예제 #1
0
파일: Gaian.java 프로젝트: bbailey/ewok
  public void affectEnvStats(Environmental affected, EnvStats affectableStats) {
    super.affectEnvStats(affected, affectableStats);
    if ((affected instanceof MOB) && (((MOB) affected).location() != null)) {
      MOB mob = (MOB) affected;
      Room room = mob.location();
      int classLevel = mob.charStats().getClassLevel(this);
      if ((CMLib.flags().isHidden(mob))
          && (classLevel >= 30)
          && ((room.domainType() & Room.INDOORS) == 0)
          && (room.domainType() != Room.DOMAIN_OUTDOORS_CITY))
        affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_NOT_SEEN);

      if (classLevel >= 5) {
        if (CMLib.flags().isInDark(room))
          affectableStats.setAttackAdjustment(
              affectableStats.attackAdjustment() - ((classLevel / 5) + 1));
        else if ((room.domainType() & Room.INDOORS) == 0)
          switch (room.getArea().getClimateObj().weatherType(room)) {
            case Climate.WEATHER_BLIZZARD:
            case Climate.WEATHER_CLOUDY:
            case Climate.WEATHER_DUSTSTORM:
            case Climate.WEATHER_HAIL:
            case Climate.WEATHER_RAIN:
            case Climate.WEATHER_SLEET:
            case Climate.WEATHER_SNOW:
            case Climate.WEATHER_THUNDERSTORM:
              break;
            default:
              affectableStats.setAttackAdjustment(
                  affectableStats.attackAdjustment() + ((classLevel / 5) + 1));
              break;
          }
      }
    }
  }
예제 #2
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    final MOB mob = (MOB) affected;
    if (mob == null) return false;
    if (song == null) {
      if ((whom == null)
          || (commonRoomSet == null)
          || (!commonRoomSet.contains(whom.location()))
          || (CMLib.flags().isSleeping(invoker))
          || (!CMLib.flags().canBeSeenBy(whom, invoker))) return unsingMe(mob, null);
    }

    if ((whom != null)
        && (song != null)
        && (affected == invoker())
        && (CMLib.dice().rollPercentage() < 10)) {
      final Hashtable<Integer, Integer> H = getSongBenefits(song);
      final Vector<Integer> V = new Vector<Integer>();
      for (final Enumeration<Integer> e = H.keys(); e.hasMoreElements(); )
        V.addElement(e.nextElement());
      final Integer I = V.elementAt(CMLib.dice().roll(1, V.size(), -1));
      final String[] chk = stuff[I.intValue()];
      invoker()
          .location()
          .show(invoker(), this, whom, CMMsg.MSG_SPEAK, L("<S-NAME> sing(s) '@x1'.", chk[3]));
    }

    if (!super.tick(ticking, tickID)) return false;

    return true;
  }
예제 #3
0
 public void makePuddle(Room R, int oldWeather, int newWeather) {
   for (int i = 0; i < R.numItems(); i++) {
     final Item I = R.getItem(i);
     if ((I instanceof Drink)
         && (!CMLib.flags().isGettable(I))
         && ((I.name().toLowerCase().indexOf("puddle") >= 0)
             || (I.name().toLowerCase().indexOf("snow") >= 0))) return;
   }
   final Item I = CMClass.getItem("GenLiquidResource");
   CMLib.flags().setGettable(I, false);
   ((Drink) I).setLiquidHeld(100);
   ((Drink) I).setLiquidRemaining(100);
   ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER);
   I.setMaterial(RawMaterial.RESOURCE_FRESHWATER);
   I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE);
   CMLib.materials().addEffectsToResource(I);
   I.recoverPhyStats();
   if (coldWetWeather(oldWeather)) {
     I.setName(L("some snow"));
     I.setDisplayText(L("some snow rests on the ground here."));
     I.setDescription(L("the snow is white and still quite cold!"));
   } else {
     I.setName(L("a puddle of water"));
     I.setDisplayText(L("a puddle of water has formed here."));
     I.setDescription(L("It looks drinkable."));
   }
   R.addItem(I, ItemPossessor.Expire.Monster_EQ);
   R.recoverRoomStats();
 }
예제 #4
0
  @Override
  public void executeMsg(Environmental affecting, CMMsg msg) {
    super.executeMsg(affecting, msg);
    final MOB source = msg.source();
    if (!canFreelyBehaveNormal(affecting)) return;
    final MOB observer = (MOB) affecting;

