@Override public void actionPerformed(ActionEvent evt) { JCheckBoxMenuItem menuItem = (JCheckBoxMenuItem) evt.getSource(); boolean curState = menuItem.isSelected(); TreePath path = resultTree.getSelectionPath(); DefaultMutableTreeNode operNode = (DefaultMutableTreeNode) path.getLastPathComponent(); HyperSearchOperationNode operNodeObj = (HyperSearchOperationNode) operNode.getUserObject(); if (curState) operNodeObj.cacheResultNodes(operNode); operNode.removeAllChildren(); if (curState) { Exception excp = null; try { operNodeObj.insertTreeNodes(resultTree, operNode); } catch (Exception ex) { operNodeObj.restoreFlatNodes(resultTree, operNode); menuItem.setSelected(false); excp = ex; } finally { ((DefaultTreeModel) resultTree.getModel()).nodeStructureChanged(operNode); expandAllNodes(operNode); resultTree.scrollPathToVisible(new TreePath(operNode.getPath())); } if (excp != null) throw new RuntimeException(excp); } else operNodeObj.restoreFlatNodes(resultTree, operNode); operNodeObj.setTreeViewDisplayed(menuItem.isSelected()); }
public void setFood(Thing fd) { this.food = fd; ta.setText(" " + this.food.getMyName()); if (((Food) this.food).perishable) { typeOfFood.get(1).setSelected(true); } else { typeOfFood.get(0).setSelected(true); } hiddenObstacle.setEnabled(true); if (food.returnIfWasHidden()) { hiddenObstacle.setSelected(true); } else { hiddenObstacle.setSelected(false); } setVisible(false); }
public void show(Component invoker, int x, int y) { ViperViewMediator mediator = getMediator(); Point pnt = new Point(x, y); EnhancedTable tab = getTable(); int row = tab.rowAtPoint(pnt); desc = getCurrentModel().getDescriptorAtRow(row); int col = tab.columnAtPoint(pnt); Object cellValue = tab.getValueAt(row, col); if (cellValue instanceof Attribute) { attr = (Attribute) cellValue; // hide the "Occlusions..." option when we're not dealing with a Textline object boolean isTextline = attr.getAttrConfig().getAttrType().endsWith("textline"); occlusions.setVisible(isTextline); occSeparator.setVisible(isTextline); Instant now = mediator.getCurrentFrame(); if (now == null) { mediator.getDisplayWRTManager().setAttribute(null, null); wrt.setEnabled(false); wrt.setSelected(false); } else { boolean isDwrt = attr == mediator.getDisplayWRTManager().getAttribute(); boolean dwrtable = (attr.getAttrValueAtInstant(now) instanceof HasCentroid && attr.getDescriptor().getValidRange().contains(now)); wrt.setEnabled(dwrtable); wrt.setSelected(isDwrt); } } else { attr = null; wrt.setEnabled(false); wrt.setSelected(false); } if (null != desc) { PropagateInterpolateModule proper = getMediator().getPropagator(); p.setSelected(proper.isPropagatingThis(desc)); v.setSelected(mediator.isThisValidNow(desc)); resetMarks(); super.show(invoker, x, y); } }
public void showForCreation() { hiddenObstacle.setSelected(false); hiddenObstacle.setEnabled(false); for (JRadioButton tof : typeOfFood) { tof.setEnabled(true); } newCreatureButton.setEnabled(true); newJewelButton.setEnabled(true); group.setSelected(model, true); }
public void update() { newCreatureButton.setEnabled(false); newJewelButton.setEnabled(false); if (food != null) { for (JRadioButton tof : typeOfFood) { tof.setEnabled(false); } group.setSelected(model, false); hiddenObstacle.setEnabled(true); if (food.returnIfWasHidden()) { hiddenObstacle.setSelected(true); } else { hiddenObstacle.setSelected(false); } } }
/** Configures a JCheckBoxMenuItem for an Action. */ public static void configureJCheckBoxMenuItem(final JCheckBoxMenuItem mi, final Action a) { mi.setSelected((Boolean) a.getValue(Actions.SELECTED_KEY)); PropertyChangeListener propertyHandler = new PropertyChangeListener() { public void propertyChange(PropertyChangeEvent evt) { if (evt.getPropertyName().equals(Actions.SELECTED_KEY)) { mi.setSelected((Boolean) a.getValue(Actions.SELECTED_KEY)); } } }; a.addPropertyChangeListener(propertyHandler); mi.putClientProperty("actionPropertyHandler", propertyHandler); }
