예제 #1
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!mob.isInCombat()) {
      mob.tell(L("You must be in combat to do this!"));
      return false;
    }
    final MOB victim = super.getTarget(mob, commands, givenTarget);
    if (victim == null) return false;
    if (((victim == mob.getVictim()) && (mob.rangeToTarget() > 0))
        || ((victim.getVictim() == mob) && (victim.rangeToTarget() > 0))) {
      mob.tell(L("You are too far away to disarm!"));
      return false;
    }
    if (mob.fetchWieldedItem() == null) {
      mob.tell(L("You need a weapon to disarm someone!"));
      return false;
    }
    Item hisWeapon = victim.fetchWieldedItem();
    if (hisWeapon == null) hisWeapon = victim.fetchHeldItem();
    if ((hisWeapon == null)
        || (!(hisWeapon instanceof Weapon))
        || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL))) {
      mob.tell(L("@x1 is not wielding a weapon!", victim.charStats().HeShe()));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        victim.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff > 0) levelDiff = levelDiff * 5;
    else levelDiff = 0;
    final boolean hit = (auto) || CMLib.combat().rollToHit(mob, victim);
    final boolean success = proficiencyCheck(mob, -levelDiff, auto) && (hit);
    if ((success)
        && ((hisWeapon.fitsOn(Wearable.WORN_WIELD))
            || hisWeapon.fitsOn(Wearable.WORN_WIELD | Wearable.WORN_HELD))) {
      if (mob.location().show(mob, victim, this, CMMsg.MSG_NOISYMOVEMENT, null)) {
        final CMMsg msg = CMClass.getMsg(victim, hisWeapon, null, CMMsg.MSG_DROP, null);
        if (mob.location().okMessage(mob, msg)) {
          mob.location().send(victim, msg);
          mob.location()
              .show(
                  mob,
                  victim,
                  CMMsg.MSG_NOISYMOVEMENT,
                  auto ? L("<T-NAME> is disarmed!") : L("<S-NAME> disarm(s) <T-NAMESELF>!"));
        }
      }
    } else
      maliciousFizzle(mob, victim, L("<S-NAME> attempt(s) to disarm <T-NAMESELF> and fail(s)!"));
    return success;
  }
예제 #2
0
파일: Stone.java 프로젝트: kingdavid127/MUD
 @Override
 public boolean okMessage(final Environmental myHost, final CMMsg msg) {
   if ((myHost != null) && (myHost instanceof MOB) && (msg.amISource((MOB) myHost))) {
     if (((msg.targetMinor() == CMMsg.TYP_LEAVE)
         || (msg.sourceMinor() == CMMsg.TYP_ADVANCE)
         || (msg.sourceMinor() == CMMsg.TYP_RETREAT)
         || (msg.sourceMinor() == CMMsg.TYP_RECALL))) {
       msg.source().tell(L("You can't really go anywhere -- you're a rock!"));
       return false;
     }
   } else if (((msg.targetMajor() & CMMsg.MASK_MALICIOUS) > 0)
       && (myHost instanceof MOB)
       && (msg.amITarget(myHost))
       && (!CMath.bset(msg.sourceMajor(), CMMsg.MASK_ALWAYS))) {
     final MOB target = (MOB) msg.target();
     if ((!target.isInCombat())
         && (msg.source().isMonster())
         && (msg.source().location() == target.location())
         && (msg.source().getVictim() != target)) {
       msg.source().tell(L("Attack a rock?!"));
       if (target.getVictim() == msg.source()) {
         target.makePeace();
         target.setVictim(null);
       }
       return false;
     }
   }
   return super.okMessage(myHost, msg);
 }
예제 #3
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = null;
    Ability reAffect = null;
    if (mob.isInCombat()) {
      if (mob.rangeToTarget() > 0) {
        mob.tell(L("You are too far away to touch!"));
        return false;
      }
      final MOB victim = mob.getVictim();
      reAffect = victim.fetchEffect("Undead_WeakEnergyDrain");
      if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain");
      if (reAffect != null) target = victim;
    }
    if (target == null) target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    String str = null;
    if (success) {
      str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?");
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              str);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (msg.value() <= 0) {
          mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!"));
          if (reAffect != null) {
            if (reAffect instanceof Undead_EnergyDrain)
              ((Undead_EnergyDrain) reAffect).levelsDown++;
            ((StdAbility) reAffect)
                .setTickDownRemaining(
                    ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level());
            mob.recoverPhyStats();
            mob.recoverCharStats();
            mob.recoverMaxState();
          } else {
            direction = 1;
