FollowPath(String name) {
   super(name);
   path.add(Position.fromDegrees(0, 0, 1e5));
   path.add(Position.fromDegrees(1, 3, 1e5));
   path.add(Position.fromDegrees(2, 4, 1e5));
   path.add(Position.fromDegrees(3, 5, 1e5));
 }
예제 #2
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  protected int determineAdjustmentSide(Movable dragObject, double factor) {
    if (dragObject instanceof SurfaceSector) {
      SurfaceSector quad = (SurfaceSector) dragObject;
      Sector s = quad.getSector(); // TODO: go over all sectors
      Position p = this.getWwd().getCurrentPosition();

      if (p == null) {
        return NONE;
      }

      double dN = abs(s.getMaxLatitude().subtract(p.getLatitude()).degrees);
      double dS = abs(s.getMinLatitude().subtract(p.getLatitude()).degrees);
      double dW = abs(s.getMinLongitude().subtract(p.getLongitude()).degrees);
      double dE = abs(s.getMaxLongitude().subtract(p.getLongitude()).degrees);

      double sLat = factor * s.getDeltaLatDegrees();
      double sLon = factor * s.getDeltaLonDegrees();

      if (dN < sLat && dW < sLon) return NORTHWEST;
      if (dN < sLat && dE < sLon) return NORTHEAST;
      if (dS < sLat && dW < sLon) return SOUTHWEST;
      if (dS < sLat && dE < sLon) return SOUTHEAST;
      if (dN < sLat) return NORTH;
      if (dS < sLat) return SOUTH;
      if (dW < sLon) return WEST;
      if (dE < sLon) return EAST;
    }

    return NONE;
  }
예제 #3
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  protected void movePolygon(Point previousMousePoint, Point mousePoint) {
    // Intersect a ray through each mouse point, with a geoid passing through the reference
    // elevation.
    // If either ray fails to intersect the geoid, then ignore this event. Use the difference
    // between the two
    // intersected positions to move the control point's location.

    View view = this.wwd.getView();
    Globe globe = this.wwd.getModel().getGlobe();

    Position refPos = this.polygon.getReferencePosition();
    if (refPos == null) return;

    Line ray = view.computeRayFromScreenPoint(mousePoint.getX(), mousePoint.getY());
    Line previousRay =
        view.computeRayFromScreenPoint(previousMousePoint.getX(), previousMousePoint.getY());

    Vec4 vec = AirspaceEditorUtil.intersectGlobeAt(this.wwd, refPos.getElevation(), ray);
    Vec4 previousVec =
        AirspaceEditorUtil.intersectGlobeAt(this.wwd, refPos.getElevation(), previousRay);

    if (vec == null || previousVec == null) {
      return;
    }

    Position pos = globe.computePositionFromPoint(vec);
    Position previousPos = globe.computePositionFromPoint(previousVec);
    LatLon change = pos.subtract(previousPos);

    this.polygon.move(new Position(change.getLatitude(), change.getLongitude(), 0.0));
  }
예제 #4
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  protected void dragWholeShape(DragSelectEvent dragEvent, Movable dragObject) {
    View view = getWwd().getView();
    EllipsoidalGlobe globe = (EllipsoidalGlobe) getWwd().getModel().getGlobe();

    // Compute ref-point position in screen coordinates.
    Position refPos = dragObject.getReferencePosition();
    if (refPos == null) return;

    Vec4 refPoint = globe.computePointFromPosition(refPos);
    Vec4 screenRefPoint = view.project(refPoint);

    // Compute screen-coord delta since last event.
    int dx = dragEvent.getPickPoint().x - dragEvent.getPreviousPickPoint().x;
    int dy = dragEvent.getPickPoint().y - dragEvent.getPreviousPickPoint().y;

