예제 #1
0
 @Override
 public UseMessage activate(UseEvent useEvent) {
   if (BasicWeaponType.doesThisHit(useEvent, this.attackUsing)) {
     Weapon weapon = (Weapon) useEvent.getItemUsed();
     int damageDone = 0;
     int timesHit = Dice.D6.roll();
     for (int i = 0; i < timesHit; i++) {
       damageDone +=
           useEvent
               .getTarget()
               .hurt(
                   useEvent.getUser(),
                   weapon,
                   Dice.D3.roll() + weapon.potency,
                   Reference.GET_INVERSE_ATTRIBUTE(attackUsing));
     }
     return UseMessage.newInstance(
         MessageType.OPPONENT_DAMAGE_TAKEN,
         "Whap, whap, whap! "
             + useEvent.getUser().getName()
             + "'s flail hit the "
             + useEvent.getTarget().getName()
             + " for "
             + damageDone);
   }
   return UseMessage.newInstance(
       MessageType.ATTACK_MISS,
       useEvent.getUser().getName() + " missed " + useEvent.getTarget().getName());
 }
예제 #2
0
 @Override
 public UseMessage activate(UseEvent useEvent) {
   if (BasicWeaponType.doesThisHit(useEvent, this.attackUsing)) {
     Weapon weapon = (Weapon) useEvent.getItemUsed();
     int damageDone =
         useEvent
             .getTarget()
             .hurt(
                 useEvent.getUser(),
                 weapon,
                 Dice.D2.roll() + weapon.potency,
                 Reference.GET_INVERSE_ATTRIBUTE(attackUsing));
     return UseMessage.newInstance(
         MessageType.OPPONENT_DAMAGE_TAKEN,
         "Thwang! "
             + useEvent.getUser().getName()
             + " hit "
             + useEvent.getTarget().getName()
             + " with an arrow for "
             + damageDone);
   }
   return UseMessage.newInstance(
       MessageType.ATTACK_MISS,
       useEvent.getUser().getName() + " missed " + useEvent.getTarget().getName());
 }
예제 #3
0
    @Override
    public UseMessage activate(UseEvent useEvent) {
      if (BasicWeaponType.doesThisHit(useEvent, this.attackUsing)) {
        Weapon weapon = (Weapon) useEvent.getItemUsed();
        int damageDone = 0;
        damageDone +=
            useEvent
                .getTarget()
                .hurt(
                    useEvent.getUser(),
                    weapon,
                    (Dice.D12.roll() + weapon.potency),
                    Reference.GET_INVERSE_ATTRIBUTE(attackUsing));

        return UseMessage.newInstance(
            MessageType.OPPONENT_DAMAGE_TAKEN,
            "Ka-Thunk! "
                + useEvent.getUser().getName()
                + "'s Battle Axe hit the "
                + useEvent.getTarget().getName()
                + " for "
                + damageDone);
      }
      return UseMessage.newInstance(
          MessageType.ATTACK_MISS,
          useEvent.getUser().getName() + " missed " + useEvent.getTarget().getName());
    }