.setStroke(traceStroke);
       g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
       g2.draw(trace);
       // restore original color and stroke
       g2.setColor(color);
       g2.setStroke(stroke);
     }
   }
   super.draw(panel, _g);
 }
예제 #10
0
  public BufferedImage filter(BufferedImage src, BufferedImage dst) {
    if (dst == null) dst = createCompatibleDestImage(src, null);

    int width = src.getWidth();
    int height = src.getHeight();
    int numScratches = (int) (density * width * height / 100);
    ArrayList<Line2D> lines = new ArrayList<Line2D>();
    {
      float l = length * width;
      Random random = new Random(seed);
      Graphics2D g = dst.createGraphics();
      g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
      g.setColor(new Color(color));
      g.setStroke(new BasicStroke(this.width));
      for (int i = 0; i < numScratches; i++) {
        float x = width * random.nextFloat();
        float y = height * random.nextFloat();
        float a = angle + ImageMath.TWO_PI * (angleVariation * (random.nextFloat() - 0.5f));
        float s = (float) Math.sin(a) * l;
        float c = (float) Math.cos(a) * l;
        float x1 = x - c;
        float y1 = y - s;
        float x2 = x + c;
        float y2 = y + s;
        g.drawLine((int) x1, (int) y1, (int) x2, (int) y2);
        lines.add(new Line2D.Float(x1, y1, x2, y2));
      }
      g.dispose();
    }

    if (false) {
      //		int[] inPixels = getRGB( src, 0, 0, width, height, null );
      int[] inPixels = new int[width * height];
      int index = 0;
      for (int y = 0; y < height; y++) {
        for (int x = 0; x < width; x++) {
          float sx = x, sy = y;
          for (int i = 0; i < numScratches; i++) {
            Line2D.Float l = (Line2D.Float) lines.get(i);
            float dot = (l.x2 - l.x1) * (sx - l.x1) + (l.y2 - l.y1) * (sy - l.y1);
            if (dot > 0) inPixels[index] |= (1 << i);
          }
          index++;
        }
      }

      Colormap colormap = new LinearColormap();
      index = 0;
      for (int y = 0; y < height; y++) {
        for (int x = 0; x < width; x++) {
          float f = (float) (inPixels[index] & 0x7fffffff) / 0x7fffffff;
          inPixels[index] = colormap.getColor(f);
          index++;
        }
      }
      setRGB(dst, 0, 0, width, height, inPixels);
    }
    return dst;
  }
예제 #11
0
파일: TicTac.java 프로젝트: Sykess/Eastwood
  /** PaintComponent to draw everything. */
  @Override
  public void paintComponent(Graphics g) {
    super.paintComponent(g);
    setBackground(Color.WHITE);
    // If using images, use cool dragon background
    if (useImages) g.drawImage(background, 0, 0, 310, 300, null);

    // Use light gray to not overpower the background image
    g.setColor(Color.LIGHT_GRAY);
    for (int y = 1; y < ROWS; ++y)
      g.fillRoundRect(0, cellSize * y - 4, (cellSize * COLS) - 1, 8, 8, 8);
    for (int x = 1; x < COLS; ++x)
      g.fillRoundRect(cellSize * x - 4, 0, 8, (cellSize * ROWS) - 1, 8, 8);

    // Use graphics2d for when not using the images
    Graphics2D g2d = (Graphics2D) g;
    g2d.setStroke(new BasicStroke(4, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
    for (int y = 0; y < ROWS; ++y) {
      for (int x = 0; x < COLS; ++x) {
        int x1 = x * cellSize + 16;
        int y1 = y * cellSize + 16;
        if (board[y][x] == Symbol.X) {
          // use image if set to true, otherwise use g2d
          // for thicker, better looking X's and O's
          if (useImages) g.drawImage(imageX, x1, y1, 75, 75, null);
          else {
            g2d.setColor(PURPLE);
            int x2 = (x + 1) * cellSize - 16;
            int y2 = (y + 1) * cellSize - 16;
            g2d.drawLine(x1, y1, x2, y2);
            g2d.drawLine(x2, y1, x1, y2);
          }
        } else if (board[y][x] == Symbol.O) {
          if (useImages) g.drawImage(imageO, x1, y1, 75, 75, null);
          else {
            g2d.setColor(Color.BLUE);
            g2d.drawOval(x1, y1, 70, 70);
          }
        }
      } // end for
    }