    if ((source != observer)
        && (msg.amITarget(observer))
        && (msg.targetMinor() == CMMsg.TYP_GIVE)
        && (msg.tool() instanceof Coins)) {
      if ((CMLib.flags().canBeSeenBy(source, observer))
          && (CMLib.flags().canBeSeenBy(observer, source))) {
        double value = ((Coins) msg.tool()).getTotalValue();
        final String currency = ((Coins) msg.tool()).getCurrency().toUpperCase();
        double takeCut = getMyCut(affecting, currency);
        double amountToTake = CMLib.beanCounter().abbreviatedRePrice(observer, value * takeCut);
        if ((amountToTake > 0.0)
            && (amountToTake
                < CMLib.beanCounter()
                    .getLowestDenomination(CMLib.beanCounter().getCurrency(observer))))
          amountToTake =
              CMLib.beanCounter().getLowestDenomination(CMLib.beanCounter().getCurrency(observer));
        value -= amountToTake;
        observer.recoverPhyStats();
        final Coins C = CMLib.beanCounter().makeBestCurrency(observer, value);
        if ((value > 0.0) && (C != null)) {
          // this message will actually end up triggering the hand-over.
          final CMMsg newMsg =
              CMClass.getMsg(
                  observer,
                  source,
                  C,
                  CMMsg.MSG_SPEAK,
                  L("^T<S-NAME> say(s) 'Thank you for your business' to <T-NAMESELF>.^?"));
          C.setOwner(observer);
          final long num = C.getNumberOfCoins();
          final String curr = C.getCurrency();
          final double denom = C.getDenomination();
          C.destroy();
          C.setNumberOfCoins(num);
          C.setCurrency(curr);
          C.setDenomination(denom);
          msg.addTrailerMsg(newMsg);
        } else CMLib.commands().postSay(observer, source, L("Gee, thanks. :)"), true, false);
        ((Coins) msg.tool()).destroy();
      } else if (!CMLib.flags().canBeSeenBy(source, observer))
        CMLib.commands()
            .postSay(observer, null, L("Wha?  Where did this come from?  Cool!"), true, false);
    } else if ((msg.source() == observer)
        && (msg.target() instanceof MOB)
        && (msg.targetMinor() == CMMsg.TYP_SPEAK)
        && (msg.tool() instanceof Coins)
        && (((Coins) msg.tool()).amDestroyed())
        && (!msg.source().isMine(msg.tool()))
        && (!((MOB) msg.target()).isMine(msg.tool())))
      CMLib.beanCounter()
          .giveSomeoneMoney(msg.source(), (MOB) msg.target(), ((Coins) msg.tool()).getTotalValue());
  }
 @Override
 public boolean isInstalled() {
   if (!CMLib.flags().isGettable(this)) return true;
   if (this.container() instanceof ElecPanel) return (!CMLib.flags().isGettable(this.container()));
   if (this.container() instanceof TechComponent)
     return ((TechComponent) this.container()).isInstalled();
   return false;
 }
예제 #6
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    final String str =
        auto
            ? L("The unholy word is spoken.")
            : L("^S<S-NAME> speak(s) the unholy word@x1 to <T-NAMESELF>.^?", ofDiety(mob));

    final Room room = mob.location();
    if (room != null)
      for (int i = 0; i < room.numInhabitants(); i++) {
        final MOB target = room.fetchInhabitant(i);
        if (target == null) break;
        int affectType = CMMsg.MSG_CAST_VERBAL_SPELL;
        if (auto) affectType = affectType | CMMsg.MASK_ALWAYS;
        if (CMLib.flags().isGood(target)) affectType = affectType | CMMsg.MASK_MALICIOUS;

        if (success) {
          final CMMsg msg = CMClass.getMsg(mob, target, this, affectType, str);
          if (room.okMessage(mob, msg)) {
            room.send(mob, msg);
            if (msg.value() <= 0) {
              if (CMLib.flags().canBeHeardSpeakingBy(mob, target)) {
                final Item I = Prayer_Curse.getSomething(mob, true);
                if (I != null) {
                  Prayer_Curse.endLowerBlessings(I, CMLib.ableMapper().lowestQualifyingLevel(ID()));
                  I.recoverPhyStats();
                }
                Prayer_Curse.endLowerBlessings(
                    target, CMLib.ableMapper().lowestQualifyingLevel(ID()));
                beneficialAffect(mob, target, asLevel, 0);
                target.recoverPhyStats();
              } else if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS))
                maliciousFizzle(mob, target, L("<T-NAME> did not hear the unholy word!"));
              else beneficialWordsFizzle(mob, target, L("<T-NAME> did not hear the unholy word!"));
            }
          }
        } else {
          if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS))
            maliciousFizzle(
                mob,
                target,
                L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it."));
          else
            beneficialWordsFizzle(
                mob,
                target,
                L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it."));
          return false;
        }
      }

