예제 #1
0
 public void updateRoll(int i) {
   _dieRoll = i;
   twoDice =
       new int[] {
         (int) Math.max(Math.floor(Math.random() * Math.min(_dieRoll - 1, 5)) + 1, _dieRoll - 6), 1
       };
   twoDice[1] = _dieRoll - twoDice[0];
   repaint();
 }
예제 #2
0
  private int[] setUpNearest(MouseEvent e) {

    int mousex = e.getX() - _display_offset[0];
    int mousey = e.getY() - _display_offset[1];

    int i = 0;
    int j;

    j = (int) Math.round((mousey - hextop) * 1.0 / intervalUp);

    if ((j % 2 + (rings - 1) % 2) == 0 || (((j - 1) % 2 + (rings) % 2) == 0)) {
      int glob = 1;
      for (i = 0;
          (Math.floor((i + 1) / 2) * radius + Math.floor(i / 2) * radius * 2)
              < mousex - hexleft - radius / 2;
          i++) glob += (((i % 2) == 0) ? 1 : 3);

      double dx =
          (Math.floor((i + 1) / 2) * radius + Math.floor(i / 2) * radius * 2)
              - (mousex - hexleft - radius / 2);

      if ((i % 2) == 1 && dx > radius / 2) {
        i = i - 1;
        glob -= 1;
      } else if ((i % 2) == 0 && dx > radius) {
        i = i - 1;
        glob -= 3;
      }

      i = glob;

    } else {
      int glob = 0;
      for (i = 0;
          (Math.floor((i + 1) / 2) * radius * 2 + Math.floor(i / 2) * radius) < mousex - hexleft;
          i++) glob += (((i % 2) == 0) ? 3 : 1);

      double dx =
          (Math.floor((i + 1) / 2) * radius * 2 + Math.floor(i / 2) * radius) - (mousex - hexleft);

      if ((i % 2) == 0 && dx > radius / 2) {
        i = i - 1;
        glob -= 1;
      } else if ((i % 2) == 1 && dx > radius) {
        i = i - 1;
        glob -= 3;
      }

      i = glob;
    }

    return new int[] {i, j};
  }
예제 #3
0
  public MapPanel(ClientGameBoard gl) {
    super();

    _dismiss = false;
    gameLogic = gl;
    gameLogic._mapPanel = this;
    _hexes = new ArrayList<Hex>();
    vertexContents = new Hashtable<CoordPair, Pair>();
    roadContents = new Hashtable<Pair, Integer>();
    portContents = new Hashtable<Pair, BoardObject.type>();

    diceImage = new BufferedImage(582, 98, BufferedImage.TYPE_INT_ARGB);
    Graphics2D g = diceImage.createGraphics();
    g.drawImage(BoardObject.images.get(BoardObject.type.DICE), null, null);
    g.dispose();

    rings = gameLogic.getNumRings();

    hexleft =
        100
            - (int)
                (radius
                    + (Math.floor(rings / 2) * radius + Math.floor((rings - 1) / 2) * radius * 2));
    if (rings % 2 == 0) {
      hexleft -= radius / 2;
    }

    hextop = 300 - (int) (radius * 0.866 + (rings - 1) * 2 * (radius * 0.866));

    double border = 0.4;

    HashMap<Pair, Pair> hexData = gameLogic.getHexInfo(); // call the gamelogic

    Pair currCoord = gameLogic.getStartPoint();

    Pair topCoord = currCoord;

    int ring = 0;

    int currentDir = 5;
    int current = 0;
    int[][] directions = {{1, 1}, {0, 2}, {-1, 1}, {-1, -1}, {0, -2}, {1, -1}};

    int[][] HexCoordDirections = {{2, 1}, {0, 2}, {-2, 1}, {-2, -1}, {0, -2}, {2, -1}};

    Hex top =
        new Hex(
            100,
            300,
            radius,
            (BoardObject.type) (hexData.get(currCoord).getA()),
            (Integer) (hexData.get(currCoord).getB()));
    Hex curr = top;

    _hexes.add(top);
    while (true) {
      if (current == ring) {
        currentDir++;
        current = 0;
      }
      if (currentDir > 5) {
        currentDir = 0;
        current = 0;
        ring++;
        if (ring < rings) {
          topCoord = new Pair(currCoord.getA(), (Double) (currCoord.getB()) - 2);
          currCoord = topCoord;

          top =
              new Hex(
                  curr.getX(),
                  (curr.getY() - 2 * (Math.cos(Math.PI / 6) * (curr.getRadius() + border))),
                  curr.getRadius(),
                  (BoardObject.type) (hexData.get(currCoord).getA()),
                  (Integer) (hexData.get(currCoord).getB()));
          curr = top;

        } else {
          break;
        }
      }
      currCoord.setA((Object) ((Double) (currCoord.getA()) + HexCoordDirections[currentDir][0]));
      currCoord.setB((Object) ((Double) (currCoord.getB()) + HexCoordDirections[currentDir][1]));

      curr =
          new Hex(
              (curr.getX() + directions[currentDir][0] * (curr.getRadius() + border) * 3 / 2),
              (curr.getY()
                  + directions[currentDir][1]
                      * (Math.cos(Math.PI / 6) * (curr.getRadius() + border))),
              curr.getRadius(),
              (BoardObject.type) (hexData.get(currCoord).getA()),
              (Integer) (hexData.get(currCoord).getB()));
      _hexes.add(curr);

      current++;
    }

    addMouseListener(this);
    addMouseMotionListener(this);
  }
예제 #4
0
  public synchronized void paint(Graphics graphics) {