    // Set status bar based on gamestate.  If CONTINUE, show whose turn it is
    if (gameStatus == GameStatus.CONTINUE) {
      statusBar.setForeground(Color.BLACK);
      if (currentPlayer == Symbol.X) statusBar.setText("X's Turn");
      else statusBar.setText("O's Turn");
    } else if (gameStatus == GameStatus.DRAW) {
      statusBar.setForeground(Color.RED);
      statusBar.setText("Draw! Click to play again!");
    } else if (gameStatus == GameStatus.X_WIN) {
      statusBar.setForeground(Color.RED);
      statusBar.setText("X has won! Click to play again!");
    } else if (gameStatus == GameStatus.O_WIN) {
      statusBar.setForeground(Color.RED);
      statusBar.setText("O has won! Click to play again!");
    }
  }
예제 #12
0
  public void paint(Graphics g) {
    super.paint(g);

    Graphics2D g2 = (Graphics2D) g;
    int size =
        Math.min(
            MAX_SIZE,
            Math.min(
                getWidth() - imagePadding.left - imagePadding.right,
                getHeight() - imagePadding.top - imagePadding.bottom));

    g2.translate(getWidth() / 2 - size / 2, getHeight() / 2 - size / 2);
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

    Shape shape;

    if (mode == ColorPicker.SAT || mode == ColorPicker.BRI) {
      shape = new Ellipse2D.Float(0, 0, size, size);
    } else {
      Rectangle r = new Rectangle(0, 0, size, size);
      shape = r;
    }

    if (hasFocus()) {
      PaintUtils.paintFocus(g2, shape, 5);
    }

    if (!(shape instanceof Rectangle)) {
      // paint a circular shadow
      g2.translate(2, 2);
      g2.setColor(new Color(0, 0, 0, 20));
      g2.fill(new Ellipse2D.Float(-2, -2, size + 4, size + 4));
      g2.setColor(new Color(0, 0, 0, 40));
      g2.fill(new Ellipse2D.Float(-1, -1, size + 2, size + 2));
      g2.setColor(new Color(0, 0, 0, 80));
      g2.fill(new Ellipse2D.Float(0, 0, size, size));
      g2.translate(-2, -2);
    }

    g2.drawImage(image, 0, 0, size, size, 0, 0, size, size, null);

    if (shape instanceof Rectangle) {
      Rectangle r = (Rectangle) shape;
      PaintUtils.drawBevel(g2, r);
    } else {
      g2.setColor(new Color(0, 0, 0, 120));
      g2.draw(shape);
    }

    g2.setColor(Color.white);
    g2.setStroke(new BasicStroke(1));
    g2.draw(new Ellipse2D.Float(point.x - 3, point.y - 3, 6, 6));
    g2.setColor(Color.black);
    g2.draw(new Ellipse2D.Float(point.x - 4, point.y - 4, 8, 8));

