public void paintComponent(Graphics g) { Graphics2D gs = (Graphics2D) g; // draw the background gs.setColor(Color.lightGray); gs.fillRect(0, 0, 48, 48); for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { if (cTetrisBlock.m_blockGrid[i][j] == 1) { //// System.out.println(cTetrisBlock.getTetrisCoordinateX() + " " + // cTetrisBlock.getTetrisCoordinateY() ); // draw the block int corX = cTetrisBlock.getTetrisCoordinateX() + 10 * j; int corY = cTetrisBlock.getTetrisCoordinateY() + 10 * i; gs.setColor(new Color(100, 10, 30)); gs.fillRect(corX, corY, 10, 10); // draw the outline gs.setColor(new Color(230, 230, 200)); gs.drawLine(corX, corY, corX, corY + 10); gs.drawLine(corX, corY, corX + 10, corY); gs.drawLine(corX + 10, corY + 10, corX, corY + 10); gs.drawLine(corX + 10, corY + 10, corX + 10, corY); } } } }
public void dealWithDown() { if (!isCoordinateLock) { if (!isToEnd(cTetrisBlock.m_blockBottomY)) cTetrisBlock.setCoordinateXY( cTetrisBlock.getTetrisCoordinateX(), cTetrisBlock.getTetrisCoordinateY() + 20); cGameDc.repaint(); } }
public void dealWithRight() { if (!isCoordinateLock) { if (!isRightToEnd(cTetrisBlock.m_blockRightX)) cTetrisBlock.setCoordinateXY( cTetrisBlock.getTetrisCoordinateX() + 20, cTetrisBlock.getTetrisCoordinateY()); cGameDc.repaint(); } }
/** the method for c++ dll */ public void dealWithLeft() { System.out.println("nihaoma"); if (!isCoordinateLock) { if (!isLeftToEnd(cTetrisBlock.m_blockLeftX)) cTetrisBlock.setCoordinateXY( cTetrisBlock.getTetrisCoordinateX() - 20, cTetrisBlock.getTetrisCoordinateY()); cGameDc.repaint(); } }
/** @return */ private boolean isGenerateLegal() { // TODO Auto-generated method stub for (int j = 0; j < 4; j++) { for (int k = 0; k < 4; k++) { if (cTetrisBlock.m_blockGrid[j][k] == 1) { int corX = cTetrisBlock.getTetrisCoordinateX() + k * 20; int corY = cTetrisBlock.getTetrisCoordinateY() + j * 20; if (m_blockGrid[corY / 20][corX / 20] == 1) return false; } } } return true; }
public void dealWithTrans() { if (!isCoordinateLock) { isTransforStart = true; cTetrisBlock.tetrisBlockShapeTransformation(m_blockGrid); cGameDc.repaint(); isTransforStart = false; } }
/** * judge whether current block can move to right * * @param blockRightX * @return */ public boolean isRightToEnd(int[] blockRightX) { boolean flag = false; for (int i = 0; i < 4; i++) { int corX = blockRightX[i]; int corY = cTetrisBlock.getTetrisCoordinateY() + 20 * i; if (corX == -1) continue; ////////// System.out.println("RightR:" + corX); if (corX >= DRAWPANEL_WEIGHT) { flag = true; break; } else if (m_blockGrid[corY / 20][(corX) / 20] == 1) { flag = true; break; } } return flag; }
/** * judge whether current block can move to left * * @param blockLeftX * @return */ public boolean isLeftToEnd(int[] blockLeftX) { boolean flag = false; for (int i = 0; i < 4; i++) { int corX = blockLeftX[i]; int corY = cTetrisBlock.getTetrisCoordinateY() + 20 * i; ////////// System.out.println("leftX:" + corX); if (corX == -1) continue; if (corX <= 0) { flag = true; break; } else if (m_blockGrid[corY / 20][(corX - 20) / 20] == 1) { flag = true; break; } } return flag; }
