void autoUpdate() { if (hasTitle()) { return; } for (Shape s : allShapes) { s.autoUpdate(); } Iterator<Shape> iter = allShapes.iterator(); while (iter.hasNext()) { Shape s = iter.next(); s.update(); if (s.isDestroyed()) { if (s.isSolid()) { removeSolid(s); } removeFromLayers(s); iter.remove(); } } }
/** * Removes the given audio event listener from being notified of future audio events, if it was * present. If not present, has no effect. */ public static void removeAudioEventListener(AudioEventListener listener) { listeners.remove(listener); }
/** * Removes all audio event listeners from being notified of future audio events, if any were * present. If none were present, has no effect. */ public static void clearAudioEventListeners() { listeners.clear(); }
public static void addAudioEventListener(AudioEventListener listener) { listeners.add(listener); }
/** * Returns an array of all shapes currently in the game. * * @return an array of all shapes currently in the game. */ public static Shape[] getAllShapes() { return allShapes.toArray(new Shape[0]); }
static void removeShape(Shape shape) { allShapes.remove(shape); removeFromLayers(shape); }
static void addShape(Shape shape) { allShapes.add(shape); }
static void removeSolid(Shape shape) { solidShapes.remove(shape); }
static void addSolid(Shape shape) { solidShapes.add(shape); }
static Shape[] getSolids() { return solidShapes.toArray(new Shape[0]); }