/** * With segmented selections, ignore first mouse up and finalize when user double-clicks, * control-clicks or clicks in start box. */ protected void handleMouseUp(int sx, int sy) { if (state == MOVING) { state = NORMAL; return; } if (state == MOVING_HANDLE) { cachedMask = null; // mask is no longer valid state = NORMAL; updateClipRect(); oldX = x; oldY = y; oldWidth = width; oldHeight = height; return; } if (state != CONSTRUCTING) return; if (IJ.spaceBarDown()) // is user scrolling image? return; boolean samePoint = false; if (xpf != null) samePoint = (xpf[nPoints - 2] == xpf[nPoints - 1] && ypf[nPoints - 2] == ypf[nPoints - 1]); else samePoint = (xp[nPoints - 2] == xp[nPoints - 1] && yp[nPoints - 2] == yp[nPoints - 1]); Rectangle biggerStartBox = new Rectangle(ic.screenXD(startXD) - 5, ic.screenYD(startYD) - 5, 10, 10); if (nPoints > 2 && (biggerStartBox.contains(sx, sy) || (ic.offScreenXD(sx) == startXD && ic.offScreenYD(sy) == startYD) || (samePoint && (System.currentTimeMillis() - mouseUpTime) <= 500))) { nPoints--; addOffset(); finishPolygon(); return; } else if (!samePoint) { mouseUpTime = System.currentTimeMillis(); if (type == ANGLE && nPoints == 3) { addOffset(); finishPolygon(); return; } // add point to polygon if (xpf != null) { xpf[nPoints] = xpf[nPoints - 1]; ypf[nPoints] = ypf[nPoints - 1]; nPoints++; if (nPoints == xpf.length) enlargeArrays(); } else { xp[nPoints] = xp[nPoints - 1]; yp[nPoints] = yp[nPoints - 1]; nPoints++; if (nPoints == xp.length) enlargeArrays(); } // if (lineWidth>1) fitSpline(); } }
public void fitSpline(int evaluationPoints) { if (xpf == null) { xpf = toFloat(xp); ypf = toFloat(yp); subPixel = true; } if (xSpline == null || splinePoints != evaluationPoints) { splinePoints = evaluationPoints; xSpline = new float[splinePoints]; ySpline = new float[splinePoints]; } int nNodes = nPoints; if (type == POLYGON) { nNodes++; if (nNodes >= xpf.length) enlargeArrays(); xpf[nNodes - 1] = xpf[0]; ypf[nNodes - 1] = ypf[0]; } float[] xindex = new float[nNodes]; for (int i = 0; i < nNodes; i++) xindex[i] = i; SplineFitter sfx = new SplineFitter(xindex, xpf, nNodes); SplineFitter sfy = new SplineFitter(xindex, ypf, nNodes); // Evaluate the splines at all points double scale = (double) (nNodes - 1) / (splinePoints - 1); float xs = 0f, ys = 0f; float xmin = Float.MAX_VALUE, xmax = -xmin, ymin = xmin, ymax = xmax; for (int i = 0; i < splinePoints; i++) { double xvalue = i * scale; xs = (float) sfx.evalSpline(xindex, xpf, nNodes, xvalue); if (xs < xmin) xmin = xs; if (xs > xmax) xmax = xs; xSpline[i] = xs; ys = (float) sfy.evalSpline(xindex, ypf, nNodes, xvalue); if (ys < ymin) ymin = ys; if (ys > ymax) ymax = ys; ySpline[i] = ys; } int ixmin = (int) Math.floor(xmin + 0.5f); int ixmax = (int) Math.floor(xmax + 0.5f); int iymin = (int) Math.floor(ymin + 0.5f); int iymax = (int) Math.floor(ymax + 0.5f); if (ixmin != 0) { for (int i = 0; i < nPoints; i++) xpf[i] -= ixmin; for (int i = 0; i < splinePoints; i++) xSpline[i] -= ixmin; } if (iymin != 0) { for (int i = 0; i < nPoints; i++) ypf[i] -= iymin; for (int i = 0; i < splinePoints; i++) ySpline[i] -= iymin; } x += ixmin; y += iymin; width = ixmax - ixmin; height = iymax - iymin; bounds = null; cachedMask = null; // update protected xp and yp arrays for backward compatibility xp = toInt(xpf, xp, nPoints); yp = toInt(ypf, yp, nPoints); }