            if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead"))
              direction = -1;
            success = maliciousAffect(mob, target, asLevel, 0, -1) != null;
          }
        }
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s)."));

    return success;
  }
예제 #4
0
파일: Gaian.java 프로젝트: bbailey/ewok
 public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, HashSet followers) {
   if ((mob != null)
       && (mob != killed)
       && (!mob.amDead())
       && ((!mob.isMonster()) || (!CMLib.flags().isVegetable(mob)))
       && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer)))
     return true;
   return false;
 }
예제 #5
0
파일: Druid.java 프로젝트: kingdavid127/MUD
 @Override
 public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, Set<MOB> followers) {
   if ((mob != null)
       && (mob != killed)
       && (!mob.amDead())
       && ((!mob.isMonster()) || (!CMLib.flags().isAnimalIntelligence(mob)))
       && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer)))
     return true;
   return false;
 }
예제 #6
0
 @Override
 public int castingQuality(MOB mob, Physical target) {
   if ((mob != null) && (target != null)) {
     final MOB victim = mob.getVictim();
     if (victim == null) return Ability.QUALITY_INDIFFERENT;
     if (mob.isInCombat() && (mob.rangeToTarget() > 0)) return Ability.QUALITY_INDIFFERENT;
     if (mob.fetchWieldedItem() == null) return Ability.QUALITY_INDIFFERENT;
     Item hisWeapon = victim.fetchWieldedItem();
     if (hisWeapon == null) hisWeapon = victim.fetchHeldItem();
     if ((hisWeapon == null)
         || (!(hisWeapon instanceof Weapon))
         || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL)))
       return Ability.QUALITY_INDIFFERENT;
   }
   return super.castingQuality(mob, target);
 }
예제 #7
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    if (!CMLib.flags().isAnimalIntelligence(target)) {
      mob.tell(L("@x1 is not an animal!", target.name(mob)));
      return false;
    }

    if (!target.isInCombat()) {
      mob.tell(L("@x1 doesn't seem particularly enraged at the moment.", target.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? L("<T-NAME> become(s) surrounded by a natural light.")
                  : L("^S<S-NAME> chant(s) to <T-NAMESELF> for calm.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        beneficialAffect(mob, target, asLevel, 3);
        for (int i = 0; i < mob.location().numInhabitants(); i++) {
          final MOB mob2 = mob.location().fetchInhabitant(i);
          if ((mob2.getVictim() == target) || (mob2 == target)) mob2.makePeace(true);
        }
      }
    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but nothing happens."));
    // return whether it worked
    return success;
  }
예제 #8
0
 public String builtPrompt(MOB mob) {
   StringBuffer buf = new StringBuffer("\n\r");
   String prompt = mob.playerStats().getPrompt();
   String promptUp = null;
   int c = 0;
   while (c < prompt.length())
     if ((prompt.charAt(c) == '%') && (c < (prompt.length() - 1))) {
       switch (prompt.charAt(++c)) {
         case '-':
           if (c < (prompt.length() - 2)) {
             if (promptUp == null) promptUp = prompt.toUpperCase();
             String promptSub = promptUp.substring(c + 1);
             Wearable.CODES wcodes = Wearable.CODES.instance();
             boolean isFound = false;
             for (long code : wcodes.all())
               if (promptSub.startsWith(wcodes.nameup(code))) {
                 c += 1 + wcodes.nameup(code).length();
                 Item I = mob.fetchFirstWornItem(code);
                 if (I != null) buf.append(I.name());
                 isFound = true;
                 break;
               }
             if (!isFound) {
               CharStats.CODES ccodes = CharStats.CODES.instance();
               for (int code : ccodes.all())
                 if (promptSub.startsWith(ccodes.name(code))) {
                   c += 1 + ccodes.name(code).length();
                   buf.append(mob.charStats().getStat(code));
                   isFound = true;
                   break;
                 }
               if (!isFound)
                 for (int code : ccodes.all())
                   if (promptSub.startsWith("BASE " + ccodes.name(code))) {
                     buf.append(mob.baseCharStats().getStat(code));
                     c += 6 + ccodes.name(code).length();
                     isFound = true;
                     break;
                   }
             }
             if (!isFound) {
               for (String s : mob.envStats().getStatCodes())