    g.translate(-imagePadding.left, -imagePadding.top);
  }
예제 #13
0
 void drawAllROIs(Graphics g) {
   RoiManager rm = RoiManager.getInstance();
   if (rm == null) {
     rm = Interpreter.getBatchModeRoiManager();
     if (rm != null && rm.getList().getItemCount() == 0) rm = null;
   }
   if (rm == null) {
     // if (showAllList!=null)
     //	overlay = showAllList;
     showAllROIs = false;
     repaint();
     return;
   }
   initGraphics(g, null, showAllColor);
   Hashtable rois = rm.getROIs();
   java.awt.List list = rm.getList();
   boolean drawLabels = rm.getDrawLabels();
   currentRoi = null;
   int n = list.getItemCount();
   if (IJ.debugMode) IJ.log("paint: drawing " + n + " \"Show All\" ROIs");
   if (labelRects == null || labelRects.length != n) labelRects = new Rectangle[n];
   if (!drawLabels) showAllList = new Overlay();
   else showAllList = null;
   if (imp == null) return;
   int currentImage = imp.getCurrentSlice();
   int channel = 0, slice = 0, frame = 0;
   boolean hyperstack = imp.isHyperStack();
   if (hyperstack) {
     channel = imp.getChannel();
     slice = imp.getSlice();
     frame = imp.getFrame();
   }
   drawNames = Prefs.useNamesAsLabels;
   for (int i = 0; i < n; i++) {
     String label = list.getItem(i);
     Roi roi = (Roi) rois.get(label);
     if (roi == null) continue;
     if (showAllList != null) showAllList.add(roi);
     if (i < 200 && drawLabels && roi == imp.getRoi()) currentRoi = roi;
     if (Prefs.showAllSliceOnly && imp.getStackSize() > 1) {
       if (hyperstack && roi.getPosition() == 0) {
         int c = roi.getCPosition();
         int z = roi.getZPosition();
         int t = roi.getTPosition();
         if ((c == 0 || c == channel) && (z == 0 || z == slice) && (t == 0 || t == frame))
           drawRoi(g, roi, drawLabels ? i : -1);
       } else {
         int position = roi.getPosition();
         if (position == 0) position = getSliceNumber(roi.getName());
         if (position == 0 || position == currentImage) drawRoi(g, roi, drawLabels ? i : -1);
       }
     } else drawRoi(g, roi, drawLabels ? i : -1);
   }
   ((Graphics2D) g).setStroke(Roi.onePixelWide);
   drawNames = false;
 }
예제 #14
0
  public void paintComponent(Graphics g) {
    setSize(xSize, ySize);
    super.paintComponent(g);
    Graphics2D g2 = (Graphics2D) g;

    if (PedigreeExplorer.thickLines) {
      // turn this off so they don't look blurry when exported
      g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
    } else {
      g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
    }
    g2.setColor(Color.black);

    if (PedigreeExplorer.thickLines) {
      g2.setStroke(new BasicStroke(2));
    } else {
      g2.setStroke(new BasicStroke(1));
    }

    if (sex == male) {
      if (PedigreeExplorer.thickLines) {
        g2.drawRect(1, 1, symbolSize - 2, symbolSize - 2);
      } else {
        g2.drawRect(0, 0, symbolSize, symbolSize);
      }

      if (affection == affected) {
        g2.fillRect(0, 0, symbolSize, symbolSize);
      }
    }

    if (sex == female) {
      if (PedigreeExplorer.thickLines) {
        g2.drawArc(1, 1, symbolSize - 2, symbolSize - 2, 0, 360);
      } else {
        g2.drawArc(0, 0, symbolSize, symbolSize, 0, 360);
      }

      if (affection == affected) {
        g2.fillArc(0, 0, symbolSize, symbolSize, 0, 360);
      }
    }
  }
예제 #15
0
  /** Draw vertices on top of the edge structure */
  public void drawNodes(Graphics2D gg) {
    Enumeration nodeList = argument.getBreadthFirstTraversal().elements();
    // Run through the traversal and draw each vertex
    // using an Ellipse2D
    // The draw point has been determined previously in
    // calcNodeCoords()
    while (nodeList.hasMoreElements()) {
      TreeVertex vertex = (TreeVertex) nodeList.nextElement();
      // Don't draw virtual nodes
      if (vertex.isVirtual()) continue;

      // If tree is incomplete and we're on the top layer, skip it
      if (argument.isMultiRoots() && vertex.getLayer() == 0) continue;

      Point corner = vertex.getDrawPoint();
      Shape node = new Ellipse2D.Float(corner.x, corner.y, NODE_DIAM, NODE_DIAM);
      vertex.setShape(node, this);

      // Fill the interior of the node with vertex's fillPaint
      gg.setPaint(vertex.fillPaint);
      gg.fill(node);

      // Draw the outline with vertex's outlinePaint; bold if selected
      gg.setPaint(vertex.outlinePaint);
      if (vertex.isSelected()) {
        gg.setStroke(selectStroke);
      } else {
        gg.setStroke(solidStroke);
      }
      gg.draw(node);