/** * is to the lower bottom * * @param blockBottomY * @return */ public boolean isToEnd(int[] blockBottomY) { boolean flag = false; for (int i = 0; i < 4; i++) { //////// System.out.println(cTetrisBlock.getTetrisCoordinateX() + " " + // cTetrisBlock.getTetrisCoordinateY()); int corX = cTetrisBlock.getTetrisCoordinateX() + 20 * i; if (corX >= DRAWPANEL_WEIGHT) continue; int corY = blockBottomY[i]; ////////// System.out.println("bottomY:" + corY); if (corY >= DRAWPANEL_HEIGHT) { flag = true; break; } else if (corX >= 0 && m_blockGrid[corY / 20][corX / 20] == 1) { flag = true; break; } } return flag; }
public void paintComponent(Graphics g) { Graphics2D g2 = (Graphics2D) g; // draw the background g2.setColor(Color.BLACK); g2.fillRect(0, 0, DRAWPANEL_WEIGHT, DRAWPANEL_HEIGHT); for (int j = 0; j < 25; j++) for (int k = 0; k < 15; k++) if (cTetrisUI.m_blockGrid[j][k] == 1) { int corX = 20 * k; int corY = 20 * j; g2.setColor(Color.DARK_GRAY); g2.fillRect(20 * k, 20 * j, BLOCK_SIZE, BLOCK_SIZE); g2.setColor(Color.white); g2.drawLine(corX, corY, corX, corY + 20); g2.drawLine(corX, corY, corX + 20, corY); g2.drawLine(corX + 20, corY + 20, corX, corY + 20); g2.drawLine(corX + 20, corY + 20, corX + 20, corY); } // draw the block which's on moving /* for(int j = 0;j <= 15;j ++) { int corX = 20 * j; g2.setColor(Color.white); g2.drawLine(corX, 0, corX, 500); } for(int j = 0;j <= 25;j ++) { int corY = 20*j; g2.setColor(Color.white); g2.drawLine(0,corY,300,corY); } for(int j = 0;j <= 4;j ++) { int corX = cTetrisBlock.getTetrisCoordinateX() + 20 * j; int corY = cTetrisBlock.getTetrisCoordinateY(); g2.setColor(Color.BLUE); g2.drawLine(corX , corY, corX, corY + 80); } for(int j = 0;j <= 4;j ++) { int corX = cTetrisBlock.getTetrisCoordinateX(); int corY = cTetrisBlock.getTetrisCoordinateY() + 20 * j; g2.setColor(Color.BLUE); g2.drawLine(corX , corY, corX + 80, corY); } */ if (cTetrisUI.isGameStart) { if (cTetrisUI.isNextReady) { cTetrisUI.setNextReady(false); Random rdm = new Random(); cTetrisUI.setBlockStyle(Math.abs(rdm.nextInt()) % 7 + 1); cTetrisUI.getNextBlockDC().setNextBlockStyle(cTetrisUI.getBlockStyle()); //// System.out.println("block style " + cTetrisUI.getBlockStyle()); cTetrisUI.getNextBlockDC().repaint(); } for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { if (cTetrisBlock.m_blockGrid[i][j] == 1) { g2.setColor(Color.white); int corX = cTetrisBlock.getTetrisCoordinateX() + 20 * j; int corY = cTetrisBlock.getTetrisCoordinateY() + 20 * i; g2.fillRect(corX, corY, 20, 20); // outline g2.setColor(Color.gray); g2.drawLine(corX, corY, corX, corY + 20); g2.drawLine(corX, corY, corX + 20, corY); g2.drawLine(corX + 20, corY + 20, corX, corY + 20); g2.drawLine(corX + 20, corY + 20, corX + 20, corY); } } } } // g2.fillRect(cTetrisBlock.getTetrisCoordinateX(),cTetrisBlock.getTetrisCoordinateY(),BLOCK_SIZE,BLOCK_SIZE); }