private void createProgressBar() { // TODO Auto-generated method stub m_progress_bar = new ProgressBar( GameActivity.getCameraWidth() / 2, (int) (0.95 * GameActivity.getCameraHeight()), m_resource_manager.m_progress_region, m_vbom, square_size * grid_size); m_progress_bar.setTotalTime(Constant.TOTAL_TIME); m_progress_bar.start(); }
public void levelChange() { initSize(); m_progress_bar.setTotalTime(Constant.TOTAL_TIME); _score.setLevel(_level); _score.reset(); removeList.clear(); m_game_state.setSize(grid_size); createGame(); NumSprite.istouchable = true; m_progress_bar.resume(); }