public Doors(int door, int x, int y, int z) { this.doorId = door; this.originalId = door; this.doorX = x; this.doorY = y; this.originalX = x; this.originalY = y; this.doorZ = z; int face1 = SkillHandler.getFace(door, x, y, z); this.originalFace = face1; this.currentFace = face1; int type1 = SkillHandler.getType(door, x, y, z); this.type = type1; this.open = alreadyOpen(door); }
public boolean handleInterface(int item, int objectId, int objectX, int objectY) { CookingItems cook = CookingItems.forId(item); if (cook == null) return false; player.getActionSender().removeInterfaces(); if (!Constants.COOKING_ENABLED) { player.getActionSender().sendMessage("This skill is currently disabled."); return true; } player.setOldObject(objectId); final CacheObject obj = ObjectLoader.object(objectId, objectX, objectY, player.getPosition().getZ()); final GameObjectDef def = SkillHandler.getObject(objectId, objectX, objectY, player.getPosition().getZ()); if (obj != null || def != null) { String name = GameObjectData.forId(obj != null ? obj.getDef().getId() : def.getId()) .getName() .toLowerCase(); if (name.equalsIgnoreCase("fire") || name.equalsIgnoreCase("fireplace")) { player.setNewSkillTask(); player.setStatedInterface("cookFire"); firePosition = new Position(objectX, objectY, player.getPosition().getZ()); player.setTempInteger(item); if (player.getNewComersSide().isInTutorialIslandStage() || player.getInventory().getItemAmount(item) == 1) { handleCookingTick(player, 1); return true; } Item itemDef = new Item(item); player.getActionSender().sendItemOnInterface(13716, 200, item); player.getActionSender().sendString("" + itemDef.getDefinition().getName() + "", 13717); player.getActionSender().sendChatInterface(1743); return true; } if (name.equalsIgnoreCase("stove") || name.equalsIgnoreCase("range") || name.equalsIgnoreCase("cooking range") || name.equalsIgnoreCase("cooking pot")) { player.setNewSkillTask(); player.setStatedInterface("cookRange"); player.setTempInteger(item); if (player.getNewComersSide().isInTutorialIslandStage() || player.getInventory().getItemAmount(item) == 1) { handleCookingTick(player, 1); player .getUpdateFlags() .sendFaceToDirection( new Position(player.getPosition().getX(), player.getPosition().getY() - 1)); return true; } Item itemDef = new Item(item); player.getActionSender().sendItemOnInterface(13716, 200, item); player.getActionSender().sendString("" + itemDef.getDefinition().getName() + "", 13717); player.getActionSender().sendChatInterface(1743); return true; } } return true; }
public static void smithInterface(Player player, int itemId) { if (!Constants.SMITHING_ENABLED) { player.getActionSender().sendMessage("This skill is currently disabled."); return; } if (!player.getInventory().playerHasItem(2347)) { player.getDialogue().sendStatement("You need a hammer to start smithing."); return; } if (itemId == 9467) { Dialogues.startDialogue(player, 10201); return; } if (itemId == 2349) { player.setSmithInterface(0); } else if (itemId == 2351) { player.setSmithInterface(1); } else if (itemId == 2353) { player.setSmithInterface(2); } else if (itemId == 2359) { player.setSmithInterface(3); } else if (itemId == 2361) { player.setSmithInterface(4); } else if (itemId == 2363) { player.setSmithInterface(5); } else { return; } if (!SkillHandler.hasRequiredLevel( player, Skill.SMITHING, smithLevel(0, player.getSmithInterface()), "smith this bar")) { player.getTask(); player.resetAnimation(); return; } player.setOldItem(itemId); String fiveb = checkBars(itemId, 5, player); String threeb = checkBars(itemId, 3, player); String twob = checkBars(itemId, 2, player); String oneb = checkBars(itemId, 1, player); player.getActionSender().sendString(fiveb + "5bars" + fiveb, 1112); player.getActionSender().sendString(threeb + "3bars" + threeb, 1109); player.getActionSender().sendString(threeb + "3bars" + threeb, 1110); player.getActionSender().sendString(threeb + "3bars" + threeb, 1118); player.getActionSender().sendString(threeb + "3bars" + threeb, 1111); player.getActionSender().sendString(threeb + "3bars" + threeb, 1095); player.getActionSender().sendString(threeb + "3bars" + threeb, 1115); player.getActionSender().sendString(threeb + "3bars" + threeb, 1090); player.getActionSender().sendString(twob + "2bars" + twob, 1113); player.getActionSender().sendString(twob + "2bars" + twob, 