    // Find intersection of screen coord ref-point with globe.
    double x = screenRefPoint.x + dx;
    double y =
        dragEvent.getMouseEvent().getComponent().getSize().height - screenRefPoint.y + dy - 1;
    Line ray = view.computeRayFromScreenPoint(x, y);
    Intersection inters[] = globe.intersect(ray, refPos.getElevation());

    if (inters != null) {
      // Intersection with globe. Move reference point to the intersection point.
      Position p = globe.computePositionFromPoint(inters[0].getIntersectionPoint());
      dragObject.moveTo(p);
    }
  }
    /**
     * Performs one line of sight calculation between the reference position and a specified grid
     * position.
     *
     * @param gridPosition the grid position.
     * @throws InterruptedException if the operation is interrupted.
     */
    protected void performIntersection(Position gridPosition) throws InterruptedException {
      // Intersect the line between this grid point and the selected position.
      Intersection[] intersections = this.terrain.intersect(this.referencePosition, gridPosition);
      if (intersections == null || intersections.length == 0) {
        // No intersection, so the line goes from the center to the grid point.
        this.sightLines.add(new Position[] {this.referencePosition, gridPosition});
        return;
      }

      // Only the first intersection is shown.
      Vec4 iPoint = intersections[0].getIntersectionPoint();
      Vec4 gPoint =
          terrain.getSurfacePoint(
              gridPosition.getLatitude(), gridPosition.getLongitude(), gridPosition.getAltitude());

      // Check to see whether the intersection is beyond the grid point.
      if (iPoint.distanceTo3(this.referencePoint) >= gPoint.distanceTo3(this.referencePoint)) {
        // Intersection is beyond the grid point; the line goes from the center to the grid point.
        this.addSightLine(this.referencePosition, gridPosition);
        return;
      }

      // Compute the position corresponding to the intersection.
      Position iPosition = this.terrain.getGlobe().computePositionFromPoint(iPoint);

      // The sight line goes from the user-selected position to the intersection position.
      this.addSightLine(this.referencePosition, new Position(iPosition, 0));

      // Keep track of the intersection positions.
      this.addIntersectionPosition(iPosition);

      this.updateProgress();
    }
  public void goTo(Position lookAtPos, double distance) {

    Globe globe = this.getView().getGlobe();
    BasicFlyView view = (BasicFlyView) this.getView();

    Position lookFromPos =
        new Position(
            lookAtPos,
            globe.getElevation(lookAtPos.getLatitude(), lookAtPos.getLongitude()) + distance);

    // TODO: scale on mid-altitude?
    final long MIN_LENGTH_MILLIS = 4000;
    final long MAX_LENGTH_MILLIS = 16000;
    long timeToMove =
        AnimationSupport.getScaledTimeMillisecs(
            view.getEyePosition(), lookFromPos, MIN_LENGTH_MILLIS, MAX_LENGTH_MILLIS);
    FlyToFlyViewAnimator panAnimator =
        FlyToFlyViewAnimator.createFlyToFlyViewAnimator(
            view,
            view.getEyePosition(),
            lookFromPos,
            view.getHeading(),
            Angle.ZERO,
            view.getPitch(),
            Angle.ZERO,
            view.getEyePosition().getElevation(),
            lookFromPos.getElevation(),
            timeToMove,
            WorldWind.ABSOLUTE);

    this.gotoAnimControl.put(VIEW_ANIM_PAN, panAnimator);

    this.getView().firePropertyChange(AVKey.VIEW, null, this.getView());
  }
예제 #7
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  protected void assembleVertexControlPoints(DrawContext dc) {
    Terrain terrain = dc.getTerrain();
    ExtrudedPolygon polygon = this.getPolygon();

    Position refPos = polygon.getReferencePosition();
    Vec4 refPoint = terrain.getSurfacePoint(refPos.getLatitude(), refPos.getLongitude(), 0);

    int altitudeMode = polygon.getAltitudeMode();
    double height = polygon.getHeight();

    Vec4 vaa = null;
    double vaaLength = 0; // used to compute independent length of each cap vertex
    double vaLength = 0;

    int i = 0;
    for (LatLon location : polygon.getOuterBoundary()) {
      Vec4 vert;

      // Compute the top/cap point.
      if (altitudeMode == WorldWind.CONSTANT || !(location instanceof Position)) {
        if (vaa == null) {
          // Compute the vector lengths of the top and bottom points at the reference position.
          vaa = refPoint.multiply3(height / refPoint.getLength3());
          vaaLength = vaa.getLength3();
          vaLength = refPoint.getLength3();
        }

