예제 #1
0
  public static Clip loadClip(URL url) {
    Clip clip = null;
    String fnm = "" + url;
    try {
      AudioInputStream stream = AudioSystem.getAudioInputStream(url);
      AudioFormat format = stream.getFormat();

      if ((format.getEncoding() == AudioFormat.Encoding.ULAW)
          || (format.getEncoding() == AudioFormat.Encoding.ALAW)) {
        AudioFormat newFormat =
            new AudioFormat(
                AudioFormat.Encoding.PCM_SIGNED,
                format.getSampleRate(),
                format.getSampleSizeInBits() * 2,
                format.getChannels(),
                format.getFrameSize() * 2,
                format.getFrameRate(),
                true); // big endian
        stream = AudioSystem.getAudioInputStream(newFormat, stream);
        // System.out.println("Converted Audio format: " + newFormat);
        format = newFormat;
      }

      DataLine.Info info = new DataLine.Info(Clip.class, format);

      // make sure sound system supports data line
      if (!AudioSystem.isLineSupported(info)) {
        System.out.println("Unsupported Clip File: " + fnm);
        return null;
      }
      // get clip line resource
      clip = (Clip) AudioSystem.getLine(info);
      clip.open(stream); // open the sound file as a clip
      stream.close(); // we're done with the input stream
      // duration (in secs) of the clip
      double duration = clip.getMicrosecondLength() / 1000000.0; // new
      if (duration <= 1.0) {
        System.out.println("WARNING. Duration <= 1 sec : " + duration + " secs");
        System.out.println(
            "         The clip in " + fnm + " may not play in J2SE 1.5 -- make it longer");
      }
      // else
      //  System.out.println(fnm + ": Duration: " + duration + " secs");
    } // end of try block
    catch (UnsupportedAudioFileException audioException) {
      System.out.println("Unsupported audio file: " + fnm);
    } catch (LineUnavailableException noLineException) {
      System.out.println("No audio line available for : " + fnm);
    } catch (IOException ioException) {
      System.out.println("Could not read: " + fnm);
    } catch (Exception e) {
      System.out.println("Problem with " + fnm);
    }
    return clip;
  } // end of loadClip()
예제 #2
0
  public void run() {
    try {
      AudioInputStream ais = AudioSystem.getAudioInputStream(soundFile);
      AudioFormat format = ais.getFormat();
      //    System.out.println("Format: " + format);
      DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
      SourceDataLine source = (SourceDataLine) AudioSystem.getLine(info);
      source.open(format);
      source.start();
      int read = 0;
      byte[] audioData = new byte[16384];
      while (read > -1) {
        read = ais.read(audioData, 0, audioData.length);
        if (read >= 0) {
          source.write(audioData, 0, read);
        }
      }
      donePlaying = true;

      source.drain();
      source.close();
    } catch (Exception exc) {
      System.out.println("error: " + exc.getMessage());
      exc.printStackTrace();
    }
  }
예제 #3
0
 private void loadAndPlayAudio(String audioResource) {
   try (AudioInputStream soundStream =
       AudioSystem.getAudioInputStream(getClass().getResource(audioResource))) {
     DataLine.Info info = new DataLine.Info(Clip.class, soundStream.getFormat());
     Clip clip = (Clip) AudioSystem.getLine(info);
     clip.open(soundStream);
     clip.start();
   } catch (UnsupportedAudioFileException | IOException | LineUnavailableException ex) {
     ex.printStackTrace();
   }
 }
예제 #4
0
 private void soundAbspielen(File sound) {
   if (!läuft) return;
   try {
     audioInputStream = AudioSystem.getAudioInputStream(sound);
     af = audioInputStream.getFormat();
     size = (int) (af.getFrameSize() * audioInputStream.getFrameLength());
     audio = new byte[size];
     info = new DataLine.Info(Clip.class, af, size);
     audioInputStream.read(audio, 0, size);
     clip = (Clip) AudioSystem.getLine(info);
     clip.open(af, audio, 0, size);
     clip.start();
   } catch (Exception e) {
     e.printStackTrace();
   }
 }
예제 #5
0
  public boolean load(File file) {

    this.file = file;

    if (file != null && file.isFile()) {
      try {
        errStr = null;
        audioInputStream = AudioSystem.getAudioInputStream(file);

        fileName = file.getName();

        format = audioInputStream.getFormat();

      } catch (Exception ex) {
        reportStatus(ex.toString());
        return false;
      }
    } else {
      reportStatus("Audio file required.");
      return false;
    }

    numChannels = format.getChannels();
    sampleRate = (double) format.getSampleRate();
    sampleBitSize = format.getSampleSizeInBits();
    long frameLength = audioInputStream.getFrameLength();
    long milliseconds = (long) ((frameLength * 1000) / audioInputStream.getFormat().getFrameRate());
    double audioFileDuration = milliseconds / 1000.0;

    if (audioFileDuration > MAX_AUDIO_DURATION) duration = MAX_AUDIO_DURATION;
    else duration = audioFileDuration;

    frameLength = (int) Math.floor((duration / audioFileDuration) * (double) frameLength);

    try {
      audioBytes = new byte[(int) frameLength * format.getFrameSize()];
      audioInputStream.read(audioBytes);
    } catch (Exception ex) {
      reportStatus(ex.toString());
      return false;
    }

    getAudioData();

    return true;
  }
예제 #6
0
  private void playAudio(int store)
        //  PRE:  store must correspond to one of the existing stores.
        //  POST: Plays the audio associated with store. All files should be located in
        //        the \audio\ file path.
      {
    AudioInputStream audio; // The audio stream.
    String filePath; // The file path to the audio file.
    File audioFile; // The audio file.
    Clip audioClip; // The audio clip.

    switch (store) // create file path for audio associated with store
    {
      case -1:
        filePath = ".\\audio\\click.wav";
        break;

      case 0:
        filePath = ".\\audio\\weaponSmith.wav";
        break;

      case 1:
        filePath = ".\\audio\\armorSmith.wav";
        break;

      case 2:
        filePath = ".\\audio\\accessoryMerchant.wav";
        break;

      default:
        filePath = ".\\audio\\generalMerchant.wav";
    }

    audioFile = null;

    try {
      audioClip = AudioSystem.getClip();
      audioFile = new File(filePath);
      audio = AudioSystem.getAudioInputStream(audioFile);
      audioClip.open(audio);
      audioClip.start();
    } catch (Exception e) // if there was an error playing the clip
    {
      System.err.println("Error playing clip!");
    }
  }