                 if (promptSub.startsWith(s)) {
                   c += 1 + s.length();
                   buf.append(mob.envStats().getStat(s));
                   isFound = true;
                   break;
                 }
               if (!isFound)
                 for (String s : mob.baseEnvStats().getStatCodes())
                   if (promptSub.startsWith("BASE " + s)) {
                     c += 6 + s.length();
                     buf.append(mob.baseEnvStats().getStat(s));
                     isFound = true;
                     break;
                   }
             }
             if (!isFound) {
               for (String s : mob.curState().getStatCodes())
                 if (promptSub.startsWith(s)) {
                   c += 1 + s.length();
                   buf.append(mob.curState().getStat(s));
                   isFound = true;
                   break;
                 }
               if (!isFound)
                 for (String s : mob.maxState().getStatCodes())
                   if (promptSub.startsWith("MAX " + s)) {
                     c += 5 + s.length();
                     buf.append(mob.maxState().getStat(s));
                     isFound = true;
                     break;
                   }
               if (!isFound)
                 for (String s : mob.baseState().getStatCodes())
                   if (promptSub.startsWith("BASE " + s)) {
                     c += 6 + s.length();
                     buf.append(mob.baseState().getStat(s));
                     isFound = true;
                     break;
                   }
             }
           }
           break;
         case 'a':
           {
             buf.append(
                 CMLib.factions()
                         .getRangePercent(
                             CMLib.factions().AlignID(),
                             mob.fetchFaction(CMLib.factions().AlignID()))
                     + "%");
             c++;
             break;
           }
         case 'A':
           {
             Faction.FactionRange FR =
                 CMLib.factions()
                     .getRange(
                         CMLib.factions().AlignID(), mob.fetchFaction(CMLib.factions().AlignID()));
             buf.append(
                 (FR != null) ? FR.name() : "" + mob.fetchFaction(CMLib.factions().AlignID()));
             c++;
             break;
           }
         case 'B':
           {
             buf.append("\n\r");
             c++;
             break;
           }
         case 'c':
           {
             buf.append(mob.inventorySize());
             c++;
             break;
           }
         case 'C':
           {
             buf.append(mob.maxItems());
             c++;
             break;
           }
         case 'd':
           {
             MOB victim = mob.getVictim();
             if ((mob.isInCombat()) && (victim != null)) buf.append("" + mob.rangeToTarget());
             c++;
             break;
           }
         case 'e':
           {
             MOB victim = mob.getVictim();
             if ((mob.isInCombat())
                 && (victim != null)
                 && (CMLib.flags().canBeSeenBy(victim, mob))) buf.append(victim.displayName(mob));
             c++;
             break;
           }
         case 'E':
           {
             MOB victim = mob.getVictim();
             if ((mob.isInCombat())
                 && (victim != null)
                 && (!victim.amDead())
                 && (CMLib.flags().canBeSeenBy(victim, mob)))
               buf.append(victim.healthText(mob) + "\n\r");
             c++;
             break;
           }
         case 'g':
           {
             buf.append(
                 (int)
                     Math.round(
                         Math.floor(
                             CMLib.beanCounter().getTotalAbsoluteNativeValue(mob)
                                 / CMLib.beanCounter()
                                     .getLowestDenomination(
                                         CMLib.beanCounter().getCurrency(mob)))));
             c++;
             break;
           }
         case 'G':
           {
             buf.append(
                 CMLib.beanCounter()
                     .nameCurrencyShort(
                         mob, CMLib.beanCounter().getTotalAbsoluteNativeValue(mob)));
             c++;
             break;
           }
         case 'h':
           {
             buf.append("^<Hp^>" + mob.curState().getHitPoints() + "^</Hp^>");
             c++;
             break;
           }
         case 'H':
           {
