public static void addTextToScene( MTApplication mtApplication, AbstractScene slideScene, TextShape textShape, int xOffset, int yOffset) { System.out.println("Voy a agregar el texto: " + textShape.getText()); float xNew = new Float(textShape.getAnchor().getCenterX()).floatValue(); float yNew = new Float(textShape.getAnchor().getCenterX()).floatValue(); float wNew = new Float(textShape.getAnchor().getWidth()).floatValue(); float hNew = new Float(textShape.getAnchor().getHeight()).floatValue(); Rectangle2D ubicacionTexto = textShape.getLogicalAnchor2D(); float x = Double.valueOf(ubicacionTexto.getX()).floatValue(); float y = Double.valueOf(ubicacionTexto.getY()).floatValue(); System.out.println("Ubicacion Texto: " + ubicacionTexto.toString()); MTColor white = new MTColor(255, 255, 255); IFont font = FontManager.getInstance().createFont(mtApplication, "arial.ttf", 24, white, white); // MTTextArea textField = new MTTextArea(mtApplication, font); MTTextArea textField = new MTTextArea(xNew + xOffset, yNew + yOffset, wNew, hNew, font, mtApplication); textField.setNoFill(true); textField.setNoStroke(true); textField.setText(textShape.getText()); // textField.setSizeLocal(x, y); // textField.setPositionGlobal(new Vector3D(mtApplication.width/2f, mtApplication.height/2f)); // textField.setPositionGlobal(new Vector3D(200+x, 100+y)); textField.setPositionGlobal(new Vector3D(xNew + xOffset, yNew + yOffset)); // textField.setNoStroke(true); slideScene.getCanvas().addChild(textField); }
/** * Le méthode <code>createShape</code> crée la forme qui sert à visualiser le contour de la zone * convexe. */ public void createShape(Rectangle2D allocation) { if (boundaryPath0 != null) return; if (boundary == null) boundary = convexPolygonalZone.getBoundary(); if (DEBUG) debug( "this = " + toString() + "\n\tboundary = " + boundary.toString() + "\n\tallocation=" + allocation.toString()); if (boundaryPath0 == null) boundaryPath0 = new GeneralPath(); boundaryPath0.reset(); if (boundary.subdivisionPoints.size() != 0) { // la frontière n'est pas une droite, mais comprend au moins un // point de sousdivision. boundaryPath1 = null; allocationIntersectionPath1 = null; PicPoint firstPointInInfinity = null; PicPoint secondPointInInfinity = null; PicPoint anglePoint = null; int i; if (boundary.isClosed()) { // pas de points à l'infini allocationIntersectionPath0 = null; allocationIntersectionPath1 = null; bounds.setFrameFromDiagonal( boundary.subdivisionPoints.get(0), boundary.subdivisionPoints.get(1)); i = 0; } else { PointsInInfinity pointsInInfinity = new PointsInInfinity(allocation); firstPointInInfinity = pointsInInfinity.get(boundary.halfPlanes.getFirst(), +1); boundaryPath0.moveTo(firstPointInInfinity.getX(), firstPointInInfinity.getY()); secondPointInInfinity = pointsInInfinity.get(boundary.halfPlanes.getLast(), -1); anglePoint = pointsInInfinity.getAnglePoint(); bounds.setFrameFromDiagonal(firstPointInInfinity, secondPointInInfinity); i = 1; } for (PicPoint pt : boundary.subdivisionPoints) { if (i == 0) { boundaryPath0.moveTo(pt.getX(), pt.getY()); } else { boundaryPath0.lineTo(pt.getX(), pt.getY()); if (i > 1) bounds.add(pt); } ++i; } if (!boundary.isClosed()) { boundaryPath0.lineTo(secondPointInInfinity.getX(), secondPointInInfinity.getY()); if (allocationIntersectionPath0 == null) allocationIntersectionPath0 = new GeneralPath(); allocationIntersectionPath1 = null; allocationIntersectionPath0.reset(); allocationIntersectionPath0.moveTo( firstPointInInfinity.getX(), firstPointInInfinity.getY()); if (anglePoint != null) allocationIntersectionPath0.lineTo(anglePoint.getX(), anglePoint.getY()); allocationIntersectionPath0.lineTo( secondPointInInfinity.getX(), secondPointInInfinity.getY()); } else boundaryPath0.closePath(); if (DEBUG) debug("boundaryPath0 = " + boundaryPath0.toString()); } else if (boundary.halfPlanes.size() > 0) { // ici on n'a pas de point de sous-division, donc la