예제 #1
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    Item target = super.getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;

    if ((!(target instanceof Ammunition))
        || (!((Ammunition) target).ammunitionType().equalsIgnoreCase("arrows"))) {
      mob.tell(mob, target, null, "You can't enchant <T-NAME> ith an Enchant Arrows spell!");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int experienceToLose = getXPCOSTAdjustment(mob, 5);
    CMLib.leveler().postExperience(mob, null, null, -experienceToLose, false);

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : "^S<S-NAME> hold(s) <T-NAMESELF> and cast(s) a spell.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        Ability A = target.fetchEffect(ID());
        if ((A != null) && (CMath.s_int(A.text()) > 2))
          mob.tell("You are not able to enchant " + target.name() + " further.");
        else {
          mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, "<T-NAME> glows!");
          if (A == null) {
            A = (Ability) copyOf();
            target.addNonUninvokableEffect(A);
          }
          A.setMiscText("" + (CMath.s_int(A.text()) + 1));
          target.recoverEnvStats();
          mob.recoverEnvStats();
        }
      }

    } else
      beneficialWordsFizzle(
          mob,
          target,
          "<S-NAME> hold(s) <T-NAMESELF> tightly and whisper(s), but fail(s) to cast a spell.");

    // return whether it worked
    return success;
  }
예제 #2
0
 public void confirmWearability(MOB mob) {
   if (mob == null) return;
   Race R = mob.charStats().getMyRace();
   DVector reWearSet = new DVector(2);
   Item item = null;
   for (int i = 0; i < mob.inventorySize(); i++) {
     item = mob.fetchInventory(i);
     if ((item != null) && (!item.amWearingAt(Wearable.IN_INVENTORY))) {
       Long oldCode = Long.valueOf(item.rawWornCode());
       item.unWear();
       if (reWearSet.size() == 0) reWearSet.addElement(item, oldCode);
       else {
         short layer = (item instanceof Armor) ? ((Armor) item).getClothingLayer() : 0;
         int d = 0;
         for (; d < reWearSet.size(); d++)
           if (reWearSet.elementAt(d, 1) instanceof Armor) {
             if (((Armor) reWearSet.elementAt(d, 1)).getClothingLayer() > layer) break;
           } else if (0 > layer) break;
         if (d >= reWearSet.size()) reWearSet.addElement(item, oldCode);
         else reWearSet.insertElementAt(d, item, oldCode);
       }
     }
   }
   for (int r = 0; r < reWearSet.size(); r++) {
     item = (Item) reWearSet.elementAt(r, 1);
     long oldCode = ((Long) reWearSet.elementAt(r, 2)).longValue();
     int msgCode = CMMsg.MSG_WEAR;
     if ((oldCode & Wearable.WORN_WIELD) > 0) msgCode = CMMsg.MSG_WIELD;
     else if ((oldCode & Wearable.WORN_HELD) > 0) msgCode = CMMsg.MSG_HOLD;
     CMMsg msg =
         CMClass.getMsg(
             mob, item, null, CMMsg.NO_EFFECT, null, msgCode, null, CMMsg.NO_EFFECT, null);
     if ((R.okMessage(mob, msg))
         && (item.okMessage(item, msg))
         && ((mob.charStats().getWearableRestrictionsBitmap() & oldCode) == 0)
         && (item.canWear(mob, oldCode))) item.wearAt(oldCode);
   }
   // why wasn't that here before?
   mob.recoverEnvStats();
   mob.recoverCharStats();
   mob.recoverMaxState();
 }
예제 #3
0
  public void executeMsg(Environmental myHost, CMMsg msg) {
    if ((affected == null) || (!(affected instanceof MOB))) return;

