예제 #1
0
  public ShaderView(Context context) {
    super(context);

    init(context, GLSurfaceView.RENDERMODE_CONTINUOUSLY);
  }
예제 #2
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  public ShaderView(Context context, AttributeSet attrs) {
    super(context, attrs);

    init(context, GLSurfaceView.RENDERMODE_CONTINUOUSLY);
  }
예제 #3
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  public ShaderView(Context context, int renderMode) {
    super(context);

    init(context, renderMode);
  }