    Graphics2D g = (Graphics2D) graphics;

    Image water = Toolkit.getDefaultToolkit().getImage("catanui/water.jpg");
    g.drawImage(water, 0, 0, this);

    for (Hex o : _hexes) {
      o.paint(g, _display_offset[0], _display_offset[1]);
    }

    g.translate(_display_offset[0] + 2, _display_offset[1] - 1);
    synchronized (portContents) {
      for (Pair c : portContents.keySet()) {

        int lowx =
            hexleft
                + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                    / 2
                    * intervalSide[0]
                + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                    / 2
                    * intervalSide[1]
                + (((CoordPair) c.getA()).getX() % 2) * intervalSide[0];
        int lowy = hextop + ((CoordPair) c.getA()).getY() * intervalUp;
        int highx =
            hexleft
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[0]
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[1]
                + (((CoordPair) c.getB()).getX() % 2) * intervalSide[0];
        int highy = hextop + ((CoordPair) c.getB()).getY() * intervalUp;

        int dx = highx - lowx;
        int dy = highy - lowy;
        double rad = Math.atan((1.0) * dy / dx);

        if (dx < 0) rad += Math.PI;

        g.translate(lowx, lowy);
        g.rotate(rad);
        g.drawImage(
            BoardObject.images.get(BoardObject.type2port.get(portContents.get(c))), 0, -75, null);
        g.rotate(-rad);
        g.translate((-1) * lowx, (-1) * lowy);
      }
    }
    g.translate((-1) * _display_offset[0], (-1) * _display_offset[1]);

    synchronized (roadContents) {
      for (Pair c : roadContents.keySet()) {

        Road r =
            new Road(
                hexleft
                    + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                        / 2
                        * intervalSide[0]
                    + (((CoordPair) c.getA()).getX() - (((CoordPair) c.getA()).getX() % 2))
                        / 2
                        * intervalSide[1]
                    + (((CoordPair) c.getA()).getX() % 2) * intervalSide[0],
                hextop + ((CoordPair) c.getA()).getY() * intervalUp);

        r.setX2(
            hexleft
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[0]
                + (((CoordPair) c.getB()).getX() - (((CoordPair) c.getB()).getX() % 2))
                    / 2
                    * intervalSide[1]
                + (((CoordPair) c.getB()).getX() % 2) * intervalSide[0]);
        r.setY2(hextop + ((CoordPair) c.getB()).getY() * intervalUp);

        r.setColor(roadContents.get(c));
        r.paint(g, _display_offset[0], _display_offset[1]);
      }
    }

    synchronized (vertexContents) {
      for (CoordPair c : vertexContents.keySet()) {
        int newx =
            hexleft
                + ((c._x - (c._x % 2)) / 2 * intervalSide[0]
                    + (c._x - (c._x % 2)) / 2 * intervalSide[1]
                    + (c._x % 2) * intervalSide[0])
                - 20;
        int newy = hextop + c._y * intervalUp - 20;

        if ((BoardObject.type) (vertexContents.get(c).getA()) == BoardObject.type.SETTLEMENT) {
          Settlement s = new Settlement(newx, newy, (Integer) (vertexContents.get(c).getB()));
          s.paint(g, _display_offset[0], _display_offset[1]);
        } else if ((BoardObject.type) (vertexContents.get(c).getA()) == BoardObject.type.CITY) {
          City s = new City(newx, newy, (Integer) (vertexContents.get(c).getB()));
          s.paint(g, _display_offset[0], _display_offset[1]);
        } else System.out.println("neither -_-");
      }
    }

    g.setColor(Color.GRAY);
    g.fill(new Rectangle(0, 0, 110, 60));
    g.setColor(Color.LIGHT_GRAY);
    g.fill(new Rectangle(3, 3, 104, 56));
    if (_dieRoll > 0) {
      BufferedImage r1img =
          diceImage.getSubimage((int) (Math.floor((twoDice[0] - 1) * 94.7)), 0, 94, 93);
      g.drawImage(r1img, 5, 7, 48, 47, null);
      BufferedImage r2img =
          diceImage.getSubimage((int) (Math.floor((twoDice[1] - 1) * 94.7)), 0, 94, 93);
      g.drawImage(r2img, 55, 7, 48, 47, null);
    }

    if (_up != null) _up.paint(g);

    if (!_gameOver.equals("") && !_dismiss) {
      _currAlpha += 0.007;
    }
    g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, _currAlpha));
    g.setColor(Color.GRAY);
    g.fill(new Rectangle(-20, 0, 1020, 650));
    g.setColor(Color.BLACK);
    g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, (float) 1.0));
    if (!_gameOver.equals("")) {

      if (_currAlpha >= 0.8) {
        if (_gameOver.equals(gameLogic._name)) {
          g.drawString("Congratulations, you won!", 350, 200);
        } else {
          g.drawString(_gameOver + " has won!", 350, 200);
        }
        _dismiss = true;
      } else repaint();
    }
  }