        // Compute the bottom point, which is on the terrain.
        vert = terrain.getSurfacePoint(location.getLatitude(), location.getLongitude(), 0);

        double delta = vaLength - vert.dot3(refPoint) / vaLength;
        vert = vert.add3(vaa.multiply3(1d + delta / vaaLength));
      } else if (altitudeMode == WorldWind.RELATIVE_TO_GROUND) {
        vert =
            terrain.getSurfacePoint(
                location.getLatitude(),
                location.getLongitude(),
                ((Position) location).getAltitude());
      } else // WorldWind.ABSOLUTE
      {
        vert =
            terrain
                .getGlobe()
                .computePointFromPosition(
                    location.getLatitude(),
                    location.getLongitude(),
                    ((Position) location).getAltitude() * terrain.getVerticalExaggeration());
      }

      Position vertexPosition = this.wwd.getModel().getGlobe().computePositionFromPoint(vert);

      this.controlPoints.add(
          new ControlPointMarker(
              MOVE_VERTEX_ACTION, vertexPosition, vert, this.vertexControlAttributes, i));
      i++;
    }
  }
예제 #8
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    private void fillPointsPanel() {
      int i = 0;
      for (Position pos : lineBuilder.getLine().getPositions()) {
        if (i == this.pointLabels.length) break;

        String las = String.format("Lat %7.4f\u00B0", pos.getLatitude().getDegrees());
        String los = String.format("Lon %7.4f\u00B0", pos.getLongitude().getDegrees());
        pointLabels[i++].setText(las + "  " + los);
      }
      for (; i < this.pointLabels.length; i++) pointLabels[i++].setText("");
    }
 public void onSuccess(Position[] positions) {
   for (Position p : positions) {
     Logging.logger()
         .info(
             p.getLatitude().degrees
                 + ","
                 + p.getLongitude().degrees
                 + " --> "
                 + p.getElevation());
   }
 }
  protected void onVerticalTranslate(
      double translateChange,
      double totalTranslateChange,
      ViewInputAttributes.DeviceAttributes deviceAttributes,
      ViewInputAttributes.ActionAttributes actionAttribs) {
    this.stopGoToAnimators();
    double elevChange =
        -(totalTranslateChange * getScaleValueElevation(deviceAttributes, actionAttribs));
    View view = this.getView();
    Position position = view.getEyePosition();
    Position newPos = new Position(position, position.getElevation() + (elevChange));
    this.setEyePosition(uiAnimControl, view, newPos, actionAttribs);

    view.firePropertyChange(AVKey.VIEW, null, view);
  }
  protected void setEyePosition(
      AnimationController animControl,
      View view,
      Position position,
      ViewInputAttributes.ActionAttributes attrib) {

    MoveToPositionAnimator posAnimator =
        (MoveToPositionAnimator) animControl.get(VIEW_ANIM_POSITION);

    double smoothing = attrib.getSmoothingValue();
    if (!(attrib.isEnableSmoothing() && this.isEnableSmoothing())) smoothing = 0.0;

    if (smoothing != 0.0) {

      double elevation =
          ((FlyViewLimits) view.getViewPropertyLimits())
              .limitEyeElevation(position, view.getGlobe());
      if (elevation != position.getElevation()) {
        position = new Position(position, elevation);
      }
      if (posAnimator == null) {
        posAnimator =
            new MoveToPositionAnimator(
                view.getEyePosition(),
                position,
                smoothing,
                OrbitViewPropertyAccessor.createEyePositionAccessor(view));
        animControl.put(VIEW_ANIM_POSITION, posAnimator);
      } else {
        posAnimator.setEnd(position);
        posAnimator.start();
      }
    }
    view.firePropertyChange(AVKey.VIEW, null, view);
  }
예제 #12
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  protected Sector resizeShape(Movable dragObject, int side) {
    if (dragObject instanceof SurfaceSector) {
      SurfaceSector quad = (SurfaceSector) dragObject;
      Sector s = quad.getSector(); // TODO: go over all sectors
      Position p = this.getWwd().getCurrentPosition();

      if (p == null || this.getPreviousPosition() == null) {
        return null;
      }

      Angle dLat = p.getLatitude().subtract(this.getPreviousPosition().getLatitude());
      Angle dLon = p.getLongitude().subtract(this.getPreviousPosition().getLongitude());