public Vector getItems() { Vector items = new Vector(); ActionListener al = new PopupMenuHandler(); JMenuItem colorItem = new JMenuItem(colorString); colorItem.addActionListener(al); items.addElement(colorItem); JCheckBoxMenuItem dashedItem = new JCheckBoxMenuItem(dashedString); dashedItem.setSelected(dashed); dashedItem.addActionListener(al); items.addElement(dashedItem); return items; }
public void mabeShowPopup(MouseEvent e) { if (e.isPopupTrigger()) { final JPopupMenu contextMenu = new JPopupMenu(); int row = view.getTable().rowAtPoint(e.getPoint()); ListTableModel<PatientModel> tModel = getTableModel(); PatientModel obj = tModel.getObject(row); int selected = view.getTable().getSelectedRow(); if (row == selected && obj != null) { contextMenu.add( new JMenuItem(new ReflectAction("カルテを開く", PatientSearchImpl.this, "openKarte"))); contextMenu.addSeparator(); // s.oh^ 2014/08/19 ID権限 // contextMenu.add(new JMenuItem(copyAction)); // contextMenu.add(new JMenuItem(new ReflectAction("受付登録", PatientSearchImpl.this, // "addAsPvt"))); // contextMenu.addSeparator(); if (!Project.isOtherCare()) { contextMenu.add(new JMenuItem(copyAction)); contextMenu.add( new JMenuItem(new ReflectAction("受付登録", PatientSearchImpl.this, "addAsPvt"))); contextMenu.addSeparator(); } // s.oh$ } JCheckBoxMenuItem item = new JCheckBoxMenuItem("年齢表示"); contextMenu.add(item); item.setSelected(ageDisplay); item.addActionListener( (ActionListener) EventHandler.create( ActionListener.class, PatientSearchImpl.this, "switchAgeDisplay")); contextMenu.show(e.getComponent(), e.getX(), e.getY()); } }
/** * Handles the <tt>ActionEvent</tt> generated when user presses one of the buttons in this panel. */ public void actionPerformed(ActionEvent evt) { JButton button = (JButton) evt.getSource(); String buttonName = button.getName(); if (buttonName.equals("call")) { Component selectedPanel = mainFrame.getSelectedTab(); // call button is pressed over an already open call panel if (selectedPanel != null && selectedPanel instanceof CallPanel && ((CallPanel) selectedPanel).getCall().getCallState() == CallState.CALL_INITIALIZATION) { NotificationManager.stopSound(NotificationManager.BUSY_CALL); NotificationManager.stopSound(NotificationManager.INCOMING_CALL); CallPanel callPanel = (CallPanel) selectedPanel; Iterator participantPanels = callPanel.getParticipantsPanels(); while (participantPanels.hasNext()) { CallParticipantPanel panel = (CallParticipantPanel) participantPanels.next(); panel.setState("Connecting"); } Call call = callPanel.getCall(); answerCall(call); } // call button is pressed over the call list else if (selectedPanel != null && selectedPanel instanceof CallListPanel && ((CallListPanel) selectedPanel).getCallList().getSelectedIndex() != -1) { CallListPanel callListPanel = (CallListPanel) selectedPanel; GuiCallParticipantRecord callRecord = (GuiCallParticipantRecord) callListPanel.getCallList().getSelectedValue(); String stringContact = callRecord.getParticipantName(); createCall(stringContact); } // call button is pressed over the contact list else if (selectedPanel != null && selectedPanel instanceof ContactListPanel) { // call button is pressed when a meta contact is selected if (isCallMetaContact) { Object[] selectedContacts = mainFrame.getContactListPanel().getContactList().getSelectedValues(); Vector telephonyContacts = new Vector(); for (int i = 0; i < selectedContacts.length; i++) { Object o = selectedContacts[i]; if (o instanceof MetaContact) { Contact contact = ((MetaContact) o).getDefaultContact(OperationSetBasicTelephony.class); if (contact != null) telephonyContacts.add(contact); else { new ErrorDialog( this.mainFrame, Messages.getI18NString("warning").getText(), Messages.getI18NString( "contactNotSupportingTelephony", new String[] {((MetaContact) o).getDisplayName()}) .getText()) .showDialog(); } } } if (telephonyContacts.size() > 0) createCall(telephonyContacts); } else if (!phoneNumberCombo.isComboFieldEmpty()) { // if no contact is selected checks if the user has chosen // or has // writen something in the phone combo box String stringContact = phoneNumberCombo.getEditor().getItem().toString(); createCall(stringContact); } } else if (selectedPanel != null && selectedPanel instanceof DialPanel) { String stringContact = phoneNumberCombo.getEditor().getItem().toString(); createCall(stringContact); } } else if (buttonName.equalsIgnoreCase("hangup")) { Component selectedPanel = this.mainFrame.getSelectedTab(); if (selectedPanel != null && selectedPanel instanceof CallPanel) { NotificationManager.stopSound(NotificationManager.BUSY_CALL); NotificationManager.stopSound(NotificationManager.INCOMING_CALL); NotificationManager.stopSound(NotificationManager.OUTGOING_CALL); CallPanel callPanel = (CallPanel) selectedPanel; Call call = callPanel.getCall(); if (removeCallTimers.containsKey(callPanel)) { ((Timer) removeCallTimers.get(callPanel)).stop(); removeCallTimers.remove(callPanel); } removeCallPanel(callPanel); if (call != null) { ProtocolProviderService pps = call.getProtocolProvider(); OperationSetBasicTelephony telephony = mainFrame.getTelephonyOpSet(pps); Iterator participants = call.getCallParticipants(); while (participants.hasNext()) { try { // now we hang up the first call participant in the // call telephony.hangupCallParticipant((CallParticipant) participants.next()); } catch (OperationFailedException e) { logger.error("Hang up was not successful: " + e); } } } } } else if (buttonName.equalsIgnoreCase("minimize")) { JCheckBoxMenuItem hideCallPanelItem = mainFrame.getMainMenu().getViewMenu().getHideCallPanelItem(); if (!hideCallPanelItem.isSelected()) hideCallPanelItem.setSelected(true); this.setCallPanelVisible(false); } else if (buttonName.equalsIgnoreCase("restore")) { JCheckBoxMenuItem hideCallPanelItem = mainFrame.getMainMenu().getViewMenu().getHideCallPanelItem(); if (hideCallPanelItem.isSelected()) hideCallPanelItem.setSelected(false); this.setCallPanelVisible(true); } }
/** * Set up the menu bar. * * @return The JMenuBar we set up. */ private JMenuBar setupMenuBar() { JMenuBar menuBar = new JMenuBar(); /* File */ JMenu fileMenu = new JMenu("File"); menuBar.add(fileMenu); /* File -> Open CSV */ JMenuItem miFileOpenCSV = new JMenuItem( new AbstractAction("Open CSV") { @Override public void actionPerformed(ActionEvent e) { FileDialog fd = new FileDialog(mainFrame, "Open Darwin CSV file ...", FileDialog.LOAD); fd.setVisible(true); File file; if (fd.getDirectory() != null) { file = new File(fd.getDirectory(), fd.getFile()); } else if (fd.getFile() != null) { file = new File(fd.getFile()); } else { return; } // Clear out old file. loadFile(null); // SwingWorker MAGIC! new MainFrameWorker("loading file '" + file + "'", file) { @Override protected Object doInBackground() throws Exception { System.err.println("Loading file: " + input); loadFile((File) input, DarwinCSV.FILE_CSV_DELIMITED); return null; } }.execute(); } }); fileMenu.add(miFileOpenCSV); /* File -> Open CSV without UI */ JMenuItem miFileOpenCSVnoUI = new JMenuItem( new AbstractAction("Open CSV without UI") { @Override public void actionPerformed(ActionEvent e) { FileDialog fd = new FileDialog(mainFrame, "Open Darwin CSV file ...", FileDialog.LOAD); fd.setVisible(true); File file; if (fd.getDirectory() != null) { file = new