@Override protected void init() { super.init(); screen.setVisible(false); getScreenDirector().addActor(screen); getOSinterface().setMultiplayerControllerAndAttemptToConnect(multiplayerController); }
@Override void activate() { super.activate(); boolean fromSplash = checkForSplashScreen(); screen.buildViews(); screen.clearActions(); screen.setVisible(true); getScreenDirector().addActor(screen); if (fromSplash) screen.revealAnimation(); screen.startShowAnimation(); }