    MOB mob = (MOB) affected;

    if (msg.amISource(mob)) {

      if (((!CMath.bset(msg.sourceMajor(), CMMsg.MASK_SOUND)
              || (msg.sourceMinor() == CMMsg.TYP_SPEAK)
              || (msg.sourceMinor() == CMMsg.TYP_ENTER)
              || (msg.sourceMinor() == CMMsg.TYP_LEAVE)
              || (msg.sourceMinor() == CMMsg.TYP_RECALL)))
          && (!CMath.bset(msg.sourceMajor(), CMMsg.MASK_ALWAYS))
          && (msg.sourceMinor() != CMMsg.TYP_LOOK)
          && (msg.sourceMinor() != CMMsg.TYP_EXAMINE)
          && (msg.sourceMajor() > 0)) {
        ticksSinceLoss = 0;
        mob.recoverEnvStats();
      }
    }
    return;
  }
예제 #4
0
 public int processVariableEquipment(MOB mob) {
   int newLastTickedDateTime = 0;
   if (mob != null) {
     Room R = mob.location();
     if (R != null) {
       for (int i = 0; i < R.numInhabitants(); i++) {
         MOB M = R.fetchInhabitant(i);
         if ((M != null) && (!M.isMonster()) && (CMSecurity.isAllowed(M, R, "CMDMOBS"))) {
           newLastTickedDateTime = -1;
           break;
         }
       }
       if (newLastTickedDateTime == 0) {
         Vector rivals = new Vector();
         for (int i = 0; i < mob.inventorySize(); i++) {
           Item I = mob.fetchInventory(i);
           if ((I != null)
               && (I.baseEnvStats().rejuv() > 0)
               && (I.baseEnvStats().rejuv() < Integer.MAX_VALUE)) {
             Vector V = null;
             for (int r = 0; r < rivals.size(); r++) {
               Vector V2 = (Vector) rivals.elementAt(r);
               Item I2 = (Item) V2.firstElement();
               if (I2.rawWornCode() == I.rawWornCode()) {
                 V = V2;
                 break;
               }
             }
             if (V == null) {
               V = new Vector();
               rivals.addElement(V);
             }
             V.addElement(I);
           }
         }
         for (int i = 0; i < rivals.size(); i++) {
           Vector V = (Vector) rivals.elementAt(i);
           if ((V.size() == 1) || (((Item) V.firstElement()).rawWornCode() == 0)) {
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               if (CMLib.dice().rollPercentage() < I.baseEnvStats().rejuv()) mob.delInventory(I);
               else {
                 I.baseEnvStats().setRejuv(0);
                 I.envStats().setRejuv(0);
               }
             }
           } else {
             int totalChance = 0;
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               totalChance += I.baseEnvStats().rejuv();
             }
             int chosenChance = CMLib.dice().roll(1, totalChance, 0);
             totalChance = 0;
             Item chosenI = null;
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               if (chosenChance <= (totalChance + I.baseEnvStats().rejuv())) {
                 chosenI = I;
                 break;
               }
               totalChance += I.baseEnvStats().rejuv();
             }
             for (int r = 0; r < V.size(); r++) {
               Item I = (Item) V.elementAt(r);
               if (chosenI != I) mob.delInventory(I);
               else {
                 I.baseEnvStats().setRejuv(0);
                 I.envStats().setRejuv(0);
               }
             }
           }
         }
         if (mob instanceof ShopKeeper) {
           rivals = new Vector();
           CoffeeShop shop = ((ShopKeeper) mob).getShop();
           for (int v = 0; v < shop.getBaseInventory().size(); v++) {
             Environmental E = (Environmental) shop.getBaseInventory().elementAt(v);
             if ((E.baseEnvStats().rejuv() > 0) && (E.baseEnvStats().rejuv() < Integer.MAX_VALUE))
               rivals.addElement(E);
           }
           for (int r = 0; r < rivals.size(); r++) {
             Environmental E = (Environmental) rivals.elementAt(r);
             if (CMLib.dice().rollPercentage() > E.baseEnvStats().rejuv())
               shop.delAllStoreInventory(E);
             else {
               E.baseEnvStats().setRejuv(0);
               E.envStats().setRejuv(0);
             }
           }
         }
         mob.recoverEnvStats();
         mob.recoverCharStats();
         mob.recoverMaxState();
       }
     }
   }
   return newLastTickedDateTime;
 }