private TestParticleSystem particleTest(int appWidth, int appHeight) {

    TestParticleSystem testParticleSystem =
        new TestParticleSystem(50, new Texture(R.drawable.spark));

    testParticleSystem.addGlStatusController(new BlendController(GL_ONE, GL_ONE));

    testParticleSystem.setPos(appWidth / 2, appHeight / 2, -100);

    RotateAnimation rotateAnimation = new RotateAnimation(10000, 0, 360);
    rotateAnimation.setRotateVector(1, 1, 1);
    rotateAnimation.setLoop(true);
    rotateAnimation.setInterpolator(new LinearInterpolator());
    testParticleSystem.startAnimation(rotateAnimation);
    return testParticleSystem;
  }