private void setMissions() { if (turnIndex == 0) { screen.showMessage(24, 40, "YOU NEED " + neededMissions + " MISSIONS"); missionBuffer = MISSION_BUFFER; } if ((turnIndex + 3) % MISSION_LENGTH == 0) { numMissions++; screen.showMessage( 24, 40, "YOU HAVE " + numMissions, "OUT OF " + neededMissions + " MISSIONS"); missionBuffer = MISSION_BUFFER; } if (Math.random() < .001 * Math.pow(.1, neededMissions - numMissions - 3)) { neededMissions += 5; screen.showMessage(24, 40, "THE NUMBER OF MISSIONS", "HAS BEEN RAISED TO " + neededMissions); missionBuffer = MISSION_BUFFER; } }
void crash() { crashed = true; screen.showMessage(36, 300, "YOU LOSE."); Soundtrack.play("explosion.wav"); }