@Override public String trigger(Player player) { String info = ""; if (passRound % step == 0) { player.notAllowAttack(); info = triggerHelper(player); } else { player.allowAttack(); } passRound++; return info; }
@Override public void active(Player player) { player.notAllowAttack(); }
@Override public void disActive(Player player) { player.allowAttack(); }