public void load(String loadingPath, boolean internal) { project = null; game = null; scenes.clear(); projectAssets.setLoadingPath(loadingPath, internal); projectAssets.loadGame(this); FileHandle scenesPath = projectAssets.resolve(ProjectAssets.SCENES_PATH); for (FileHandle sceneFile : scenesPath.list()) { projectAssets.loadScene(sceneFile.nameWithoutExtension(), this); } projectAssets.loadProject(this); }