예제 #1
0
  private int getHeaderHeight() {
    if ((header == null) || (header.getTable() == null)) {
      return 0;
    }
    int height = 0;
    boolean accomodatedDefault = false;
    TableColumnModel columnModel = header.getColumnModel();
    for (int column = 0; column < columnModel.getColumnCount(); column++) {
      TableColumn aColumn = columnModel.getColumn(column);
      boolean isDefault = (aColumn.getHeaderRenderer() == null);

      if (!isDefault || !accomodatedDefault) {
        Component comp = getHeaderRenderer(column);
        int rendererHeight = comp.getPreferredSize().height;
        height = Math.max(height, rendererHeight);

        // Configuring the header renderer to calculate its preferred size
        // is expensive. Optimise this by assuming the default renderer
        // always has the same height as the first non-zero height that
        // it returns for a non-null/non-empty value.
        if (isDefault && rendererHeight > 0) {
          Object headerValue = aColumn.getHeaderValue();
          if (headerValue != null) {
            headerValue = headerValue.toString();

            if (headerValue != null && !headerValue.equals("")) {
              accomodatedDefault = true;
            }
          }
        }
      }
    }
    return height + 2;
  }
  public void adjustColumns() {
    TableColumnModel tcm = table.getColumnModel();

    for (int i = 0; i < tcm.getColumnCount(); i++) {
      adjustColumn(i);
    }
  }
 private int viewIndexForColumn(TableColumn aColumn) {
   TableColumnModel cm = header.getColumnModel();
   for (int column = 0; column < cm.getColumnCount(); column++) {
     if (cm.getColumn(column) == aColumn) {
       return column;
     }
   }
   return -1;
 }
예제 #4
0
  public void paint(Graphics g, JComponent c) {
    if ((header == null)
        || (header.getTable() == null)
        || header.getColumnModel().getColumnCount() <= 0) {
      return;
    }

    boolean ltr = header.getComponentOrientation().isLeftToRight();
    Rectangle clip = g.getClipBounds();
    Point left = clip.getLocation();
    Point right = new Point(clip.x + clip.width - 1, clip.y);
    TableColumnModel cm = header.getColumnModel();
    int cMin = header.columnAtPoint(ltr ? left : right);
    int cMax = header.columnAtPoint(ltr ? right : left);
    // This should never happen.
    if (cMin == -1) {
      cMin = 0;
    }
    // If the table does not have enough columns to fill the view we'll get -1.
    // Replace this with the index of the last column.
    if (cMax == -1) {
      cMax = cm.getColumnCount() - 1;
    }

    TableColumn draggedColumn = header.getDraggedColumn();
    Rectangle cellRect = header.getHeaderRect(ltr ? cMin : cMax);
    int columnWidth;
    TableColumn aColumn;
    if (ltr) {
      for (int column = cMin; column <= cMax; column++) {
        aColumn = cm.getColumn(column);
        columnWidth = aColumn.getWidth();
        cellRect.width = columnWidth;
        if (aColumn != draggedColumn) {
          paintCell(g, cellRect, column);
        }
        cellRect.x += columnWidth;
      }
    } else {
      for (int column = cMax; column >= cMin; column--) {
        aColumn = cm.getColumn(column);
        columnWidth = aColumn.getWidth();
        cellRect.width = columnWidth;
        if (aColumn != draggedColumn) {
          paintCell(g, cellRect, column);
        }
        cellRect.x += columnWidth;
      }
    }

    // Paint the dragged column if we are dragging.
    if (draggedColumn != null) {
      int draggedColumnIndex = viewIndexForColumn(draggedColumn);
      Rectangle draggedCellRect = header.getHeaderRect(draggedColumnIndex);
      // Draw a gray well in place of the moving column.
      g.setColor(header.getParent().getBackground());
      g.fillRect(
          draggedCellRect.x, draggedCellRect.y, draggedCellRect.width, draggedCellRect.height);
      draggedCellRect.x += header.getDraggedDistance();

      // Fill the background.
      g.setColor(header.getBackground());
      g.fillRect(
          draggedCellRect.x, draggedCellRect.y, draggedCellRect.width, draggedCellRect.height);
      paintCell(g, draggedCellRect, draggedColumnIndex);
    }

    // Remove all components in the rendererPane.
    rendererPane.removeAll();
  }