/** * Sends this message to a command sender. If the sender is a player, they will receive the * fully-fledged formatted display of this message. Otherwise, they will receive a version of this * message with less formatting. * * @param sender The command sender who will receive the message. * @see #toOldMessageFormat() */ public void send(CommandSender sender) { send(sender, toJSONString()); }
/** * Sends this message to multiple command senders. * * @param senders The command senders who will receive the message. * @see #send(CommandSender) */ public void send(final Iterable<? extends CommandSender> senders) { String string = toJSONString(); for (final CommandSender sender : senders) { send(sender, string); } }
/** * Sends this message to a player. The player will receive the fully-fledged formatted display of * this message. * * @param player The player who will receive the message. */ public void send(Player player) { send(player, toJSONString()); }