      // Draw the short label on top of the vertex
      gg.setPaint(vertex.textPaint);
      String shortLabelString = new String(vertex.getShortLabel());
      if (shortLabelString.length() == 1) {
        gg.setFont(labelFont1);
        gg.drawString(shortLabelString, corner.x + NODE_DIAM / 4, corner.y + 3 * NODE_DIAM / 4);
      } else if (shortLabelString.length() == 2) {
        gg.setFont(labelFont2);
        gg.drawString(shortLabelString, corner.x + NODE_DIAM / 5, corner.y + 3 * NODE_DIAM / 4);
      }
    }
  }
예제 #16
0
  public void paint(Graphics g) {
    System.out.println("paint");
    Graphics2D g2d = (Graphics2D) g;

    Point1 p1, p2;

    n = paintInfo.size();

    if (toolFlag == 2) g2d.clearRect(0, 0, getSize().width - 100, getSize().height - 100); // 清除

    for (int i = 0; i < n - 1; i++) {
      p1 = (Point1) paintInfo.elementAt(i);
      p2 = (Point1) paintInfo.elementAt(i + 1);
      size = new BasicStroke(p1.boarder, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL);

      g2d.setColor(p1.col);
      g2d.setStroke(size);

      if (p1.tool == p2.tool) {
        switch (p1.tool) {
          case 0: // 画笔
            Line2D line1 = new Line2D.Double(p1.x, p1.y, p2.x, p2.y);
            g2d.draw(line1);
            break;

          case 1: // 橡皮
            g.clearRect(p1.x, p1.y, p1.boarder, p1.boarder);
            break;

          case 3: // 画直线
            Line2D line2 = new Line2D.Double(p1.x, p1.y, p2.x, p2.y);
            g2d.draw(line2);
            break;

          case 4: // 画圆
            Ellipse2D ellipse =
                new Ellipse2D.Double(p1.x, p1.y, Math.abs(p2.x - p1.x), Math.abs(p2.y - p1.y));
            g2d.draw(ellipse);
            break;

          case 5: // 画矩形
            Rectangle2D rect =
                new Rectangle2D.Double(p1.x, p1.y, Math.abs(p2.x - p1.x), Math.abs(p2.y - p1.y));
            g2d.draw(rect);
            break;

          case 6: // 截断,跳过
            i = i + 1;
            break;

          default:
        } // end switch
      } // end if
    } // end for
  }
예제 #17
0
 private synchronized void doBuffer(Graphics2D g2, boolean opq, Rectangle rt) {
   origTransform = g2.getTransform();
   if (opq && rt != null) g2.clearRect(rt.x, rt.y, rt.width, rt.height);
   g2.setPaint(origPaint);
   g2.setFont(origFont);
   g2.setStroke(origStroke);
   if (inBuffer) { // System.out.println("upps");
     for (int i = 0; i < a1x.size(); i++) doPaint(g2, a1x.get(i), a2x.get(i));
     origTransform = null;
     return;
   }
   for (int i = 0; i < a1.size(); i++) doPaint(g2, a1.get(i), a2.get(i));
   origTransform = null;
 }
예제 #18
0
  /**
   * Code to paint the specific shape
   *
   * @param w2v 2D affine transform
   * @param g graphics context
   */
  public void paintShape(Graphics2D g, AffineTransform w2v) {
    double x = startPoint.getX();
    double y = startPoint.getY();
    double xEnd = endPoint.getX();
    double yEnd = endPoint.getY();

    g.setStroke(new BasicStroke(this.getThickness(), BasicStroke.CAP_ROUND, BasicStroke.CAP_ROUND));

    Point2D v0 = w2v.transform(new Point2D.Double(x, y), null);
    int ix = (int) v0.getX();
    int iy = (int) v0.getY();

    Point2D v1 = w2v.transform(new Point2D.Double(xEnd, yEnd), null);

    g.drawLine(ix, iy, (int) v1.getX(), (int) v1.getY());
  }
예제 #19
0
  /**
   * paintComponent schreibt alle Laendernamen an die entsprechende Stelle der Landkarte
   * (Hintergrundgrafik) und zeichnet die Laendergrenzen auf der Landkarte nach.
   *
   * @param g Zeichenflaeche der Landkarte
   */
  public void paintComponent(Graphics g) {
    Shape shape;