File(fd.getDirectory(), fd.getFile()); } else if (fd.getFile() != null) { file = new File(fd.getFile()); } else { return; } // Clear out old file loadFile(null); loadFile(file, DarwinCSV.FILE_CSV_DELIMITED); } }); fileMenu.add(miFileOpenCSVnoUI); /* File -> Open tab-delimited */ JMenuItem miFileOpenTab = new JMenuItem( new AbstractAction("Open tab-delimited") { @Override public void actionPerformed(ActionEvent e) { FileDialog fd = new FileDialog( mainFrame, "Open Darwin tab-delimited file ...", FileDialog.LOAD); fd.setVisible(true); File file; if (fd.getDirectory() != null) { file = new File(fd.getDirectory(), fd.getFile()); } else if (fd.getFile() != null) { file = new File(fd.getFile()); } else { return; } // Clear out old file loadFile(null); // SwingWorker MAGIC! new MainFrameWorker("loading file '" + file + "'", file) { @Override protected Object doInBackground() throws Exception { loadFile((File) input, DarwinCSV.FILE_TAB_DELIMITED); return null; } }.execute(); } }); fileMenu.add(miFileOpenTab); /* File -> Save CSV */ JMenuItem miFileSave = new JMenuItem( new AbstractAction("Save as CSV") { @Override public void actionPerformed(ActionEvent e) { FileDialog fd = new FileDialog(mainFrame, "Save Darwin CSV file ...", FileDialog.SAVE); fd.setVisible(true); File file; if (fd.getDirectory() != null) { file = new File(fd.getDirectory(), fd.getFile()); } else if (fd.getFile() != null) { file = new File(fd.getFile()); } else { return; } // SwingWorker MAGIC! new MainFrameWorker("saving CSV file '" + file + "'", file) { @Override protected Object doInBackground() throws Exception { currentCSV.saveToFile((File) input, DarwinCSV.FILE_CSV_DELIMITED); return null; } }.execute(); } }); fileMenu.add(miFileSave); /* File -> Exit */ JMenuItem miFileExit = new JMenuItem( new AbstractAction("Exit") { @Override public void actionPerformed(ActionEvent e) { mainFrame.setVisible(false); mainFrame.dispose(); } }); fileMenu.add(miFileExit); /* Match */ JMenu matchMenu = new JMenu("Match"); menuBar.add(matchMenu); /* Match -> Against CSV */ JMenuItem miMatchCSV = new JMenuItem( new AbstractAction("Match against CSV") { @Override public void actionPerformed(ActionEvent e) { FileDialog fd = new FileDialog( mainFrame, "Open Darwin CSV file for matching ...", FileDialog.LOAD); fd.setVisible(true); if (fd.getFile() == null) return; File file = new File(fd.getFile()); if (fd.getDirectory() != null) { file = new File(fd.getDirectory(), fd.getFile()); } // Clear out old match against. matchAgainst(null); // SwingWorker MAGIC! new MainFrameWorker("matching against file '" + file + "'", file) { @Override protected Object doInBackground() throws Exception { matchAgainst(new DarwinCSV((File) input, DarwinCSV.FILE_CSV_DELIMITED)); return null; } }.execute(); } }); matchMenu.add(miMatchCSV); /* Match -> Against ITIS */ JMenuItem miMatchITIS = new JMenuItem( new AbstractAction("Match against ITIS") { @Override public void actionPerformed(ActionEvent e) { DarwinCSV csv = DownloadITIS.getIt(mainFrame); matchAgainst(csv); table.repaint(); } }); matchMenu.add(miMatchITIS); /* TaxonID */ JMenu taxonIDMenu = new JMenu("TaxonIDs"); menuBar.add(taxonIDMenu); /* TaxonID -> Treat TaxonIDs as ... */ JMenu treatTaxonIDsAs = new JMenu("Treat TaxonIDs as ..."); taxonIDMenu.add(treatTaxonIDsAs); /* TaxonID -> Treat -> ITIS TSNs */ JCheckBoxMenuItem miITIS_TSNs = new JCheckBoxMenuItem( new AbstractAction("ITIS TSNs") { @Override public void actionPerformed(ActionEvent e) { // Don't let the user unselect this. ((JCheckBoxMenuItem) e.getSource()).setSelected(true); } }); miITIS_TSNs.setSelected(true); treatTaxonIDsAs.add(miITIS_TSNs); /* TaxonID -> Create family column */ JMenuItem miTaxonID_createFamily = new JMenuItem( new AbstractAction("Create