1116); player.getActionSender().sendString(twob + "2bars" + twob, 1114); player.getActionSender().sendString(twob + "2bars" + twob, 1089); player.getActionSender().sendString(twob + "2bars" + twob, 8428); player.getActionSender().sendString(oneb + "1bar" + oneb, 1124); player.getActionSender().sendString(oneb + "1bar" + oneb, 1125); player.getActionSender().sendString(oneb + "1bar" + oneb, 1126); player.getActionSender().sendString(oneb + "1bar" + oneb, 1127); player.getActionSender().sendString(oneb + "1bar" + oneb, 1128); player.getActionSender().sendString(oneb + "1bar" + oneb, 1129); player.getActionSender().sendString(oneb + "1bar" + oneb, 1130); player.getActionSender().sendString(oneb + "1bar" + oneb, 1131); player.getActionSender().sendString(oneb + "1bar" + oneb, 13357); player.getActionSender().sendString(checkLevel(player, "platebody", "Plate body"), 1101); player.getActionSender().sendString(checkLevel(player, "platelegs", "Plate legs"), 1099); player.getActionSender().sendString(checkLevel(player, "plateskirt", "Plate skirt"), 1100); player.getActionSender().sendString(checkLevel(player, "2h sword", "2 hand sword"), 1088); player.getActionSender().sendString(checkLevel(player, "claws", "Claws"), 8429); player.getActionSender().sendString(checkLevel(player, "kiteshield", "Kite shield"), 1105); player.getActionSender().sendString(checkLevel(player, "chainbody", "Chain body"), 1098); player.getActionSender().sendString(checkLevel(player, "battleaxe", "Battle axe"), 1092); player.getActionSender().sendString(checkLevel(player, "warhammer", "Warhammer"), 1083); player.getActionSender().sendString(checkLevel(player, "sq shield", "Square shield"), 1104); player.getActionSender().sendString(checkLevel(player, "knife", "Throwing knives"), 1106); player.getActionSender().sendString(checkLevel(player, "full helm", "Full helm"), 1103); player.getActionSender().sendString(checkLevel(player, "longsword", "Long sword"), 1086); player.getActionSender().sendString(checkLevel(player, "scimitar", "Scimitar"), 1087); player.getActionSender().sendString(checkLevel(player, "arrowtips", "Arrowtips"), 1108); player.getActionSender().sendString(checkLevel(player, "dart tip", "Dart tips"), 1107); player.getActionSender().sendString(checkLevel(player, "nails", "Nails"), 13358); player.getActionSender().sendString(checkLevel(player, "sword", "Sword"), 1085); player.getActionSender().sendString(checkLevel(player, "med helm", "Medium helm"), 1102); player.getActionSender().sendString(checkLevel(player, "mace", "Mace"), 1093); player.getActionSender().sendString(checkLevel(player, "axe", "Axe"), 1091); player.getActionSender().sendString(checkLevel(player, "dagger", "Dagger"), 1094); player.getActionSender().sendUpdateItem(getItemType(player, "dagger"), 0, 1119, 1); player.getActionSender().sendUpdateItem(getItemType(player, "axe"), 0, 1120, 1); player.getActionSender().sendUpdateItem(getItemType(player, "chainbody"), 0, 1121, 1); player.getActionSender().sendUpdateItem(getItemType(player, "med helm"), 0, 1122, 1); player.getActionSender().sendUpdateItem(getItemType(player, "dart tip"), 0, 1123, 10); player.getActionSender().sendUpdateItem(getItemType(player, "sword"), 1, 1119, 1); player.getActionSender().sendUpdateItem(getItemType(player, "mace"), 1, 1120, 1); player.getActionSender().sendUpdateItem(getItemType(player, "platelegs"), 1, 1121, 1); player.getActionSender().sendUpdateItem(getItemType(player, "full helm"), 1, 1122, 1); player.getActionSender().sendUpdateItem(getItemType(player, "arrowtips"), 1, 1123, 15); player.getActionSender().sendUpdateItem(getItemType(player, "scimitar"), 2, 1119, 1); player.getActionSender().sendUpdateItem(getItemType(player, "warhammer"), 2, 1120, 1); player.getActionSender().sendUpdateItem(getItemType(player, "plateskirt"), 2, 1121, 1); player.getActionSender().sendUpdateItem(getItemType(player, "sq shield"), 2, 1122, 1); player.getActionSender().sendUpdateItem(getItemType(player, "knife"), 2, 1123, 5); player.getActionSender().sendUpdateItem(getItemType(player, "longsword"), 3, 1119, 1); player.getActionSender().sendUpdateItem(getItemType(player, "battleaxe"), 3, 1120, 1); player.getActionSender().sendUpdateItem(getItemType(player, "platebody"), 3, 1121, 1); player.getActionSender().sendUpdateItem(getItemType(player, "kiteshield"), 3, 1122, 