예제 #1
1
파일: Game.java 프로젝트: cpetosky/o2d-lib
  // --------------------------------actionConnect------------------------------
  private void actionConnect() {
    if (oParty == null) {
      JOptionPane.showMessageDialog(frame, "Make a party before trying to connect.");
      return;
    }

    String[] oResults = (String[]) DialogManager.show(DialogManager.CONNECT, frame);

    if (oResults[DialogManager.RETURN_IP].equals("cancel")) return;

    lblStatus3.setText("Connecting...");
    try {
      oConn.connect(
          oResults[DialogManager.RETURN_IP], Integer.parseInt(oResults[DialogManager.RETURN_PORT]));
    } catch (UnknownHostException e) {
      JOptionPane.showMessageDialog(
          frame,
          "The IP of the host cannot be determined.",
          "Unknown Host Exception",
          JOptionPane.ERROR_MESSAGE);
      frame.repaint();
      return;
    } catch (IOException e) {
      JOptionPane.showMessageDialog(
          frame, e.getMessage(), "Input/Output Exception", JOptionPane.ERROR_MESSAGE);
      frame.repaint();
      return;
    }
    echo("Connected to opponent!");

    tConn = new Thread(oConn, "conn");
    tConn.start();
    tMain = new Thread(this, "main");
    tMain.start();
  }
예제 #2
1
파일: Game.java 프로젝트: cpetosky/o2d-lib
  // --------------------------------actionHost---------------------------------
  private void actionHost() {
    if (oParty == null) {
      JOptionPane.showMessageDialog(frame, "Make a party before trying to connect.");
      return;
    }

    JFileChooser oFC = new JFileChooser(DEFAULT_MAP_DIRECTORY);
    int nReturn = oFC.showOpenDialog(frame);

    if (nReturn == JFileChooser.CANCEL_OPTION) {
      return;
    }

    int nPort = Integer.parseInt((String) (DialogManager.show(DialogManager.HOST, frame)));

    JDialog dlgBox = (JDialog) (DialogManager.show(DialogManager.WAITING_FOR_CONN, frame));
    dlgBox.pack();
    try {
      oConn.host(nPort);
    } catch (IOException e) {
      JOptionPane.showMessageDialog(frame, e.getMessage(), "Error!", JOptionPane.ERROR_MESSAGE);
      frame.repaint();
      return;
    }
    dlgBox.setVisible(false);
    echo("Connected to opponent!");

    tConn = new Thread(oConn, "conn");
    tConn.start();
    tMain = new Thread(this, "main");
    tMain.start();

    try {
      oMap.loadMap(oFC.getSelectedFile());
      oConn.send("loadmap", oFC.getName(oFC.getSelectedFile()));
    } catch (Exception e) {
      e.printStackTrace();
      System.exit(-1);
    }
  }
예제 #3
0
  static void GoEnd(JFrame frame, int i) {
    Image background = new ImageIcon("image/final_" + i + ".png").getImage();
    background =
        background.getScaledInstance(frame.getWidth(), frame.getHeight(), Image.SCALE_DEFAULT);
    JLabel back = new JLabel();
    back.setBounds(0, 0, frame.getWidth(), frame.getHeight());
    back.setIcon(new ImageIcon(background));
    frame.add(back, 1);
    frame.validate();
    frame.repaint();
    if (i == 1) { // 烤好
      Talk.say("你成功的通過了這學期", 1);
      Talk.say("這次經驗也讓你對學習產生濃烈的興趣", 1);
      Talk.say("讓你大四成為了神,進而順利畢業", 1);

    } else if (i == 2) { // 系館
      Talk.say("經由你的捐贈", 1);
      Talk.say("資訊系逐漸自成一個校區", 1);
      Talk.say("而在原系館中庭擺放了一個十倍放大的銅像", 1);
      Talk.say("用來紀念資訊系傑出校友─大恩碩像", 1);

    } else if (i == 3) { // 出國
      Talk.say("你放棄了學業,踏上了桌球國手之路", 1);
      Talk.say("過五關斬六將", 1);
      Talk.say("終於成為了世界桌球王", 1);

    } else if (i == 4) { // 0分 game over
      Talk.say("輕輕的我走了", 1);
      Talk.say("正如我輕輕地來", 1);
      Talk.say("我揮一揮衣袖", 1);
      Talk.say("不帶走任何學分", 1);
    } else if (i == 5) { // final
      Talk.say("你完成了final project", 1);
      Talk.say("跟其他同學一起過了OOP", 1);
      Talk.say("不過大四還有更嚴苛的挑戰在等著你", 1);
      Talk.say("同學!加油吧!", 1);
    }
  }
예제 #4
0
파일: Game.java 프로젝트: cpetosky/o2d-lib
 public void windowDeiconified(WindowEvent e) {
   frame.repaint();
 }
예제 #5
0
파일: Game.java 프로젝트: cpetosky/o2d-lib
 // =======WindowListener Interface:===========================================
 public void windowActivated(WindowEvent e) {
   frame.repaint();
 }
예제 #6
0
 // draw onscreen if defer is false
 private static void draw() {
   if (defer) return;
   onscreen.drawImage(offscreenImage, 0, 0, null);
   frame.repaint();
 }
예제 #7
0
  // Checks the current state and sets the enables/disables
  // accordingly
  public void run() {
    switch (connectionStatus) {
      case DISCONNECTED:
        connectButton.setEnabled(true);
        disconnectButton.setEnabled(false);
        ipField.setEnabled(true);
        portField.setEnabled(true);
        hostOption.setEnabled(true);
        guestOption.setEnabled(true);
        chatLine.setText("");
        chatLine.setEnabled(false);
        statusColor.setBackground(Color.red);
        break;

      case DISCONNECTING:
        connectButton.setEnabled(false);
        disconnectButton.setEnabled(false);
        ipField.setEnabled(false);
        portField.setEnabled(false);
        hostOption.setEnabled(false);
        guestOption.setEnabled(false);
        chatLine.setEnabled(false);
        statusColor.setBackground(Color.orange);
        break;

      case CONNECTED:
        connectButton.setEnabled(false);
        disconnectButton.setEnabled(true);
        ipField.setEnabled(false);
        portField.setEnabled(false);
        hostOption.setEnabled(false);
        guestOption.setEnabled(false);
        chatLine.setEnabled(true);
        statusColor.setBackground(Color.green);
        break;

      case BEGIN_CONNECT:
        connectButton.setEnabled(false);
        disconnectButton.setEnabled(false);
        ipField.setEnabled(false);
        portField.setEnabled(false);
        hostOption.setEnabled(false);
        guestOption.setEnabled(false);
        chatLine.setEnabled(false);
        chatLine.grabFocus();
        statusColor.setBackground(Color.orange);
        break;
    }

    // Make sure that the button/text field states are consistent
    // with the internal states
    ipField.setText(hostIP);
    portField.setText((new Integer(port)).toString());
    hostOption.setSelected(isHost);
    guestOption.setSelected(!isHost);
    statusField.setText(statusString);
    chatText.append(toAppend.toString());
    toAppend.setLength(0);

    mainFrame.repaint();
  }
예제 #8
0
 public void setTable(Properties w, MapTableModel t) {
   wordList = w;
   tableModel = t;
   f.repaint();
 }
예제 #9
0
 public static void showFrame(boolean show) {
   f.setVisible(show);
   f.repaint();
   return;
 }