    // return whether it worked
    return success;
  }
예제 #7
0
  public void executeMsg(Environmental affecting, CMMsg msg) {
    super.executeMsg(affecting, msg);
    if ((msg.target() == null) || (!(msg.target() instanceof MOB))) return;
    MOB source = msg.source();
    MOB observer = (MOB) affecting;
    MOB target = (MOB) msg.target();

    if ((source != observer)
        && (target != observer)
        && (source != target)
        && (CMath.bset(msg.targetCode(), CMMsg.MASK_MALICIOUS))
        && (!observer.isInCombat())
        && (CMLib.flags().canBeSeenBy(source, observer))
        && (CMLib.flags().canBeSeenBy(target, observer))
        && (!BrotherHelper.isBrother(source, observer, false))
        && ((CMLib.flags().isEvil(target) && CMLib.flags().isEvil(observer))
            || (CMLib.flags().isNeutral(target) && CMLib.flags().isNeutral(observer))
            || (CMLib.flags().isGood(target) && CMLib.flags().isGood(observer)))) {
      Aggressive.startFight(
          observer,
          source,
          true,
          false,
          CMLib.flags().getAlignmentName(observer) + " PEOPLE UNITE! CHARGE!");
    }
  }
예제 #8
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if (!(affected instanceof MOB)) return super.tick(ticking, tickID);

    final MOB mob = (MOB) affected;

    if (tickID != Tickable.TICKID_MOB) return true;
    if (!proficiencyCheck(null, 0, false)) return true;

    if ((!mob.isInCombat()) && (CMLib.flags().isSleeping(mob))) {
      roundsHibernating++;
      final double man =
          ((mob.charStats().getStat(CharStats.STAT_INTELLIGENCE)
              + mob.charStats().getStat(CharStats.STAT_WISDOM)));
      mob.curState()
          .adjMana(
              (int)
                  Math.round(
                      (man * .1)
                          + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker())))
                              / 2.0)),
              mob.maxState());
      mob.curState().setHunger(oldState.getHunger());
      mob.curState().setThirst(oldState.getThirst());
      final double move = mob.charStats().getStat(CharStats.STAT_STRENGTH);
      mob.curState()
          .adjMovement(
              (int)
                  Math.round(
                      (move * .1)
                          + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker())))
                              / 2.0)),
              mob.maxState());
      if (!CMLib.flags().isGolem(mob)) {
        final double hp = mob.charStats().getStat(CharStats.STAT_CONSTITUTION);
        if (!CMLib.combat()
            .postHealing(
                mob,
                mob,
                this,
                CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL,
                (int)
                    Math.round(
                        (hp * .1)
                            + ((mob.phyStats().level() + (2.0 * super.getXLEVELLevel(invoker())))
                                / 2.0)),
                null)) unInvoke();
      }
    } else {
      unInvoke();
      return false;
    }
    return super.tick(ticking, tickID);
  }
예제 #9
0
  protected boolean canFallFrom(Room fromHere, int direction) {
    if ((fromHere == null) || (direction < 0) || (direction >= Directions.NUM_DIRECTIONS()))
      return false;