      Angle newMinLat = s.getMinLatitude();
      Angle newMinLon = s.getMinLongitude();
      Angle newMaxLat = s.getMaxLatitude();
      Angle newMaxLon = s.getMaxLongitude();

      if (side == NORTH) {
        newMaxLat = s.getMaxLatitude().add(dLat);
      } else if (side == SOUTH) {
        newMinLat = s.getMinLatitude().add(dLat);
      } else if (side == EAST) {
        newMaxLon = s.getMaxLongitude().add(dLon);
      } else if (side == WEST) {
        newMinLon = s.getMinLongitude().add(dLon);
      } else if (side == NORTHWEST) {
        newMaxLat = s.getMaxLatitude().add(dLat);
        newMinLon = s.getMinLongitude().add(dLon);
      } else if (side == NORTHEAST) {
        newMaxLat = s.getMaxLatitude().add(dLat);
        newMaxLon = s.getMaxLongitude().add(dLon);
      } else if (side == SOUTHWEST) {
        newMinLat = s.getMinLatitude().add(dLat);
        newMinLon = s.getMinLongitude().add(dLon);
      } else if (side == SOUTHEAST) {
        newMinLat = s.getMinLatitude().add(dLat);
        newMaxLon = s.getMaxLongitude().add(dLon);
      }

      return new Sector(newMinLat, newMaxLat, newMinLon, newMaxLon);
    }

    return null;
  }
    protected void showIntersections(List<Position> intersections) {
      this.intersectionsLayer.removeAllRenderables();

      // Display the intersections as CYAN points.
      PointPlacemarkAttributes intersectionPointAttributes;
      intersectionPointAttributes = new PointPlacemarkAttributes();
      intersectionPointAttributes.setLineMaterial(Material.CYAN);
      intersectionPointAttributes.setScale(6d);
      intersectionPointAttributes.setUsePointAsDefaultImage(true);

      for (Position p : intersections) {
        PointPlacemark pm = new PointPlacemark(p);
        pm.setAltitudeMode(WorldWind.CLAMP_TO_GROUND);
        pm.setAttributes(intersectionPointAttributes);
        pm.setValue(AVKey.DISPLAY_NAME, p.toString());
        this.intersectionsLayer.addRenderable(pm);
      }
    }
예제 #14
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 static {
   path = new ArrayList<Position>();
   path.add(Position.fromDegrees(0, 0, 1e5));
   path.add(Position.fromDegrees(0, 10, 1e5));
   path.add(Position.fromDegrees(0, 20, 1e5));
   path.add(Position.fromDegrees(0, 30, 1e5));
   path.add(Position.fromDegrees(0, 40, 1e5));
   path.add(Position.fromDegrees(0, 50, 1e5));
   path.add(Position.fromDegrees(0, 60, 1e5));
   path.add(Position.fromDegrees(0, 70, 1e5));
 }
    protected void performIntersectionTests(final Position curPos) throws InterruptedException {
      // Clear the results lists when the user selects a new location.
      this.firstIntersectionPositions.clear();
      this.sightLines.clear();

      // Raise the selected location and the grid points a little above ground just to show we can.
      final double height = 5; // meters

      // Form the grid.
      double gridRadius = GRID_RADIUS.degrees;
      Sector sector =
          Sector.fromDegrees(
              curPos.getLatitude().degrees - gridRadius, curPos.getLatitude().degrees + gridRadius,
              curPos.getLongitude().degrees - gridRadius,
                  curPos.getLongitude().degrees + gridRadius);

      this.grid = buildGrid(sector, height, GRID_DIMENSION, GRID_DIMENSION);
      this.numGridPoints = grid.size();

      // Compute the position of the selected location (incorporate its height).
      this.referencePosition = new Position(curPos.getLatitude(), curPos.getLongitude(), height);
      this.referencePoint =
          terrain.getSurfacePoint(curPos.getLatitude(), curPos.getLongitude(), height);

      //            // Pre-caching is unnecessary and is useful only when it occurs before the
      // intersection
      //            // calculations. It will incur extra overhead otherwise. The normal intersection
      // calculations
      //            // cause the same caching, making subsequent calculations on the same area
      // faster.
      //            this.preCache(grid, this.referencePosition);