family column") { @Override public void actionPerformed(ActionEvent e) { /* if(currentCSV == null) return; if(currentMatch == null) return; int col = getJTable().getSelectedColumn(); if(col == -1) return; RowIndex rowIndex = currentCSV.getRowIndex(); String colName = rowIndex.getColumnName(col); if(rowIndex.hasColumn(colName + "_family")) { // TODO MessageBox return; } if(Name.class.isAssignableFrom(currentCSV.getRowIndex().getColumnClass(col))) { // A name class! Make a new column! currentCSV.getRowIndex().setColumnClass(colName + "_family", String.class); currentCSV.getRowIndex().createNewColumn(colName + "_family", col + 1, colName, new MapOperation() { @Override public Object mapTo(Object value) { return "family"; } }); // Repaint the table. getJTable().repaint(); } */ } }); taxonIDMenu.add(miTaxonID_createFamily); /* Help */ JMenu helpMenu = new JMenu("Help"); menuBar.add(helpMenu); /* Help -> Memory information */ JMenuItem miHelpMemory = new JMenuItem( new AbstractAction("Memory information") { @Override public void actionPerformed(ActionEvent e) { System.gc(); MessageBox.messageBox( mainFrame, "Memory information", "Maximum memory: " + Runtime.getRuntime().maxMemory() / (1024 * 1024) + " MB\n" + "Total memory: " + Runtime.getRuntime().totalMemory() / (1024 * 1024) + " MB\n" + "Used memory: " + (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / (1024 * 1024) + " MB\n" + "Free memory: " + Runtime.getRuntime().freeMemory() / (1024 * 1024) + " MB\n" + "Available memory: " + (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / (1024 * 1024) + " MB"); } }); helpMenu.add(miHelpMemory); return menuBar; }
/** Constructor to set everything up */ public TicTac() { // Set defaults before settings are changed via menus // (defaults are vs AI, play as X, with graphics on) multiPlayers = false; temp = false; currentPlayer = Symbol.X; ai = Symbol.O; difficulty = Difficulty.IMPOSSIBLE; frame = new JFrame("Tic Tac Toe"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); // Set preferred size so game fills window nicely this.setPreferredSize(new Dimension(cellSize * ROWS, cellSize * COLS)); frame.add(this); // Load images try { sword = ImageIO.read(new File("swordsBlue.png")); saber = ImageIO.read(new File("saber2.png")); skull = ImageIO.read(new File("skull.png")); ring = ImageIO.read(new File("ring.png")); smiley = ImageIO.read(new File("smiley.png")); hydra = ImageIO.read(new File("hydra.png")); finalfantasy = ImageIO.read(new File("finalfantasy.jpg")); dragon = ImageIO.read(new File("dargon.jpg")); night = ImageIO.read(new File("night.jpg")); } catch (IOException e) { System.out.println("Could not open image files, turning images off!"); useImages = false; } imageX = saber; imageO = ring; background = dragon; // Create menu bars. Each one item will need a listener menuBar = new JMenuBar(); JMenu menu = new JMenu("Mode"); JMenu menu2 = new JMenu("Side"); JMenu menu3 = new JMenu("Graphics"); JMenu menu4 = new JMenu("Other"); JMenu menu5 = new JMenu("Difficulty"); JMenu xImageMenu = new JMenu("Image for X"); JMenu oImageMenu = new JMenu("Image for O"); JMenu backgroundMenu = new JMenu("Set Background"); menuBar.add(menu); menuBar.add(menu2); menuBar.add(menu5); menuBar.add(menu3); menuBar.add(menu4); // Create checkbox menu items for choices final JCheckBoxMenuItem item = new JCheckBoxMenuItem("2 Player"); final JCheckBoxMenuItem item2 = new JCheckBoxMenuItem("VS Computer"); final JCheckBoxMenuItem item3 = new JCheckBoxMenuItem("Play as X"); final JCheckBoxMenuItem item4 = new JCheckBoxMenuItem("Play as O"); final JCheckBoxMenuItem item5 = new JCheckBoxMenuItem("On"); final JCheckBoxMenuItem item6 = new JCheckBoxMenuItem("Off"); JMenuItem item7 = new JMenuItem("Restart"); JMenuItem