1); player.getActionSender().sendUpdateItem(getItemType(player, "2h sword"), 4, 1119, 1); player.getActionSender().sendUpdateItem(getItemType(player, "claws"), 4, 1120, 1); player.getActionSender().sendUpdateItem(getItemType(player, "nails"), 4, 1122, 15); if (smithMetal[player.getSmithInterface()].equalsIgnoreCase("steel")) { player.getActionSender().sendString(oneb + "1bar" + oneb, 11459); player.getActionSender().sendString(checkLevel(player, "Steel studs", "Steel studs"), 11461); player.getActionSender().sendUpdateItem(getItemType(player, "Steel studs"), 4, 1121, 1); } else { player.getActionSender().sendString("", 11461); player.getActionSender().sendString("", 11459); player.getActionSender().sendUpdateItem(new Item(-1, 0), 4, 1121, 1); } player.getActionSender().sendString(oneb + "1bar" + oneb, 1132); player.getActionSender().sendString(checkLevel(player, "bolts (unf)", "Bolts (unf)"), 1096); player.getActionSender().sendUpdateItem(getItemType(player, "bolts (unf)"), 3, 1123, 10); player.getActionSender().sendString(oneb + "1bar" + oneb, 1135); player.getActionSender().sendString(checkLevel(player, "limbs", "Limbs"), 1134); player.getActionSender().sendUpdateItem(getItemType(player, "limbs"), 4, 1123, 1); player.getActionSender().sendInterface(994); }
public static void startSmithing(final Player player, final int item, final int amount) { final int id = getArrayForFullName(player, item); if (id > -1) { final Item finalItem = new Item(item); final String itemName = finalItem.getDefinition().getName().toLowerCase(); if (!SkillHandler.hasRequiredLevel( player, Skill.SMITHING, smithLevel(id, player.getSmithInterface()), "smith " + itemName)) { return; } if (!player.getInventory().getItemContainer().contains(2347)) { player.getActionSender().sendMessage("You need a hammer to smith on an anvil."); return; } final Item bar = new Item(player.getOldItem(), smithInfo[id][2]); if (!player.getInventory().playerHasItem(bar)) { player .getActionSender() .sendMessage( "You need at least " + smithInfo[id][2] + " bars to make " + itemName + "."); return; } if (player.getNewComersSide().isInTutorialIslandStage()) { // TutorialIsland.sendStartInfo(player); } else { player.getActionSender().removeInterfaces(); } final int task = player.getTask(); player.getUpdateFlags().sendAnimation(898); player.getActionSender().sendSound(468, 0, 0); player.setSkilling( new CycleEvent() { int amounts = amount; @Override public void execute(CycleEventContainer container) { if (player.getOldItem() < 1 || !player.checkTask(task)) { container.stop(); return; } if (!player.getInventory().playerHasItem(bar)) { player.getActionSender().sendMessage("You have run out of bars!"); container.stop(); return; } player.getInventory().removeItem(bar); if (itemName.contains("arrowtips") || itemName.contains("nails")) { player.getInventory().addItem(new Item(item, 15)); } else if (itemName.contains("dart tip") || itemName.contains("bolts")) { player.getInventory().addItem(new Item(item, 10)); } else if (itemName.contains("knife")) { player.getInventory().addItem(new Item(item, 5)); } else { player.getInventory().addItem(new Item(item, 1)); } player .getSkill() .addExp( Skill.SMITHING, smithInfo[id][1] + 12.5 * smithInfo[id][2] * player.getSmithInterface() + 0.5); if (player.getNewComersSide().isInTutorialIslandStage()) { if (player.getNewComersSide().getTutorialIslandStage() == 36) player .getNewComersSide() .setTutorialIslandStage( player.getNewComersSide().getTutorialIslandStage() + 1, true); player.setClickId(0); player .getDialogue() .sendStatement( "You hammer the " + bar.getDefinition().getName().toLowerCase() + " and make " + finalItem.getDefinition().getName().toLowerCase() + "."); } else { player .getActionSender() .sendMessage( "You hammer the " + bar.getDefinition().getName().toLowerCase() + " and make " + finalItem.getDefinition().getName().toLowerCase() + "."); } amounts--; if (amounts < 1) { container.stop(); return; } if (!player.getInventory().playerHasItem(bar)) { player.getActionSender().sendMessage("You have run out of bars!"); container.stop(); return; } player.getUpdateFlags().sendAnimation(898); player.getActionSender().sendSound(468, 0, 0); } @Override public void stop() { player.getTask(); player.resetAnimation(); } }); CycleEventHandler.getInstance().addEvent(player, player.getSkilling(), 4); } }