      // On the EDT, show the grid.
      SwingUtilities.invokeLater(
          new Runnable() {
            public void run() {
              progressBar.setValue(0);
              progressBar.setString(null);
              clearLayers();
              showGrid(grid, referencePosition);
              getWwd().redraw();
            }
          });

      // Perform the intersection calculations.
      this.startTime = System.currentTimeMillis();
      for (Position gridPos : this.grid) // for each grid point.
      {
        //noinspection ConstantConditions
        if (NUM_THREADS > 0) this.threadPool.execute(new Intersector(gridPos));
        else performIntersection(gridPos);
      }
    }
예제 #16
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  protected String formatMeasurements(Position pos) {
    StringBuilder sb = new StringBuilder();

    /*
     //sb.append(this.unitsFormat.areaNL(this.getLabel(AREA_LABEL), this.getArea()));
     sb.append(this.unitsFormat.lengthNL(this.getLabel(PERIMETER_LABEL), this.getLength()));
    */

    // sb.append(this.unitsFormat.lengthNL(this.getLabel(WIDTH_LABEL),
    // this.shape.getEastWestRadius() * 2));
    // sb.append(this.unitsFormat.lengthNL(this.getLabel(LENGTH_LABEL),
    // this.shape.getNorthSouthRadius() * 2));
    // sb.append(this.unitsFormat.lengthNL(this.getLabel(HEIGHT_LABEL),
    // this.shape.getVerticalRadius() * 2));

    // sb.append(this.unitsFormat.angleNL(this.getLabel(HEADING_LABEL), this.shape.getHeading()));

    // if "activeControlPoint" is in fact one of the control points
    if (!this.arePositionsRedundant(pos, this.polygon.getReferencePosition())) {
      sb.append(this.unitsFormat.angleNL(this.getLabel(LATITUDE_LABEL), pos.getLatitude()));
      sb.append(this.unitsFormat.angleNL(this.getLabel(LONGITUDE_LABEL), pos.getLongitude()));
      sb.append(this.unitsFormat.lengthNL(this.getLabel(ALTITUDE_LABEL), pos.getAltitude()));
    }

    // if "activeControlPoint" is the shape itself
    if (this.polygon.getReferencePosition() != null) {
      sb.append(
          this.unitsFormat.angleNL(
              this.getLabel(CENTER_LATITUDE_LABEL),
              this.polygon.getReferencePosition().getLatitude()));
      sb.append(
          this.unitsFormat.angleNL(
              this.getLabel(CENTER_LONGITUDE_LABEL),
              this.polygon.getReferencePosition().getLongitude()));
      sb.append(
          this.unitsFormat.lengthNL(
              this.getLabel(CENTER_ALTITUDE_LABEL),
              this.polygon.getReferencePosition().getAltitude()));
    }

    return sb.toString();
  }
  public void lookAt(Position lookAtPos, long timeToMove) {
    BasicFlyView view = (BasicFlyView) this.getView();
    Vec4 lookDirection;
    double distanceToSurface;
    Vec4 currentLookAtPt = view.getCenterPoint();
    Position newPosition;
    if (currentLookAtPt == null) {
      view.getGlobe().computePointFromPosition(lookAtPos);
      double elevAtLookAtPos =
          view.getGlobe().getElevation(lookAtPos.getLatitude(), lookAtPos.getLongitude());
      newPosition = new Position(lookAtPos, elevAtLookAtPos + 10000);
    } else {
      Vec4 currentEyePt = view.getEyePoint();
      distanceToSurface = currentEyePt.distanceTo3(currentLookAtPt);
      lookDirection = currentLookAtPt.subtract3(currentEyePt).normalize3();
      Vec4 newLookAtPt = view.getGlobe().computePointFromPosition(lookAtPos);
      Vec4 flyToPoint = newLookAtPt.add3(lookDirection.multiply3(-distanceToSurface));
      newPosition = view.getGlobe().computePositionFromPoint(flyToPoint);
    }

    ViewUtil.ViewState viewCoords = view.getViewState(newPosition, lookAtPos);