             buf.append("^<MaxHp^>" + mob.maxState().getHitPoints() + "^</MaxHp^>");
             c++;
             break;
           }
         case 'I':
           {
             if ((CMLib.flags().isCloaked(mob))
                 && (((mob.envStats().disposition() & EnvStats.IS_NOT_SEEN) != 0)))
               buf.append("Wizinvisible");
             else if (CMLib.flags().isCloaked(mob)) buf.append("Cloaked");
             else if (!CMLib.flags().isSeen(mob)) buf.append("Undetectable");
             else if (CMLib.flags().isInvisible(mob) && CMLib.flags().isHidden(mob))
               buf.append("Hidden/Invisible");
             else if (CMLib.flags().isInvisible(mob)) buf.append("Invisible");
             else if (CMLib.flags().isHidden(mob)) buf.append("Hidden");
             c++;
             break;
           }
         case 'K':
         case 'k':
           {
             MOB tank = mob;
             if ((tank.getVictim() != null)
                 && (tank.getVictim().getVictim() != null)
                 && (tank.getVictim().getVictim() != mob)) tank = tank.getVictim().getVictim();
             if (((c + 1) < prompt.length()) && (tank != null))
               switch (prompt.charAt(c + 1)) {
                 case 'h':
                   {
                     buf.append(tank.curState().getHitPoints());
                     c++;
                     break;
                   }
                 case 'H':
                   {
                     buf.append(tank.maxState().getHitPoints());
                     c++;
                     break;
                   }
                 case 'm':
                   {
                     buf.append(tank.curState().getMana());
                     c++;
                     break;
                   }
                 case 'M':
                   {
                     buf.append(tank.maxState().getMana());
                     c++;
                     break;
                   }
                 case 'v':
                   {
                     buf.append(tank.curState().getMovement());
                     c++;
                     break;
                   }
                 case 'V':
                   {
                     buf.append(tank.maxState().getMovement());
                     c++;
                     break;
                   }
                 case 'e':
                   {
                     buf.append(tank.displayName(mob));
                     c++;
                     break;
                   }
                 case 'E':
                   {
                     if ((mob.isInCombat()) && (CMLib.flags().canBeSeenBy(tank, mob)))
                       buf.append(tank.healthText(mob) + "\n\r");
                     c++;
                     break;
                   }
               }
             c++;
             break;
           }
         case 'm':
           {
             buf.append("^<Mana^>" + mob.curState().getMana() + "^</Mana^>");
             c++;
             break;
           }
         case 'M':
           {
             buf.append("^<MaxMana^>" + mob.maxState().getMana() + "^</MaxMana^>");
             c++;
             break;
           }
         case 'r':
           {
             if (mob.location() != null) buf.append(mob.location().displayText());
             c++;
             break;
           }
         case 'R':
           {
             if ((mob.location() != null) && CMSecurity.isAllowed(mob, mob.location(), "SYSMSGS"))
               buf.append(mob.location().roomID());
             c++;
             break;
           }
         case 'v':
           {
             buf.append("^<Move^>" + mob.curState().getMovement() + "^</Move^>");
             c++;
             break;
           }
         case 'V':
           {
             buf.append("^<MaxMove^>" + mob.maxState().getMovement() + "^</MaxMove^>");
             c++;
             break;
           }
         case 'w':
           {
             buf.append(mob.envStats().weight());
             c++;
             break;
           }
         case 'W':
           {
             buf.append(mob.maxCarry());
             c++;
             break;
           }
         case 'x':
           {
             buf.append(mob.getExperience());
             c++;
             break;
           }
         case 'X':
           {
             if (mob.getExpNeededLevel() == Integer.MAX_VALUE) buf.append("N/A");
             else buf.append(mob.getExpNeededLevel());
             c++;
             break;
           }
         case 'z':
           {
             if (mob.location() != null) buf.append(mob.location().getArea().name());
