예제 #1
0
 public World create(org.bukkit.WorldType type) {
   if (type == null) {
     type = org.bukkit.WorldType.NORMAL;
   }
   try {
     if (WorldUtil.isLoaded(this.worldName) != null || WorldUtil.exists(this.worldName) != null) {
       throw new IllegalStateException("World already exists");
     }
   } catch (final IOException e) {
     return null;
   }
   final WorldCreator creator = new WorldCreator(this.worldName);
   creator.seed(this.getSeed());
   creator.type(type);
   switch (this.type) {
     case ADDITIONAL:
     case STOCK:
       creator.environment(World.Environment.NORMAL);
       break;
     case ADDITIONAL_SUB_NETHER:
     case STOCK_NETHER:
       creator.environment(World.Environment.NETHER);
       break;
     case ADDITIONAL_SUB_END:
     case STOCK_END:
       creator.environment(World.Environment.THE_END);
       break;
     default:
       throw new IllegalStateException("Incorrect world type: " + this.type);
   }
   final World result = creator.createWorld();
   this.setSpawnLocation(result.getSpawnLocation());
   return result;
 }
예제 #2
0
 public boolean isLoaded() {
   return WorldUtil.isLoaded(this.worldName) != null;
 }