item8 = new JMenuItem("Exit"); final JCheckBoxMenuItem item9 = new JCheckBoxMenuItem("Easy"); final JCheckBoxMenuItem item10 = new JCheckBoxMenuItem("Hard"); final JCheckBoxMenuItem item11 = new JCheckBoxMenuItem("Impossible"); final JCheckBoxMenuItem itemSword = new JCheckBoxMenuItem("Sword"); final JCheckBoxMenuItem itemSaber = new JCheckBoxMenuItem("Sabers"); final JCheckBoxMenuItem itemSkull = new JCheckBoxMenuItem("Skull"); final JCheckBoxMenuItem itemRing = new JCheckBoxMenuItem("One Ring"); final JCheckBoxMenuItem itemSmiley = new JCheckBoxMenuItem("Red Smiley"); final JCheckBoxMenuItem itemHydra = new JCheckBoxMenuItem("Hydra"); final JCheckBoxMenuItem itemDragon = new JCheckBoxMenuItem("Dragon"); final JCheckBoxMenuItem itemFinalFantasy = new JCheckBoxMenuItem("Final Fantasy 7"); final JCheckBoxMenuItem itemNight = new JCheckBoxMenuItem("Nighttime"); // Set the initial checkboxes to true (for play vs ai, as X, with graphics on) item2.setSelected(true); item3.setSelected(true); item5.setSelected(true); item11.setSelected(true); itemSaber.setSelected(true); itemRing.setSelected(true); itemDragon.setSelected(true); // Play against friend item.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item.setSelected(true); item2.setSelected(false); multiPlayers = true; repaint(); } }); menu.add(item); // Checkbox for Selecting to play against AI item2.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item2.setSelected(true); item.setSelected(false); if (currentPlayer == Symbol.X) ai = Symbol.O; else ai = Symbol.X; item3.setSelected(true); item4.setSelected(false); multiPlayers = false; } }); menu.add(item2); // Play as X item3.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { // use temp variable to move after assigning symbols if (item4.getState() && !multiPlayers) temp = true; item3.setSelected(true); item4.setSelected(false); currentPlayer = Symbol.X; ai = Symbol.O; if (temp) aiMove(); repaint(); temp = false; } }); menu2.add(item3); // Play as O item4.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { if (item3.getState() && !multiPlayers) temp = true; item4.setSelected(true); item3.setSelected(false); currentPlayer = Symbol.O; ai = Symbol.X; if (temp) aiMove(); repaint(); temp = false; } }); menu2.add(item4); // Turn Graphics on item5.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item5.setSelected(true); item6.setSelected(false); useImages = true; repaint(); } }); menu3.add(item5); // Turn Graphics off item6.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { item5.setSelected(false); item6.setSelected(true); useImages = false; repaint(); } }); menu3.add(item6); menu3.addSeparator(); menu3.add(xImageMenu); menu3.add(oImageMenu); menu3.add(backgroundMenu); // Choose Saber for X itemSaber.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemSword.setSelected(false); itemSaber.setSelected(true); itemSkull.setSelected(false); imageX = saber; repaint(); } }); xImageMenu.add(itemSaber); // Choose Sword for X itemSword.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemSword.setSelected(true); itemSaber.setSelected(false); itemSkull.setSelected(false); imageX = sword; repaint(); } }); xImageMenu.add(itemSword); // Choose Skull for X itemSkull.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemSword.setSelected(false); itemSaber.setSelected(false); itemSkull.setSelected(true); imageX = skull; repaint(); } }); xImageMenu.add(itemSkull); // Choose ring for O itemRing.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemRing.setSelected(true); itemSmiley.setSelected(false); itemHydra.setSelected(false); imageO = ring; repaint(); } }); oImageMenu.add(itemRing); // Choose red smiley for O itemSmiley.