    FlyToFlyViewAnimator panAnimator =
        FlyToFlyViewAnimator.createFlyToFlyViewAnimator(
            view,
            view.getEyePosition(),
            newPosition,
            view.getHeading(),
            viewCoords.getHeading(),
            view.getPitch(),
            viewCoords.getPitch(),
            view.getEyePosition().getElevation(),
            viewCoords.getPosition().getElevation(),
            timeToMove,
            WorldWind.ABSOLUTE);

    this.gotoAnimControl.put(VIEW_ANIM_PAN, panAnimator);
    this.getView().firePropertyChange(AVKey.VIEW, null, this.getView());

    view.firePropertyChange(AVKey.VIEW, null, view);
  }
    protected void showGrid(List<Position> grid, Position cPos) {
      this.gridLayer.removeAllRenderables();

      // Display the grid points in yellow.
      PointPlacemarkAttributes gridPointAttributes;
      gridPointAttributes = new PointPlacemarkAttributes();
      gridPointAttributes.setLineMaterial(Material.YELLOW);
      gridPointAttributes.setScale(6d);
      gridPointAttributes.setUsePointAsDefaultImage(true);

      for (Position p : grid) {
        PointPlacemark pm = new PointPlacemark(p);
        pm.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
        pm.setAttributes(gridPointAttributes);
        pm.setLineEnabled(true);
        pm.setValue(AVKey.DISPLAY_NAME, p.toString());
        this.gridLayer.addRenderable(pm);
      }

      showCenterPoint(cPos);
    }
    protected void showGridSightLines(List<Position> grid, Position cPos) {
      this.sightLinesLayer.removeAllRenderables();

      // Display lines from the center to each grid point.
      ShapeAttributes lineAttributes;
      lineAttributes = new BasicShapeAttributes();
      lineAttributes.setDrawOutline(true);
      lineAttributes.setDrawInterior(false);
      lineAttributes.setOutlineMaterial(Material.GREEN);
      lineAttributes.setOutlineOpacity(0.6);

      for (Position p : grid) {
        List<Position> endPoints = new ArrayList<Position>();
        endPoints.add(cPos);
        endPoints.add(new Position(p.getLatitude(), p.getLongitude(), 0));

        Path path = new Path(endPoints);
        path.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
        path.setAttributes(lineAttributes);
        this.sightLinesLayer.addRenderable(path);
      }
    }
    protected void showCenterPoint(Position cPos) {
      // Display the center point in red.
      PointPlacemarkAttributes selectedLocationAttributes;
      selectedLocationAttributes = new PointPlacemarkAttributes();
      selectedLocationAttributes.setLineMaterial(Material.RED);
      selectedLocationAttributes.setScale(8d);
      selectedLocationAttributes.setUsePointAsDefaultImage(true);

      PointPlacemark pm = new PointPlacemark(cPos);
      pm.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
      pm.setAttributes(selectedLocationAttributes);
      pm.setValue(AVKey.DISPLAY_NAME, cPos.toString());
      pm.setLineEnabled(true);
      this.gridLayer.addRenderable(pm);
    }
예제 #21
0
    private Info[] buildFreeShapes() {
      double elevation = 10e3;
      ArrayList<Position> positions = new ArrayList<Position>();
      positions.add(
          new Position(Angle.fromDegrees(37.8484), Angle.fromDegrees(-119.9754), elevation));
      positions.add(
          new Position(Angle.fromDegrees(39.3540), Angle.fromDegrees(-110.1526), elevation));
      positions.add(
          new Position(Angle.fromDegrees(38.3540), Angle.fromDegrees(-100.1526), elevation));

      ArrayList<Position> positions2 = new ArrayList<Position>();
      positions2.add(new Position(Angle.fromDegrees(0), Angle.fromDegrees(-150), elevation));
      positions2.add(new Position(Angle.fromDegrees(25), Angle.fromDegrees(-75), elevation));
      positions2.add(new Position(Angle.fromDegrees(50), Angle.fromDegrees(0), elevation));

      ArrayList<Position> positions3 = new ArrayList<Position>();
      for (double lat = 42, lon = -100; lat <= 45; lat += .1, lon += .1) {
        positions3.add(new Position(Angle.fromDegrees(lat), Angle.fromDegrees(lon), elevation));
      }

      ArrayList<Position> positions4 = new ArrayList<Position>();
      positions4.add(new Position(Angle.fromDegrees(90), Angle.fromDegrees(-110), elevation));
      positions4.add(new Position(Angle.fromDegrees(-90), Angle.fromDegrees(-110), elevation));

