public void keyPressed() { // NOPMD if ((phase != 2) || (changingLevel)) { return; } if ((key == 'b') || (key == 'B')) { final int whoAmI = BLUE; counterValue[whoAmI]++; final boolean check = thisInteractome.terra(whoAmI, INC_SIMPLE + (counterValue[whoAmI] / 5)); fixCounterBoxWidth(whoAmI); splayer.playSample(whoAmI); if (check) { Logger.getInstance().debug("Found winner"); } } else if ((key == 'g') || (key == 'G')) { final int whoAmI = GREEN; counterValue[whoAmI]++; final boolean check = thisInteractome.terra(whoAmI, INC_SIMPLE + (counterValue[whoAmI] / 5)); fixCounterBoxWidth(whoAmI); splayer.playSample(whoAmI); if (check) { Logger.getInstance().debug("Found winner"); } } }
/** * This method is called whenever the observed object is changed. An application calls an * <tt>Observable</tt> object's <code>notifyObservers</code> method to have all the object's * observers notified of the change. * * @param obs the observable object. * @param arg an argument passed to the <code>notifyObservers</code> method. */ public void update(final Observable obs, final Object arg) { // NOPMD // Only interested to updates received from TOW Manager if (!(obs instanceof EventConsumer)) { return; } // Only interested for updates conveing an Event if (!(arg instanceof Event)) { return; } final Event event = (Event) arg; if (!event.getType().equals("TOW")) { // ignore it return; } // Extract team final int team = event.getGuardianID(); if (team < 0 || team > 1) { Logger.getInstance().debug("Illegal"); return; } Logger.getInstance().debug("Team " + event.getGuardianID() + event.getDescription()); switch (stage) { case 0: if ((phase != 2) || (changingLevel)) { // Accept gesture only when we are playing a stage return; } Logger.getInstance().debug(" \n\n\t\tWELL DONE! team " + team); counterValue[team]++; fixCounterBoxWidth(team); thisInteractome.terra(team, INC_SIMPLE + (counterValue[team] / 10)); // TODO play sample correct gesture splayer.playSample(team); break; // Gesture per team case 1: if ((phase != 2) || (changingLevel)) { // Accept gesture only when we are playing a stage return; } // check if gesture is correct if (event.getDescription().equals(curGesture[team])) { Logger.getInstance().debug(" \n\n\t\tWELL DONE! team " + team); thisInteractome.terra(team, INC_SIMPLE + (counterValue[team] / 10)); counterValue[team]++; fixCounterBoxWidth(team); // TODO play sample correct gesture splayer.playSample(team); } break; default: break; } }
public void draw() { // NOPMD switch (phase) { case 0: // Show Starting SlidingBar. Logger.getInstance().debug("Case 0"); if (starting.fadeIn(100, 0, 100, 0, 5, 0, 0)) { phase = 1; } textFont(fontCounter, 255); textSize(48); break; case 1: // Show Transition Effect. splayer.playSample(SamplePlayer.START_GAME + 2); if (createTransition(kare)) { phase = 2; changingLevel = false; kare = 0; trans = 250; } kare += 1; textFont(fontCounter, 255); textSize(48); break; case 2: // Show Actual Game Environment. if (redrawMorphome()) { counterValue[BLUE] = 0; counterValue[GREEN] = 0; phase = 3; changingLevel = true; } if (!changingLevel) { // draw gestures for both teams drawGestures(); // draw gesture counter drawCounters(); } break; case 3: // Make Everything White/Serene/Tranquil/Peaceful. eraser(255, 20); glow(); unlockControls = false; if (thisInteractome.serene()) { phase = 4; } break; case 4: // Erase Everything for once. eraser(255, 255); phase = 5; break; case 5: // Show Ending SlidingBar. For Instance "http://finn.cti.gr" phase = 6; ending.fadeIn(50, 0, 10, (SCREENS - 1) * 50, 10, 10, 2); ending.reInitialize(); break; case 6: // Uber Black Box. phase = 7; ending.fadeOut(50, 0, 0, 300, 30, teamWidth, 0, 0, 0, color(0, 0, 0), 1); ending.reInitialize(); break; case 7: // Enwhiten. phase = 1; ending.fadeOut(25, 0, 0, 200, 10, teamWidth, 0, 0, 0, color(255, 255, 255), 1); createRandomness(); thisInteractome = new Interactome(this, MAX_SIZE, MIN_SIZE, CIRCLE_COUNT, SCREENS, splayer); // initializeTitles(); //starting, ending kare = 0; trans = 0; break; default: break; } }