    final Room toHere = fromHere.getRoomInDir(direction);
    if ((toHere == null)
        || (fromHere.getExitInDir(direction) == null)
        || (!fromHere.getExitInDir(direction).isOpen())) return false;
    if (CMLib.flags().isWaterySurfaceRoom(fromHere) && CMLib.flags().isUnderWateryRoom(toHere))
      return false;
    return true;
  }
예제 #10
0
파일: Druid.java 프로젝트: kingdavid127/MUD
 public static void doAnimalFreeingCheck(CharClass C, Environmental host, CMMsg msg) {
   if ((msg.source() != host)
       && (msg.sourceMinor() == CMMsg.TYP_NOFOLLOW)
       && (msg.source().isMonster())
       && (host instanceof MOB)
       && (!((MOB) host).isMonster())
       && (msg.target() == host)
       && (msg.source().getStartRoom() != null)
       && (CMLib.law().isACity(msg.source().getStartRoom().getArea()))
       && (((MOB) host).charStats().getCurrentClass().ID().equals(C.ID()))
       && (CMLib.flags().isAnimalIntelligence(msg.source())
           || msg.source().charStats().getMyRace().racialCategory().equalsIgnoreCase("Vegetation")
           || msg.source()
               .charStats()
               .getMyRace()
               .racialCategory()
               .equalsIgnoreCase("Stone Golem"))
       && (CMLib.flags().flaggedAffects(msg.source(), Ability.FLAG_SUMMONING).size() == 0)
       && (msg.source().location() != null)
       && (!msg.source().amDestroyed())
       && (CMLib.flags().isInTheGame((MOB) host, true))
       && (!CMLib.law().isACity(msg.source().location().getArea()))) {
     Object[] stuff = (Object[]) animalChecking.get(host);
     final Room room = msg.source().location();
     if ((stuff == null)
         || (System.currentTimeMillis() - ((Long) stuff[0]).longValue()
             > (room.getArea().getTimeObj().getDaysInMonth()
                 * room.getArea().getTimeObj().getHoursInDay()
                 * CMProps.getMillisPerMudHour()))) {
       stuff = new Object[3];
       stuff[0] = Long.valueOf(System.currentTimeMillis());
       animalChecking.remove(host);
       animalChecking.put(host, stuff);
       stuff[1] = Integer.valueOf(0);
       stuff[2] = new Vector();
     }
     if ((((Integer) stuff[1]).intValue() < 19)
         && (!((List) stuff[2]).contains("" + msg.source()))) {
       stuff[1] = Integer.valueOf(((Integer) stuff[1]).intValue() + 1);
       ((MOB) host)
           .tell(
               CMLib.lang()
                   .L(
                       "You have freed @x1 from @x2.",
                       msg.source().name((MOB) host),
                       (msg.source().getStartRoom().getArea().name())));
       CMLib.leveler()
           .postExperience((MOB) host, null, null, ((Integer) stuff[1]).intValue(), false);
     }
   }
 }
예제 #11
0
파일: Gaian.java 프로젝트: bbailey/ewok
 public void affectCharState(MOB affected, CharState affectableState) {
   super.affectCharState(affected, affectableState);
   if (affected.location() != null) {
     Room room = affected.location();
     if (affected.charStats().getClassLevel(this) >= 5) {
       if (CMLib.flags().isInDark(room)) {
         affectableState.setMana(affectableState.getMana() - (affectableState.getMana() / 4));
         affectableState.setMovement(
             affectableState.getMovement() - (affectableState.getMovement() / 4));
       } else if ((room.domainType() & Room.INDOORS) == 0)
         switch (room.getArea().getClimateObj().weatherType(room)) {
           case Climate.WEATHER_BLIZZARD:
           case Climate.WEATHER_CLOUDY:
           case Climate.WEATHER_DUSTSTORM:
           case Climate.WEATHER_HAIL:
           case Climate.WEATHER_RAIN:
           case Climate.WEATHER_SLEET:
           case Climate.WEATHER_SNOW:
           case Climate.WEATHER_THUNDERSTORM:
             break;
           default:
             affectableState.setMana(affectableState.getMana() + (affectableState.getMana() / 4));
             affectableState.setMovement(
                 affectableState.getMovement() + (affectableState.getMovement() / 4));
             break;
         }
     }
   }
 }
예제 #12
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    if (!super.tick(ticking, tickID)) return false;
    if ((tickID == Tickable.TICKID_MOB) && (affected instanceof MOB)) {
      final MOB mob = (MOB) affected;
      if (!DATA.containsKey(mob)) DATA.put(mob, new int[DATA_TOTAL]);
      final int[] data = DATA.get(mob);
      if ((mob.session() != null) && (mob.session().getPreviousCMD() != null)) {
        if ((lastCommand != null)
            && (!CMParms.combine(mob.session().getPreviousCMD(), 0).equals(lastCommand))) {
          data[DATA_TYPEDCOMMAND]++;
          List<MOB> V = null;
          if (mob.session().getAddress() != null) V = IPS.get(mob.session().getAddress());

          if (V != null)
            for (int v = 0; v < V.size(); v++) {
              final MOB M = V.get(v);
              if (M == mob) continue;
              if (M.session() == null) continue;
              if (!CMLib.flags().isInTheGame(M, true)) continue;
              final String hisLastCmd = CMParms.combine(mob.session().getPreviousCMD(), 0);
              final Archon_Multiwatch A = (Archon_Multiwatch) M.fetchEffect(ID());
              if (A != null) {
                if ((A.lastCommand != null) && (!A.lastCommand.equals(hisLastCmd)))
                  data[DATA_SYNCHROFOUND]++;
                break;
              }
            }
        }
        lastCommand = CMParms.combine(mob.session().getPreviousCMD(), 0);
      }
    }
    return true;
  }
예제 #13
0
  @Override
  public boolean okMessage(final Environmental myHost, final CMMsg msg) {
    if (!super.okMessage(myHost, msg)) return false;