    Graphics2D g2d = (Graphics2D) g;
    g2d.drawImage(img, 0, 0, this.getWidth(), this.getHeight(), this);
    Font myFont = new Font("Times New Roman", Font.BOLD, 12);
    g2d.setFont(myFont);

    g2d.setStroke(new BasicStroke(2.0f));

    Territory territory;
    Color color;

    ListIterator territories = worldMap.getTerritories().listIterator();

    while (territories.hasNext()) {
      territory = (Territory) territories.next();

      if (territory.getOwner() != null) {
        color = territory.getOwner().getPlayerColor();
      } else {
        color = Color.WHITE;
      }

      g2d.setColor(color);
      g2d.drawString(
          territory.getName(),
          (int) territory.getMidpoint().getX() - 15,
          (int) territory.getMidpoint().getY() - 10);

      g2d.drawString(
          new Integer(territory.getArmySize()).toString(),
          (int) territory.getMidpoint().getX(),
          (int) territory.getMidpoint().getY());
    }

    if (territoryBattle.size() != 0) {
      for (int j = 0; j < territoryBattle.size(); j++) {
        g2d.setColor(territoryBattle.get(j).getOwner().getPlayerColor());
        // g2d.fillPolygon(territoryTmp.getFrontiers());   Sieht bei unseren Grenzen nicht huebsch
        // aus
        g2d.drawPolygon(territoryBattle.get(j).getFrontiers());
      }
    }

    repaint();
  }
  private void drawArrow(Graphics2D g, double fx, double fy, double tx, double ty) {
    double d = Point2D.distance(fx, fy, tx, ty);

    if (d == 0) return;

    double t = arrow_size / d;
    double cx0 = tx + 2 * t * (fx - tx);
    double cy0 = ty + 2 * t * (fy - ty);
    double cx1 = cx0 + t * (fy - ty);
    double cy1 = cy0 - t * (fx - tx);
    double cx2 = cx0 - t * (fy - ty);
    double cy2 = cy0 + t * (fx - tx);

    g.setStroke(arrow_stroke);
    Line2D.Double l2 = new Line2D.Double(cx1, cy1, tx, ty);
    g.draw(l2);
    l2.setLine(cx2, cy2, tx, ty);
    g.draw(l2);
  }
예제 #21
0
 void drawOvalOrRectangle(Graphics g, DrawObject R, boolean isRect) {
   if (R == null) {
     return;
   }
   if ((sequencingOn) && (R.sequenceNum != currentSequenceNumDisplay)) {
     return;
   }
   Graphics2D g2 = (Graphics2D) g;
   g2.setStroke(R.drawStroke);
   int x1 = (int) ((R.x - minX) / (maxX - minX) * (D.width - 2 * inset));
   int y1 = (int) ((R.y - minY) / (maxY - minY) * (D.height - 2.0 * inset));
   double x = R.x + R.width;
   double y = R.y - R.height;
   int x2 = (int) ((x - minX) / (maxX - minX) * (D.width - 2 * inset));
   int y2 = (int) ((y - minY) / (maxY - minY) * (D.height - 2.0 * inset));
   if (isRect) {
     g.drawRect(inset + x1, D.height - y1 - inset, x2 - x1, y1 - y2);
   } else {
     g.drawOval(inset + x1, D.height - y1 - inset, x2 - x1, y1 - y2);
   }
 }
예제 #22
0
 void drawZoomIndicator(Graphics g) {
   int x1 = 10;
   int y1 = 10;
   double aspectRatio = (double) imageHeight / imageWidth;
   int w1 = 64;
   if (aspectRatio > 1.0) w1 = (int) (w1 / aspectRatio);
   int h1 = (int) (w1 * aspectRatio);
   if (w1 < 4) w1 = 4;
   if (h1 < 4) h1 = 4;
   int w2 = (int) (w1 * ((double) srcRect.width / imageWidth));
   int h2 = (int) (h1 * ((double) srcRect.height / imageHeight));
   if (w2 < 1) w2 = 1;
   if (h2 < 1) h2 = 1;
   int x2 = (int) (w1 * ((double) srcRect.x / imageWidth));
   int y2 = (int) (h1 * ((double) srcRect.y / imageHeight));
   if (zoomIndicatorColor == null) zoomIndicatorColor = new Color(128, 128, 255);
   g.setColor(zoomIndicatorColor);
   ((Graphics2D) g).setStroke(Roi.onePixelWide);
   g.drawRect(x1, y1, w1, h1);
   if (w2 * h2 <= 200 || w2 < 10 || h2 < 10) g.fillRect(x1 + x2, y1 + y2, w2, h2);
   else g.drawRect(x1 + x2, y1 + y2, w2, h2);
 }
예제 #23
0
  public void alpaCut(Graphics g, double alfa, int val) {
    Graphics2D g2d = (Graphics2D) g;

