예제 #1
0
	public Weapon enchant() {

		Class<? extends Enchantment> oldEnchantment = enchantment != null ? enchantment.getClass() : null;
		Enchantment ench = Enchantment.random();
		while (ench.getClass() == oldEnchantment) {
			ench = Enchantment.random();
		}

		return enchant( ench );
	}
예제 #2
0
	@Override
	public boolean isUpgradable() {
		if (enchantment != null && enchantment.getClass() == Ancient.class) {
			return false;
		}
		return super.isUpgradable();
	}
예제 #3
0
	public Item upgrade( boolean enchant ) {
		if (enchantment != null) {
			if (!enchant && Random.Int( level ) > 0 && (enchantment.getClass() != Ancient.class)) {
				GLog.w( TXT_INCOMPATIBLE );
				enchant( null );
			}
		} else {
			if (enchant) {
				enchant( );
			}
		}

		return super.upgrade();
	}