private void spawnPlants() { if (gameController.multiplayerMode != gameController.multiplayerMode.CLIENT) { // Blue Thorns int blueThornCount = this.getCountByType("BlueThorn"); if (blueThornCount < 200) { for (int i = 0; i < 200 - blueThornCount; i++) { boolean canSpawn = true; int level = Rand.getRange(1, 3); Point vinePosition = new Point(); vinePosition.x = Rand.getRange(1, gameController.getMapWidth()); vinePosition.y = Rand.getRange( registry.getBlockManager().getLevelBottom(level), registry.getBlockManager().getLevelTop(level)); vinePosition.y = this.findNextFloor(vinePosition.x, vinePosition.y, 60); if (this.doesRectContainBlocks(vinePosition.x, vinePosition.y + 100, 17, 16)) { Monster monster = null; try { for (String key : monsters.keySet()) { monster = (Monster) monsters.get(key); if (monster.getName().equals("BlueThorn") || monster.getName().equals("VineThorn")) { double distance = vinePosition.distance(monster.getCenterPoint()); if (distance < 750) { canSpawn = false; break; } } } } catch (ConcurrentModificationException concEx) { // another thread was trying to modify monsters while iterating // we'll continue and the new item can be grabbed on the next update } if (canSpawn) { spawn("BlueThorn", "Roaming", vinePosition.x, vinePosition.y); } } } } // Vine Thorns int vineThornCount = this.getCountByType("VineThorn"); if (vineThornCount < 200) { for (int i = 0; i < 200 - vineThornCount; i++) { boolean canSpawn = true; int level = Rand.getRange(1, 3); Point vinePosition = new Point(); vinePosition.x = Rand.getRange(1, gameController.getMapWidth()); vinePosition.y = Rand.getRange( registry.getBlockManager().getLevelBottom(level), registry.getBlockManager().getLevelTop(level)); vinePosition.y = this.findNextFloor(vinePosition.x, vinePosition.y, 60); if (this.doesRectContainBlocks(vinePosition.x, vinePosition.y + 100, 17, 16)) { Monster monster = null; try { for (String key : monsters.keySet()) { monster = (Monster) monsters.get(key); if (monster.getName().equals("BlueThorn") || monster.getName().equals("VineThorn")) { double distance = vinePosition.distance(monster.getCenterPoint()); if (distance < 750) { canSpawn = false; break; } } } } catch (ConcurrentModificationException concEx) { // another thread was trying to modify monsters while iterating // we'll continue and the new item can be grabbed on the next update } if (canSpawn) { spawn("VineThorn", "Roaming", vinePosition.x, vinePosition.y); } } } } } }