    double Xawal = X_AXIS_FIRST_X_COORD;
    double Yawal = Y_AXIS_SECOND_Y_COORD;
    Point2D.Double point = new Point2D.Double(Xawal, Yawal);
    int xLength = (X_AXIS_SECOND_X_COORD - X_AXIS_FIRST_X_COORD) / xCoordNumbers;
    int yLength = (Y_AXIS_SECOND_Y_COORD - Y_AXIS_FIRST_Y_COORD) / yCoordNumbers;
    // g2d.setStroke(new BasicStroke(3));
    Stroke dashed =
        new BasicStroke(1, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL, 0, new float[] {9}, 0);
    g2d.setStroke(dashed);
    g2d.setColor(Color.black);
    g2d.draw(
        new Line2D.Double(
            X_AXIS_FIRST_X_COORD,
            Y_AXIS_SECOND_Y_COORD - ((alfa * 10) * yLength),
            X_AXIS_FIRST_X_COORD + (xCoordNumbers * xLength) - 3,
            Y_AXIS_SECOND_Y_COORD - ((alfa * 10) * yLength)));
    // double BA, BB;
    double BB, BA;
    BB = sig[val] * 2 - (sig[val] + (std[val] * Math.sqrt(Math.log(1 / alfa))));
    BA = sig[val] + (std[val] * Math.sqrt(Math.log(1 / alfa)));
    // System.out.println(BB+"\n"+BA);
    System.out.println("Batas Atas Gambar " + (val + 1) + "  = " + BA);
    System.out.println("Batas Bawah Gambar " + (val + 1) + " = " + BB);
    g2d.draw(
        new Line2D.Double(
            X_AXIS_FIRST_X_COORD + (BA * xLength) - 3,
            Y_AXIS_SECOND_Y_COORD,
            X_AXIS_FIRST_X_COORD + (BA * xLength) - 3,
            Y_AXIS_SECOND_Y_COORD - ((alfa * 10) * yLength)));
    g2d.draw(
        new Line2D.Double(
            X_AXIS_FIRST_X_COORD + (BB * xLength) - 3,
            Y_AXIS_SECOND_Y_COORD,
            X_AXIS_FIRST_X_COORD + (BB * xLength) - 3,
            Y_AXIS_SECOND_Y_COORD - ((alfa * 10) * yLength)));
  }
예제 #24
0
 private synchronized void toBuffer(int s, Object a) {
   a1.add(s);
   a2.add(a);
   if (s == clear) {
     clearBuffer();
   }
   if (s == opaque) theOpaque = (Boolean) a;
   if (s == setBackground) theBackground = (Color) a;
   if (inBuffer) return;
   if (isSetter(s)) return;
   Graphics g = getGraphics();
   if (g == null) return;
   Graphics2D g2 = (Graphics2D) g;
   g2.setPaint(origPaint);
   g2.setFont(origFont);
   g2.setStroke(origStroke);
   for (int i = 0; i < a1.size() - 1; i++) {
     int s1 = a1.get(i);
     Object s2 = a2.get(i);
     if (isSetter(s1)) doPaint(g2, s1, s2);
   }
   doPaint((Graphics2D) g, s, a);
 }
  public void draw(Graphics2D g) {
    if (AttributeKeys.FILL_COLOR.get(this) != null) {
      g.setColor(AttributeKeys.FILL_COLOR.get(this));
      drawFill(g);
    }
    if (STROKE_COLOR.get(this) != null && STROKE_WIDTH.get(this) > 0d) {
      g.setStroke(AttributeKeys.getStroke(this));
      g.setColor(STROKE_COLOR.get(this));