    final MOB mob = msg.source();
    if (mob.location() == null) return true;

    if (msg.amITarget(this))
      switch (msg.targetMinor()) {
        case CMMsg.TYP_HOLD:
        case CMMsg.TYP_WEAR:
        case CMMsg.TYP_WIELD:
        case CMMsg.TYP_GET:
          if ((!msg.source().charStats().getCurrentClass().ID().equals("Paladin"))
              || (!CMLib.flags().isGood(msg.source()))) {
            unWear();
            mob.location()
                .show(
                    mob,
                    null,
                    CMMsg.MSG_OK_ACTION,
                    L("@x1 flashes and flies out of <S-HIS-HER> hands!", name()));
            if (msg.source().isMine(this))
              CMLib.commands().postDrop(msg.source(), this, true, false, false);
            return false;
          }
          break;
        default:
          break;
      }
    return true;
  }
예제 #14
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (mob.isInCombat()) {
      mob.tell(L("You can't hibernate while in combat!"));
      return false;
    }
    if (!CMLib.flags().isSitting(mob)) {
      mob.tell(L("You must be in a sitting, restful position to hibernate."));
      return false;
    }
    // now see if it worked
    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {
      invoker = mob;
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              CMMsg.MSG_SLEEP | CMMsg.MASK_MAGIC,
              L("<S-NAME> begin(s) to hibernate..."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        oldState = mob.curState();
        beneficialAffect(mob, mob, asLevel, Ability.TICKS_FOREVER);
        helpProficiency(mob, 0);
      }
    } else
      return beneficialVisualFizzle(
          mob, null, L("<S-NAME> chant(s) to hibernate, but lose(s) concentration."));

    // return whether it worked
    return success;
  }
예제 #15
0
 @Override
 public boolean mayICraft(final Item I) {
   if (I == null) return false;
   if (!super.mayBeCrafted(I)) return false;
   if (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL)
       && ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_MITHRIL))
     return false;
   if (CMLib.flags().isDeadlyOrMaliciousEffect(I)) return false;
   if (isANativeItem(I.Name()) && (!(I instanceof Armor)) && (!(I instanceof Weapon))) return true;
   if (I instanceof Rideable) {
     final Rideable R = (Rideable) I;
     final int rideType = R.rideBasis();
     switch (rideType) {
       case Rideable.RIDEABLE_LADDER:
       case Rideable.RIDEABLE_SLEEP:
       case Rideable.RIDEABLE_SIT:
       case Rideable.RIDEABLE_TABLE:
         return true;
       default:
         return false;
     }
   }
   if (I instanceof DoorKey) return true;
   if (I instanceof Shield) return false;
   if (I instanceof Weapon) return false;
   if (I instanceof Light) return true;
   if (I instanceof Armor) return false;
   if (I instanceof Container) return true;
   if ((I instanceof Drink) && (!(I instanceof Potion))) return true;
   if (I instanceof FalseLimb) return true;
   if (I.rawProperLocationBitmap() == Wearable.WORN_HELD) return true;
   return (isANativeItem(I.Name()));
 }
예제 #16
0
 @Override
 public boolean okMessage(final Environmental myHost, final CMMsg msg) {
   if ((affected != null)
       && (((msg.target() instanceof Room) && (msg.targetMinor() == CMMsg.TYP_ENTER))
           || ((msg.target() instanceof Rideable) && (msg.targetMinor() == CMMsg.TYP_SIT)))
       && ((msg.amITarget(affected)) || (msg.tool() == affected) || (affected instanceof Area))
       && (!CMLib.flags().isFalling(msg.source()))) {
     final HashSet<MOB> H = new HashSet<MOB>();
     if (noFollow) H.add(msg.source());
     else {
       msg.source().getGroupMembers(H);
       int hsize = 0;
       while (hsize != H.size()) {
         hsize = H.size();
         final HashSet H2 = (HashSet) H.clone();
         for (final Iterator e = H2.iterator(); e.hasNext(); ) {
           final Object O = e.next();
           if (O instanceof MOB) ((MOB) O).getRideBuddies(H);
         }
       }
     }
     for (final Object O : H) {
       if ((!(O instanceof MOB)) || (passesMuster((MOB) O))) return super.okMessage(myHost, msg);
     }
     msg.source().tell(L("You are not allowed in there."));
     return false;
   }
   return super.okMessage(myHost, msg);
 }
예제 #17
0
 @Override
 public boolean tick(Tickable ticking, int tickID) {
   if (!super.tick(ticking, tickID)) return false;
   if ((tickID == Tickable.TICKID_MOB) && (invoker() != null) && (affected instanceof MOB)) {
     final MOB mob = (MOB) affected;
     final Set<MOB> invokerGroup = invoker().getGroupMembers(new HashSet<MOB>());
     if (mob != invoker()) {
       if (mob.location() != invoker().location()) unInvoke();
       else {
         if (invokerGroup.contains(mob)) unInvoke();
         else if (mob.isInCombat()) {
           int levels = invoker().charStats().getClassLevel("Templar");
           if (levels < 0) levels = invoker().phyStats().level();
           if (CMLib.dice().rollPercentage() >= levels) {
             final MOB newvictim = mob.location().fetchRandomInhabitant();
             if (newvictim != mob) mob.setVictim(newvictim);
           }
         }
       }
     } else if ((mob.location() != null) && (CMLib.flags().isEvil(invoker()))) {
       for (int m = 0; m < mob.location().numInhabitants(); m++) {
         final MOB M = mob.location().fetchInhabitant(m);
         if ((M != null)
             && (M != invoker())
             && (!invokerGroup.contains(M))
             && (!M.Name().equals(mob.getLiegeID())))
           beneficialAffect(invoker, M, 0, Ability.TICKS_FOREVER);
       }
     }
   }
   return true;
 }
예제 #18
0
 public static InventoryList fetchInventory(MOB seer, MOB mob) {
   final InventoryList lst = new InventoryList();
   Vector<Coins> coinsV = null;
   int insertAt = -1;
   CMLib.beanCounter().getTotalAbsoluteNativeValue(mob);
   for (final Enumeration<Item> i = mob.items(); i.hasMoreElements(); ) {
     final Item thisItem = i.nextElement();
     if (thisItem == null) continue;
     if ((thisItem.container() == null) && (thisItem.amWearingAt(Wearable.IN_INVENTORY))) {
       if (CMLib.flags().canBeSeenBy(thisItem, seer)) lst.foundAndSeen = true;
       else lst.foundButUnseen = true;
       if ((!(thisItem instanceof Coins)) || (((Coins) thisItem).getDenomination() == 0.0))
         lst.viewItems.add(thisItem);
       else {
         coinsV = lst.moneyItems.get(((Coins) thisItem).getCurrency());
         if (coinsV == null) {
           coinsV = new Vector<Coins>();
           lst.moneyItems.put(((Coins) thisItem).getCurrency(), coinsV);
         }
         for (insertAt = 0; insertAt < coinsV.size(); insertAt++)
           if (coinsV.get(insertAt).getDenomination() > ((Coins) thisItem).getDenomination())
             break;
         if (insertAt >= coinsV.size()) coinsV.add((Coins) thisItem);
         else coinsV.insertElementAt((Coins) thisItem, insertAt);
       }
     }
   }
   return lst;
 }
예제 #19
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    super.tick(ticking, tickID);