      ArrayList<Position> positions5 = new ArrayList<Position>();
      for (int i = 0; i < 100; i++) {
        positions5.add(
            Position.fromDegrees(38.0 + i * 0.0001, 30.0 + i * 0.0001, 1000.0 + i * 5.0));
      }

      @SuppressWarnings({"UnnecessaryLocalVariable"})
      Info[] infos =
          new Info[] {
            new Info("Short Path", new Polyline(positions)),
            new Info("Long Path", new Polyline(positions2)),
            new Info("Incremental Path", new Polyline(positions3)),
            new Info("Vertical Path", new Polyline(positions4)),
            new Info("Small-segment Path", new Polyline(positions5)),
            new Info("Quad", new Quadrilateral(Sector.fromDegrees(38, 40, -104, -105), elevation)),
            new Info("None", null)
          };

      return infos;
    }
예제 #22
0
  protected void setPolygonHeight(Point previousMousePoint, Point mousePoint) {
    // Find the closest points between the rays through each screen point, and the ray from the
    // control point
    // and in the direction of the globe's surface normal. Compute the elevation difference between
    // these two
    // points, and use that as the change in polygon height.

    Position referencePos = this.polygon.getReferencePosition();
    if (referencePos == null) return;

    Vec4 referencePoint = this.wwd.getModel().getGlobe().computePointFromPosition(referencePos);

    Vec4 surfaceNormal =
        this.wwd
            .getModel()
            .getGlobe()
            .computeSurfaceNormalAtLocation(
                referencePos.getLatitude(), referencePos.getLongitude());
    Line verticalRay = new Line(referencePoint, surfaceNormal);
    Line screenRay =
        this.wwd.getView().computeRayFromScreenPoint(mousePoint.getX(), mousePoint.getY());
    Line previousScreenRay =
        this.wwd
            .getView()
            .computeRayFromScreenPoint(previousMousePoint.getX(), previousMousePoint.getY());

    Vec4 pointOnLine = AirspaceEditorUtil.nearestPointOnLine(verticalRay, screenRay);
    Vec4 previousPointOnLine =
        AirspaceEditorUtil.nearestPointOnLine(verticalRay, previousScreenRay);

    Position pos = this.wwd.getModel().getGlobe().computePositionFromPoint(pointOnLine);
    Position previousPos =
        this.wwd.getModel().getGlobe().computePositionFromPoint(previousPointOnLine);
    double elevationChange = pos.getElevation() - previousPos.getElevation();

    java.util.List<Position> boundary = new ArrayList<Position>();
    for (LatLon ll : this.polygon.getOuterBoundary()) {
      boundary.add(new Position(ll, ((Position) ll).getElevation() + elevationChange));
    }

    this.polygon.setOuterBoundary(boundary);
  }
예제 #23
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  protected Vec4 computeAnnotationPosition(Position pos) {
    Vec4 surfacePoint =
        this.wwd
            .getSceneController()
            .getTerrain()
            .getSurfacePoint(pos.getLatitude(), pos.getLongitude());
    if (surfacePoint == null) {
      Globe globe = this.wwd.getModel().getGlobe();
      surfacePoint =
          globe.computePointFromPosition(
              pos.getLatitude(),
              pos.getLongitude(),
              globe.getElevation(pos.getLatitude(), pos.getLongitude()));
    }

    return this.wwd.getView().project(surfacePoint);
  }
    protected List<Position> buildGrid(Sector sector, double height, int nLatCells, int nLonCells) {
      List<Position> grid = new ArrayList<Position>((nLatCells + 1) * (nLonCells + 1));

      double dLat = sector.getDeltaLatDegrees() / nLatCells;
      double dLon = sector.getDeltaLonDegrees() / nLonCells;

      for (int j = 0; j <= nLatCells; j++) {
        double lat =
            j == nLatCells
                ? sector.getMaxLatitude().degrees
                : sector.getMinLatitude().degrees + j * dLat;

        for (int i = 0; i <= nLonCells; i++) {
          double lon =
              i == nLonCells
                  ? sector.getMaxLongitude().degrees
                  : sector.getMinLongitude().degrees + i * dLon;

          grid.add(Position.fromDegrees(lat, lon, height));
        }
      }

      return grid;
    }
예제 #25
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  protected void moveControlPoint(
      ControlPointMarker controlPoint, Point lastMousePoint, Point moveToPoint) {
    View view = this.wwd.getView();
    Globe globe = this.wwd.getModel().getGlobe();