      drawStroke(g);
    }
    if (TEXT_COLOR.get(this) != null) {
      if (TEXT_SHADOW_COLOR.get(this) != null && TEXT_SHADOW_OFFSET.get(this) != null) {
        Dimension2DDouble d = TEXT_SHADOW_OFFSET.get(this);
        g.translate(d.width, d.height);
        g.setColor(TEXT_SHADOW_COLOR.get(this));
        drawText(g);
        g.translate(-d.width, -d.height);
      }
      g.setColor(TEXT_COLOR.get(this));
      drawText(g);
    }
  }
예제 #26
0
 void drawScribbles(Graphics g) {
   if ((scribbles == null) || (scribbles.size() == 0)) {
     return;
   }
   DrawObject L = (DrawObject) scribbles.get(0);
   int scribbleCounter = L.scribbleNum;
   g.setColor(scribbleColor);
   ((Graphics2D) g).setStroke(new BasicStroke(2f));
   int prevX = L.scribbleX;
   int prevY = L.scribbleY;
   for (int i = 1; i < scribbles.size(); i++) {
     L = (DrawObject) scribbles.get(i);
     if (L.scribbleNum == scribbleCounter) {
       // Keep drawing.
       g.drawLine(prevX, prevY, L.scribbleX, L.scribbleY);
       prevX = L.scribbleX;
       prevY = L.scribbleY;
     } else {
       scribbleCounter = L.scribbleNum;
       prevX = L.scribbleX;
       prevY = L.scribbleY;
     }
   }
 }
예제 #27
0
 void drawOverlay(Graphics g) {
   if (imp != null && imp.getHideOverlay()) return;
   Color labelColor = overlay.getLabelColor();
   if (labelColor == null) labelColor = Color.white;
   initGraphics(g, labelColor, Roi.getColor());
   int n = overlay.size();
   if (IJ.debugMode) IJ.log("paint: drawing " + n + " ROI display list");
   int currentImage = imp != null ? imp.getCurrentSlice() : -1;
   if (imp.getStackSize() == 1) currentImage = -1;
   int channel = 0, slice = 0, frame = 0;
   boolean hyperstack = imp.isHyperStack();
   if (hyperstack) {
     channel = imp.getChannel();
     slice = imp.getSlice();
     frame = imp.getFrame();
   }
   drawNames = overlay.getDrawNames();
   boolean drawLabels = drawNames || overlay.getDrawLabels();
   for (int i = 0; i < n; i++) {
     if (overlay == null) break;
     Roi roi = overlay.get(i);
     if (hyperstack && roi.getPosition() == 0) {
       int c = roi.getCPosition();
       int z = roi.getZPosition();
       int t = roi.getTPosition();
       if ((c == 0 || c == channel) && (z == 0 || z == slice) && (t == 0 || t == frame))
         drawRoi(g, roi, drawLabels ? i + LIST_OFFSET : -1);
     } else {
       int position = roi.getPosition();
       if (position == 0 || position == currentImage)
         drawRoi(g, roi, drawLabels ? i + LIST_OFFSET : -1);
     }
   }
   ((Graphics2D) g).setStroke(Roi.onePixelWide);
   drawNames = false;
 }
예제 #28
0
  public void paintProbe(Graphics2D g2, int x1, int y1, int x2, int y2, double tmin, double tmax) {
    g2.setStroke(stroke);
    g2.setColor(color);

    int ppx = -1, ppy = -1;
    for (int i = 0; i < values.size(); i++) {
      Double v = values.get(i);
      if (v != null && tmax - tmin > 0.0) {
        double frac = (v - tmin) / (tmax - tmin);
        int pixY = y2 - (int) Math.round(frac * (y2 - y1));
        int pixX = x1 + (int) Math.floor((double) (i + 1) / (double) (values.size() + 2));

        if (ppx != -1) {
          g2.drawLine(ppx, ppy, pixX, pixY);
        }

        ppx = pixX;
        ppy = pixY;