    if (anyWetWeather(lastWeather)) {
      if (ticking instanceof Room) {
        final Room R = (Room) ticking;
        final Area A = R.getArea();
        if ((!anyWetWeather(A.getClimateObj().weatherType(R)))
            && (!dryWeather(A.getClimateObj().weatherType(R)))
            && (CMLib.dice().rollPercentage() < pct()))
          makePuddle(R, lastWeather, A.getClimateObj().weatherType(R));
      } else if (ticking instanceof Area) {
        final Area A = (Area) ticking;
        if ((!anyWetWeather(A.getClimateObj().weatherType(null)))
            && (!dryWeather(A.getClimateObj().weatherType(null)))) {
          for (final Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            final Room R = e.nextElement();
            if (((R.domainType() & Room.INDOORS) == 0)
                && (R.domainType() != Room.DOMAIN_OUTDOORS_AIR)
                && (!CMLib.flags().isWateryRoom(R))
                && (CMLib.dice().rollPercentage() < pct()))
              makePuddle(R, lastWeather, A.getClimateObj().weatherType(null));
          }
        }
      }
    }

    if (ticking instanceof Room)
      lastWeather = ((Room) ticking).getArea().getClimateObj().weatherType((Room) ticking);
    else if (ticking instanceof Area)
      lastWeather = ((Area) ticking).getClimateObj().weatherType(null);
    return true;
  }
예제 #20
0
  public void recursiveDropMOB(MOB mob, Room room, Item thisContainer, boolean bodyFlag) {
    // caller is responsible for recovering any env
    // stat changes!