    Position refPos = controlPoint.getPosition();
    if (refPos == null) return;

    Line ray = view.computeRayFromScreenPoint(moveToPoint.getX(), moveToPoint.getY());
    Line previousRay = view.computeRayFromScreenPoint(lastMousePoint.getX(), lastMousePoint.getY());

    Vec4 vec = AirspaceEditorUtil.intersectGlobeAt(this.wwd, refPos.getElevation(), ray);
    Vec4 previousVec =
        AirspaceEditorUtil.intersectGlobeAt(this.wwd, refPos.getElevation(), previousRay);

    if (vec == null || previousVec == null) {
      return;
    }

    Position pos = globe.computePositionFromPoint(vec);
    Position previousPos = globe.computePositionFromPoint(previousVec);
    LatLon change = pos.subtract(previousPos);

    java.util.List<LatLon> boundary = new ArrayList<LatLon>();
    for (LatLon ll : this.polygon.getOuterBoundary()) {
      boundary.add(ll);
    }

    boundary.set(controlPoint.getIndex(), new Position(pos.add(change), refPos.getAltitude()));

    // ExtrudedPolygon ensures that the last boundary position is the same as the first. Remove the
    // last point
    // before setting the boundary.
    boundary.remove(boundary.size() - 1);

    this.polygon.setOuterBoundary(boundary);
  }
  protected void onMoveTo(
      Position focalPosition,
      ViewInputAttributes.DeviceAttributes deviceAttributes,
      ViewInputAttributes.ActionAttributes actionAttribs) {
    BasicFlyView view = (BasicFlyView) this.getView();
    if (view == null) // include this test to ensure any derived implementation performs it
    {
      return;
    }

    // We're treating a speed parameter as smoothing here. A greater speed results in greater
    // smoothing and
    // slower response. Therefore the min speed used at lower altitudes ought to be *greater* than
    // the max
    // speed used at higher altitudes.
    double smoothing = this.getScaleValueElevation(deviceAttributes, actionAttribs);
    if (!actionAttribs.isEnableSmoothing()) smoothing = 0.0;

    Vec4 currentLookAtPt = view.getCenterPoint();
    if (currentLookAtPt == null) {
      currentLookAtPt = view.getGlobe().computePointFromPosition(focalPosition);
    }

    Vec4 currentEyePt = view.getEyePoint();
    double distanceToSurface = currentEyePt.distanceTo3(currentLookAtPt);
    Vec4 lookDirection = currentEyePt.subtract3(currentLookAtPt).normalize3();
    Vec4 newLookAtPt = view.getGlobe().computePointFromPosition(focalPosition);
    Vec4 flyToPoint = newLookAtPt.add3(lookDirection.multiply3(distanceToSurface));

    Position newPosition = view.getGlobe().computePositionFromPoint(flyToPoint);

    ViewUtil.ViewState viewCoords = view.getViewState(newPosition, focalPosition);

    this.stopAnimators();
    this.gotoAnimControl.put(
        VIEW_ANIM_HEADING,
        new RotateToAngleAnimator(
            view.getHeading(),
            viewCoords.getHeading(),
            smoothing,
            ViewPropertyAccessor.createHeadingAccessor(view)));
    this.gotoAnimControl.put(
        VIEW_ANIM_PITCH,
        new RotateToAngleAnimator(
            view.getPitch(),
            viewCoords.getPitch(),
            smoothing,
            ViewPropertyAccessor.createPitchAccessor(view)));

    double elevation =
        ((FlyViewLimits) view.getViewPropertyLimits())
            .limitEyeElevation(newPosition, view.getGlobe());
    if (elevation != newPosition.getElevation()) {
      newPosition = new Position(newPosition, elevation);
    }
    this.gotoAnimControl.put(
        VIEW_ANIM_POSITION,
        new MoveToPositionAnimator(
            view.getEyePosition(),
            newPosition,
            smoothing,
            ViewPropertyAccessor.createEyePositionAccessor(view)));

    view.firePropertyChange(AVKey.VIEW, null, view);
  }