zone convexe // est soit une bande, soit un demi-plan. PointsInInfinity pointsInInfinity0 = new PointsInInfinity(allocation); PicPoint firstPointInInfinity0 = pointsInInfinity0.get(boundary.halfPlanes.getFirst(), +1); PicPoint secondPointInInfinity0 = pointsInInfinity0.get(boundary.halfPlanes.getFirst(), -1); if (boundaryPath0 == null) boundaryPath0 = new GeneralPath(); boundaryPath0.reset(); boundaryPath0.moveTo(firstPointInInfinity0.getX(), firstPointInInfinity0.getY()); boundaryPath0.lineTo(secondPointInInfinity0.getX(), secondPointInInfinity0.getY()); if (boundary.halfPlanes.size() > 1) { // la zone convexe est une bande if (boundaryPath1 == null) boundaryPath1 = new GeneralPath(); boundaryPath1.reset(); boundaryPath1.moveTo(firstPointInInfinity0.getX(), firstPointInInfinity0.getY()); PointsInInfinity pointsInInfinity1 = new PointsInInfinity(pointsInInfinity0); // Astuce : on prend le complémentaire de l'autre demi-plan de // sorte que les points d'angle tournent dans le même sens. ConvexPolygonalZone.HalfPlane complementLastHp = boundary.halfPlanes.getLast().dirCInverse(); PicPoint firstPointInInfinity1 = pointsInInfinity1.get(complementLastHp, +1); PicPoint secondPointInInfinity1 = pointsInInfinity1.get(complementLastHp, -1); /* first0 first1 (0) := boundaryPath0 x (1) x (1) := allocationIntersectionPath0 | | (2) := boundaryPath1 (0)|> |> (3) := allocationIntersectionPath1 | |(2) x (3) x second0 second1 */ if (boundaryPath1 == null) boundaryPath1 = new GeneralPath(); boundaryPath1.reset(); // on fait trace de `second' vers `first' parce que on a pris // le demi plan complémentaire, donc l'ordre est inversé si on // veut continuer à tourner dans le même sens. boundaryPath1.moveTo(secondPointInInfinity1.getX(), secondPointInInfinity1.getY()); boundaryPath1.lineTo(firstPointInInfinity1.getX(), firstPointInInfinity1.getY()); if (allocationIntersectionPath0 == null) allocationIntersectionPath0 = new GeneralPath(); allocationIntersectionPath0.reset(); allocationIntersectionPath0.moveTo( firstPointInInfinity0.getX(), firstPointInInfinity0.getY()); if (allocationIntersectionPath1 == null) allocationIntersectionPath1 = new GeneralPath(); allocationIntersectionPath1.reset(); // idem, ici il faut partir de `second' et non de `first' // toujours pourn la même raison qu'on a pris le demi-plan // complémentaire. allocationIntersectionPath1.moveTo( secondPointInInfinity1.getX(), secondPointInInfinity1.getY()); PicPoint anglePoint0, anglePoint1; anglePoint1 = pointsInInfinity1.getAnglePoint(); while ((anglePoint0 = pointsInInfinity0.getAnglePoint()) != null) { if (anglePoint1 != null && anglePoint0.equals(anglePoint1)) break; allocationIntersectionPath0.lineTo(anglePoint0.getX(), anglePoint0.getY()); } allocationIntersectionPath0.lineTo( firstPointInInfinity1.getX(), firstPointInInfinity1.getY()); if (anglePoint1 != null && anglePoint0 != null) { for (; ; ) { anglePoint0 = pointsInInfinity0.getAnglePoint(); anglePoint1 = pointsInInfinity1.getAnglePoint(); if (anglePoint1 == null) break; if (anglePoint0 == null) break; if (!anglePoint0.equals(anglePoint1)) break; } while (anglePoint0 != null) { allocationIntersectionPath1.lineTo(anglePoint0.getX(), anglePoint0.getY()); anglePoint0 = pointsInInfinity0.getAnglePoint(); } } allocationIntersectionPath1.lineTo( secondPointInInfinity0.getX(), secondPointInInfinity0.getY()); } else { // la zone convexe est un demi-plan boundaryPath1 = null; allocationIntersectionPath1 = null; if (allocationIntersectionPath0 == null) allocationIntersectionPath0 = new GeneralPath(); allocationIntersectionPath0.moveTo( firstPointInInfinity0.getX(), firstPointInInfinity0.getY()); PicPoint anglePoint; while ((anglePoint = pointsInInfinity0.getAnglePoint()) != null) { allocationIntersectionPath0.lineTo(anglePoint.getX(), anglePoint.getY()); } allocationIntersectionPath0.lineTo( secondPointInInfinity0.getX(), secondPointInInfinity0.getY()); } } }