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemRing.setSelected(false); itemSmiley.setSelected(true); itemHydra.setSelected(false); imageO = smiley; repaint(); } }); oImageMenu.add(itemSmiley); // Choose hydra for O itemHydra.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemRing.setSelected(false); itemSmiley.setSelected(false); itemHydra.setSelected(true); imageO = hydra; repaint(); } }); oImageMenu.add(itemHydra); // Set dragon as background itemDragon.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemDragon.setSelected(true); itemFinalFantasy.setSelected(false); itemNight.setSelected(false); background = dragon; repaint(); } }); backgroundMenu.add(itemDragon); // Set final fantasy 7 as background itemFinalFantasy.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemDragon.setSelected(false); itemFinalFantasy.setSelected(true); itemNight.setSelected(false); background = finalfantasy; repaint(); } }); backgroundMenu.add(itemFinalFantasy); // Set night as background itemNight.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { itemDragon.setSelected(false); itemFinalFantasy.setSelected(false); itemNight.setSelected(true); background = night; repaint(); } }); backgroundMenu.add(itemNight); // Reset game item7.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { initialize(); } }); menu4.add(item7); // Exit game item8.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { System.exit(0); } }); menu4.add(item8); // Difficulty easy item9.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { difficulty = Difficulty.EASY; item9.setSelected(true); item10.setSelected(false); item11.setSelected(false); } }); menu5.add(item9); // Difficulty hard item10.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { difficulty = Difficulty.HARD; item10.setSelected(true); item9.setSelected(false); item11.setSelected(false); } }); menu5.add(item10); // Difficulty impossible item11.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { difficulty = Difficulty.IMPOSSIBLE; item11.setSelected(true); item9.setSelected(false); item10.setSelected(false); } }); menu5.add(item11); // Add Whole menu bar to frame frame.setJMenuBar(menuBar); // Create statusBar (updates will take place in paintComponent) statusBar = new JLabel(" "); statusBar.setFont(new Font(Font.DIALOG_INPUT, Font.BOLD, 15)); statusBar.setBorder(BorderFactory.createEmptyBorder(2, 5, 4, 5)); // Use container variable to set layout and pack everything nicely Container cp = frame.getContentPane(); cp.setLayout(new BorderLayout()); cp.add(this, BorderLayout.CENTER); cp.add(statusBar, BorderLayout.SOUTH); frame.pack(); board = new Symbol[ROWS][COLS]; initialize(); // Add the mouse listener. Use MouseAdapter rather than implement it this.addMouseListener( new MouseAdapter() { @Override public void mouseClicked(MouseEvent e) { int currentCol = e.getX() / cellSize; int currentRow = e.getY() / cellSize; if (gameStatus == GameStatus.CONTINUE) { // If valid click, and spot is empty, make the move. Then check // to see if game is won. If not, and facing AI, ai moves. // Otherwise switch X and O if (currentRow >= 0 && currentRow < ROWS && currentCol >= 0 && currentCol < COLS && board[currentRow][currentCol] == Symbol.EMPTY) { board[currentRow][currentCol] = currentPlayer; checkState(currentPlayer); if (multiPlayers) currentPlayer = (currentPlayer == Symbol.X) ? Symbol.O : Symbol.X; if (gameStatus == GameStatus.CONTINUE && !multiPlayers) aiMove(); } } else { // Game is over, so re-initialize everything initialize(); } repaint(); } }); }
public void setShowQualifiedTableNames(boolean showQualifiedTableNames) { _mnuShowQualifiedTableNames.setSelected(showQualifiedTableNames); }
public void setShowConstraintNames(boolean showConstraintNames) { _mnuShowConstraintNames.setSelected(showConstraintNames); }