예제 #1
0
  @Override
  public void setPressed(boolean b) {
    if ((isPressed() == b) || !isEnabled()) {
      return;
    }

    if (!b && isArmed()) {
      updateState();
    }

    if (b) {
      stateMask |= PRESSED;
    } else {
      stateMask &= ~PRESSED;
    }

    fireStateChanged();

    if (!isPressed() && isArmed()) {
      int modifiers = 0;
      AWTEvent currentEvent = EventQueue.getCurrentEvent();
      if (currentEvent instanceof InputEvent) {
        modifiers = ((InputEvent) currentEvent).getModifiers();
      } else if (currentEvent instanceof ActionEvent) {
        modifiers = ((ActionEvent) currentEvent).getModifiers();
      }
      fireActionPerformed(
          new ActionEvent(
              this,
              ActionEvent.ACTION_PERFORMED,
              getActionCommand(),
              EventQueue.getMostRecentEventTime(),
              modifiers));
    }
  }
예제 #2
0
 /**
  * Perform the specified Action on the object
  *
  * @param i zero-based index of actions
  * @return true if the action was performed; otherwise false.
  */
 public boolean doAccessibleAction(int i) {
   if (i == 0) {
     // Simulate a button click
     Toolkit.getEventQueue()
         .postEvent(
             new ActionEvent(
                 MenuItem.this,
                 ActionEvent.ACTION_PERFORMED,
                 MenuItem.this.getActionCommand(),
                 EventQueue.getMostRecentEventTime(),
                 0));
     return true;
   } else {
     return false;
   }
 }
    public void setPressed(boolean b) {
      if ((isPressed() == b) || !isEnabled()) {
        return;
      }

      if (b == false && isArmed()) {

        if (this.isSelected()) {
          if (label.isUnderline()) {
            label.setUnderline(false);
            setSelected(false);
          } else {
            label.setUnderline(true);
          }

        } else {
          setSelected(true);
        }
      }

      if (b) {
        stateMask |= PRESSED;
      } else {
        stateMask &= ~PRESSED;
      }

      fireStateChanged();

      if (!isPressed() && isArmed()) {
        int modifiers = 0;
        AWTEvent currentEvent = EventQueue.getCurrentEvent();
        if (currentEvent instanceof InputEvent) {
          modifiers = ((InputEvent) currentEvent).getModifiers();
        } else if (currentEvent instanceof ActionEvent) {
          modifiers = ((ActionEvent) currentEvent).getModifiers();
        }
        fireActionPerformed(
            new ActionEvent(
                this,
                ActionEvent.ACTION_PERFORMED,
                getActionCommand(),
                EventQueue.getMostRecentEventTime(),
                modifiers));
      }
    }
예제 #4
0
  /**
   * DOCUMENT ME!
   *
   * @param action DOCUMENT ME!
   */
  protected void fireAction(ActionListener action) {
    int modifiers = 0;
    AWTEvent currentEvent = EventQueue.getCurrentEvent();

    if (currentEvent instanceof InputEvent) {
      modifiers = ((InputEvent) currentEvent).getModifiers();
    } else if (currentEvent instanceof ActionEvent) {
      modifiers = ((ActionEvent) currentEvent).getModifiers();
    }

    ActionEvent e =
        new ActionEvent(
            getComponent(),
            ActionEvent.ACTION_PERFORMED,
            getComponent().getText(),
            EventQueue.getMostRecentEventTime(),
            modifiers);

    action.actionPerformed(e);
  }
예제 #5
0
  /** Fire Action Event to listeners */
  protected void fireActionPerformed() {
    int modifiers = 0;
    AWTEvent currentEvent = EventQueue.getCurrentEvent();
    if (currentEvent instanceof InputEvent) modifiers = ((InputEvent) currentEvent).getModifiers();
    else if (currentEvent instanceof ActionEvent)
      modifiers = ((ActionEvent) currentEvent).getModifiers();
    ActionEvent ae =
        new ActionEvent(
            this,
            ActionEvent.ACTION_PERFORMED,
            "VNumber",
            EventQueue.getMostRecentEventTime(),
            modifiers);

    // Guaranteed to return a non-null array
    Object[] listeners = listenerList.getListenerList();
    // Process the listeners last to first, notifying those that are interested in this event
    for (int i = listeners.length - 2; i >= 0; i -= 2) {
      if (listeners[i] == ActionListener.class) {
        ((ActionListener) listeners[i + 1]).actionPerformed(ae);
      }
    }
  } //	fireActionPerformed