public static final void ServerStatusRequest(MapleClient c) { int numPlayer = LoginServer.getUsersOn(); int userLimit = LoginServer.getUserLimit(); if (numPlayer >= userLimit) { c.getSession().write(LoginPacket.getServerStatus(2)); } else if (numPlayer * 2 >= userLimit) { c.getSession().write(LoginPacket.getServerStatus(1)); } else { c.getSession().write(LoginPacket.getServerStatus(0)); } }
public static final void ServerStatusRequest(final MapleClient c) { // 0 = Select world normally // 1 = "Since there are many users, you may encounter some..." // 2 = "The concurrent users in this world have reached the max" final int numPlayer = LoginServer.getUsersOn(); final int userLimit = LoginServer.getUserLimit(); if (numPlayer >= userLimit) { c.getSession().write(LoginPacket.getServerStatus(2)); } else if (numPlayer * 2 >= userLimit) { c.getSession().write(LoginPacket.getServerStatus(1)); } else { c.getSession().write(LoginPacket.getServerStatus(0)); } }