    if (CMLib.flags().isHidden(thisContainer))
      thisContainer
          .baseEnvStats()
          .setDisposition(
              thisContainer.baseEnvStats().disposition()
                  & ((int) EnvStats.ALLMASK - EnvStats.IS_HIDDEN));
    mob.delInventory(thisContainer);
    thisContainer.unWear();
    if (!bodyFlag) bodyFlag = (thisContainer instanceof DeadBody);
    if (bodyFlag) {
      room.addItem(thisContainer);
      thisContainer.setExpirationDate(0);
    } else room.addItemRefuse(thisContainer, CMProps.getIntVar(CMProps.SYSTEMI_EXPIRE_PLAYER_DROP));
    thisContainer.recoverEnvStats();
    boolean nothingDone = true;
    do {
      nothingDone = true;
      for (int i = 0; i < mob.inventorySize(); i++) {
        Item thisItem = mob.fetchInventory(i);
        if ((thisItem != null) && (thisItem.container() == thisContainer)) {
          recursiveDropMOB(mob, room, thisItem, bodyFlag);
          nothingDone = false;
          break;
        }
      }
    } while (!nothingDone);
  }
예제 #21
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 @Override
 protected Item buildMyPlant(MOB mob, Room room) {
   final int code = material & RawMaterial.RESOURCE_MASK;
   final Item newItem = CMClass.getBasicItem("GenItem");
   final String name =
       CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree");
   newItem.setName(name);
   newItem.setDisplayText(L("@x1 grows here.", newItem.name()));
   newItem.setDescription("");
   newItem.basePhyStats().setWeight(10000);
   CMLib.flags().setGettable(newItem, false);
   newItem.setMaterial(material);
   newItem.setSecretIdentity(mob.Name());
   newItem.setMiscText(newItem.text());
   room.addItem(newItem);
   final Chant_SummonTree newChant = new Chant_SummonTree();
   newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob));
   newItem.setExpirationDate(0);
   room.showHappens(
       CMMsg.MSG_OK_ACTION,
       L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase()));
   room.recoverPhyStats();
   newChant.plantsLocationR = room;
   newChant.littlePlantsI = newItem;
   if (CMLib.law().doesOwnThisLand(mob, room)) {
     newChant.setInvoker(mob);
     newChant.setMiscText(mob.Name());
     newItem.addNonUninvokableEffect(newChant);
   } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450);
   room.recoverPhyStats();
   return newItem;
 }
예제 #22
0
파일: Druid.java 프로젝트: kingdavid127/MUD
 public static void doAnimalFollowerLevelingCheck(CharClass C, Environmental host, CMMsg msg) {
   if ((msg.sourceMessage() == null)
       && (msg.sourceMinor() == CMMsg.TYP_LEVEL)
       && (msg.source().isMonster())) {
     final MOB druidM = msg.source().amUltimatelyFollowing();
     if ((druidM != null)
         && (!druidM.isMonster())
         && (druidM.charStats().getCurrentClass().ID().equals(C.ID()))
         && (CMLib.flags().isAnimalIntelligence(msg.source())
             || msg.source()
                 .charStats()
                 .getMyRace()
                 .racialCategory()
                 .equalsIgnoreCase("Vegetation")
             || msg.source()
                 .charStats()
                 .getMyRace()
                 .racialCategory()
                 .equalsIgnoreCase("Stone Golem"))) {
       final int xp = msg.source().phyStats().level() * 5;
       if (xp > 0) {
         druidM.tell(
             CMLib.lang().L("Your stewardship has benefitted @x1.", msg.source().name(druidM)));
         CMLib.leveler().postExperience(druidM, null, null, xp, false);
       }
     }
   }
 }
예제 #23
0
 public void affectEnvStats(Environmental affected, EnvStats affectableStats) {
   super.affectEnvStats(affected, affectableStats);
   if ((affected == null) || (!(affected instanceof MOB))) return;
   MOB mob = (MOB) affected;
   if (!CMLib.flags().canBreathe(mob))
     affectableStats.setSensesMask(affectableStats.sensesMask() - EnvStats.CAN_NOT_BREATHE);
 }
예제 #24
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {

    if (!super.tick(ticking, tickID)) return false;
    if (affected == null) return false;
    if (!(affected instanceof MOB)) return true;

    final MOB mob = (MOB) affected;
    if ((!mob.amDead()) && ((--diseaseTick) <= 0)) {
      diseaseTick = DISEASE_DELAY();
      if (mob.maxState().getFatigue() > Long.MIN_VALUE / 2)
        mob.curState()
            .adjFatigue(mob.curState().getFatigue() + CharState.FATIGUED_MILLIS, mob.maxState());
      mob.location().show(mob, null, CMMsg.MSG_NOISE, DISEASE_AFFECT());
      if (!CMLib.flags().isSleeping(mob)) {
        final Command C = CMClass.getCommand("Sleep");
        try {
          if (C != null) C.execute(mob, CMParms.parse("Sleep"), Command.METAFLAG_FORCED);
        } catch (final Exception e) {
        }
      }
      return true;
    }
    return true;
  }
예제 #25
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    final boolean undead = CMLib.flags().isUndead(target);