      } else {
        ppx = ppy = -1;
      }
    }
  }
  private void drawLinks(Graphics2D g, GraphObject go) {
    double x0 = graph_locations.get(go);

    for (GraphLink gl : go.getLinks()) {
      GraphObject got = gl.getToObject();
      double x1 = graph_locations.get(got);
      double y0 = getTimeY(gl.getTime());
      double x3, x4;
      if (x0 < x1) {
        x3 = x0 + active_width / 2;
        x4 = x1 - active_width / 2;
      } else {
        x3 = x0 - active_width / 2;
        x4 = x1 + active_width / 2;
      }
      Stroke sk = type_strokes.get(gl.getType());
      Color c = getThreadBlockColor(gl.getThread());
      g.setColor(c);
      g.setStroke(sk);
      Line2D ln = new Line2D.Double(x3, y0, x4, y0);
      g.draw(ln);
      drawArrow(g, x3, y0, x4, y0);
    }
  }
예제 #30
0
  //	画出坦克的函数
  public void drawTank(int x, int y, Graphics g, int direction, int type) {
    //		判断坦克类型,是敌人的还是我方的坦克,改变坦克的颜色区分
    float lineWidth = 3.0f; // 设置线条为粗线
    switch (type) {
      case 0:
        g.setColor(Color.YELLOW);
        break;

      case 1:
        g.setColor(Color.red);
        break;
    }

    switch (direction) {
      case 0:
        //			1.画出左边履带
        g.fill3DRect(x, y, 5, 30, true);
        //			2.画出右边履带
        g.fill3DRect(x + 20, y, 5, 30, true);
        //			3.画出中间机身
        g.fill3DRect(x + 5, y + 5, 15, 20, false);
        //			4.画出中间圆形
        g.fillOval(x + 5, y + 7, 12, 12);
        //			5.画出炮筒
        ((Graphics2D) g).setStroke(new BasicStroke(lineWidth)); // 设置线条为粗线
        g.drawLine(x + 11, y - 5, x + 11, y + 17);
        break;
      case 1:
        //			1.画出左边履带
        g.fill3DRect(x, y, 30, 5, true);
        //			2.画出右边履带
        g.fill3DRect(x, y + 20, 30, 5, true);
        //			3.画出中间机身
        g.fill3DRect(x + 5, y + 5, 20, 15, false);
        //			4.画出中间圆形
        g.fillOval(x + 7, y + 5, 12, 12);
        //			5.画出炮筒
        ((Graphics2D) g).setStroke(new BasicStroke(lineWidth)); // 设置线条为粗线
        g.drawLine(x + 17, y + 11, x + 32, y + 11);
        break;
      case 2:
        //			1.画出左边履带
        g.fill3DRect(x, y, 5, 30, true);
        //			2.画出右边履带
        g.fill3DRect(x + 20, y, 5, 30, true);
        //			3.画出中间机身
        g.fill3DRect(x + 5, y + 5, 15, 20, false);
        //			4.画出中间圆形
        g.fillOval(x + 5, y + 7, 12, 12);
        //			5.画出炮筒
        ((Graphics2D) g).setStroke(new BasicStroke(lineWidth)); // 设置线条为粗线
        g.drawLine(x + 11, y + 17, x + 11, y + 32);
        break;
      case 3:
        //			1.画出左边履带
        g.fill3DRect(x, y, 30, 5, true);
        //			2.画出右边履带
        g.fill3DRect(x, y + 20, 30, 5, true);
        //			3.画出中间机身
        g.fill3DRect(x + 5, y + 5, 20, 15, false);
        //			4.画出中间圆形
        g.fillOval(x + 7, y + 5, 12, 12);
        //			5.画出炮筒
        ((Graphics2D) g).setStroke(new BasicStroke(lineWidth)); // 设置线条为粗线
        g.drawLine(x + 17, y + 11, x - 5, y + 11);
        break;
    }
  }