예제 #1
0
 /**
  * The ManipManager watches for the following events: mouseMoved, mouseDragged, mousePressed, and
  * mouseReleased. These routines are exposed so application-level code can intercept events when
  * certain modifier keys are depressed.
  */
 public synchronized void mouseReleased(MouseEvent e) {
   mouseMethod((AWTGLAutoDrawable) e.getComponent(), e.getModifiers(), false, e.getX(), e.getY());
 }
예제 #2
0
 /**
  * The ManipManager watches for the following events: mouseMoved, mouseDragged, mousePressed, and
  * mouseReleased. These routines are exposed so application-level code can intercept events when
  * certain modifier keys are depressed.
  */
 public synchronized void mouseDragged(MouseEvent e) {
   motionMethod((AWTGLAutoDrawable) e.getComponent(), e.getX(), e.getY());
 }