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto),
              L(
                      auto
                          ? "A seriously painful burst assaults <T-NAME>."
                          : "^S<S-NAME> "
                              + prayWord(mob)
                              + " for a serious burst of pain at <T-NAMESELF>!^?")
                  + CMLib.protocol().msp("spelldam1.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      final Room R = target.location();
      if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4);
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  harming,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD,
                  Weapon.TYPE_BURSTING,
                  L("The unholy spell <DAMAGE> <T-NAME>!"));
        }
      }
    } else
      return maliciousFizzle(
          mob,
          target,
          L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob)));

    // return whether it worked
    return success;
  }
예제 #26
0
  @Override
  public void affectPhyStats(Physical affected, PhyStats affectableStats) {
    super.affectPhyStats(affected, affectableStats);
    if (affected == null) return;
    if (!(affected instanceof MOB)) return;
    final MOB mob = (MOB) affected;

    if (mob == invoker) return;

    final int xlvl = super.getXLEVELLevel(invoker());
    if (CMLib.flags().isEvil(mob)) {
      affectableStats.setArmor(affectableStats.armor() - 15 - (6 * xlvl));
      affectableStats.setAttackAdjustment(affectableStats.attackAdjustment() + 20 + (4 * xlvl));
    } else if (CMLib.flags().isGood(mob)) {
      affectableStats.setArmor(affectableStats.armor() + 15 + (6 * xlvl));
      affectableStats.setAttackAdjustment(affectableStats.attackAdjustment() - 20 - (4 * xlvl));
    }
  }
예제 #27
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    Item target = null;
    if ((commands.size() == 0) && (!auto) && (givenTarget == null))
      target = Prayer_Sacrifice.getBody(mob.location());
    if (target == null)
      target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;

    if ((!(target instanceof DeadBody))
        || (target.rawSecretIdentity().toUpperCase().indexOf("FAKE") >= 0)) {
      mob.tell(L("You may only desecrate the dead."));
      return false;
    }
    if ((((DeadBody) target).isPlayerCorpse())
        && (!((DeadBody) target).getMobName().equals(mob.Name()))
        && (((DeadBody) target).hasContent())) {
      mob.tell(L("You are not allowed to desecrate a players corpse."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? L("<T-NAME> feel(s) desecrated!")
                  : L("^S<S-NAME> desecrate(s) <T-NAMESELF> before @x1.^?", hisHerDiety(mob)));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (CMLib.flags().isEvil(mob)) {
          double exp = 5.0;
          final int levelLimit = CMProps.getIntVar(CMProps.Int.EXPRATE);
          final int levelDiff = (mob.phyStats().level()) - target.phyStats().level();
          if (levelDiff > levelLimit) exp = 0.0;
          if (exp > 0.0)
            CMLib.leveler()
                .postExperience(
                    mob, null, null, (int) Math.round(exp) + super.getXPCOSTLevel(mob), false);
        }
        target.destroy();
        mob.location().recoverRoomStats();
      }
    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> attempt(s) to desecrate <T-NAMESELF>, but fail(s)."));

    // return whether it worked
    return success;
  }
예제 #28
0
파일: Gaian.java 프로젝트: bbailey/ewok
 public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, HashSet followers) {
   if ((mob != null)
       && (mob != killed)
       && (!mob.amDead())
       && ((!mob.isMonster()) || (!CMLib.flags().isVegetable(mob)))
       && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer)))
     return true;
   return false;
 }
예제 #29
0
파일: Druid.java 프로젝트: kingdavid127/MUD
 @Override
 public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, Set<MOB> followers) {
   if ((mob != null)
       && (mob != killed)
       && (!mob.amDead())
       && ((!mob.isMonster()) || (!CMLib.flags().isAnimalIntelligence(mob)))
       && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer)))
     return true;
   return false;
 }
예제 #30
0
 @Override
 public int castingQuality(MOB mob, Physical target) {
   if (mob != null) {
     if (target instanceof MOB) {
       if (CMLib.flags().isUndead((MOB) target))
         return super.castingQuality(mob, target, Ability.QUALITY_BENEFICIAL_OTHERS);
     }
   }
   return super.castingQuality(mob, target);
 }