             c++;
             break;
           }
         case 't':
           {
             if (mob.location() != null)
               buf.append(
                   CMStrings.capitalizeAndLower(
                       TimeClock.TOD_DESC[mob.location().getArea().getTimeObj().getTODCode()]
                           .toLowerCase()));
             c++;
             break;
           }
         case 'T':
           {
             if (mob.location() != null)
               buf.append(mob.location().getArea().getTimeObj().getTimeOfDay());
             c++;
             break;
           }
         case '@':
           {
             if (mob.location() != null)
               buf.append(
                   mob.location().getArea().getClimateObj().weatherDescription(mob.location()));
             c++;
             break;
           }
         default:
           {
             buf.append("%" + prompt.charAt(c));
             c++;
             break;
           }
       }
     } else buf.append(prompt.charAt(c++));
   return buf.toString();
 }
예제 #9
0
  @Override
  public boolean okMessage(final Environmental myHost, final CMMsg msg) {
    if (!super.okMessage(myHost, msg)) return false;

    if ((msg.target() == affected)
        && msg.isTarget(CMMsg.MASK_MALICIOUS)
        && CMLib.flags().isAPlant(msg.source())
        && (affected instanceof MOB)
        && (pointsRemaining >= 0)) {
      final MOB mob = (MOB) affected;
      final MOB plantMOB = msg.source();
      final Room R = plantMOB.location();
      if ((R != null) && (R == mob.location())) {
        if ((msg.isSource(CMMsg.TYP_ADVANCE)) && (--pointsRemaining >= 0)) {
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> struggle(s) against <T-YOUPOSS> anti-plant shell."));
          return false;
        } else if (plantMOB.getVictim() == null) {
          plantMOB.setVictim(mob);
          if (mob.getVictim() == plantMOB) {
            if (mob.rangeToTarget() > 0) plantMOB.setRangeToTarget(mob.rangeToTarget());
            else {
              plantMOB.setRangeToTarget(R.maxRange());
              mob.setRangeToTarget(R.maxRange());
            }
          } else plantMOB.setRangeToTarget(R.maxRange());
          if ((--pointsRemaining) < 0) {
            unInvoke();
            return true;
          }
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell."));
          return false;
        } else if ((plantMOB.getVictim() == affected) && (plantMOB.rangeToTarget() <= 0)) {
          plantMOB.setRangeToTarget(R.maxRange());
          if (mob.getVictim() == plantMOB) mob.setRangeToTarget(R.maxRange());
          if ((--pointsRemaining) < 0) {
            unInvoke();
            return true;
          }
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell."));
          return false;
        } else if ((mob.getVictim() == plantMOB) && (mob.rangeToTarget() <= 0)) {
          mob.setRangeToTarget(R.maxRange());
          if ((--pointsRemaining) < 0) {
            unInvoke();
            return true;
          }
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell."));
          return false;
        }
      }
    } else if (msg.isSource(CMMsg.TYP_ADVANCE)
        && (msg.source() == affected)
        && (msg.source().getVictim() == msg.target())
        && (CMLib.flags().isAPlant((MOB) msg.target()))
        && (pointsRemaining >= 0)
        && (msg.source().rangeToTarget() == 1)) {
      final MOB plantM = msg.source().getVictim();
      if (plantM != null) {
        final Room R = plantM.location();
        if (R != null) {
          final CMMsg msg2 =
              CMClass.getMsg(
                  plantM,
                  msg.source(),
                  CMMsg.MSG_RETREAT,
                  L("<S-NAME> <S-IS-ARE> pushed back by <T-YOUPOSS> anti-plant shell."));
          if (R.okMessage(plantM, msg2)) R.send(plantM, msg2);
        }
      }
    }
    if (pointsRemaining < 0) {
      unInvoke();
      return true;
    }
    return true;
  }
예제 #10
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = super.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    final Race R = target.charStats().getMyRace();
    if (R.bodyMask()[Race.BODY_HEAD] <= 0) {
      mob.tell(L("@x1 has no head!", target.name(mob)));
      return false;
    }

    LegalBehavior B = null;
    if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location());
    List<LegalWarrant> warrants = new Vector<LegalWarrant>();
    if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target);
    if ((warrants.size() == 0)
        && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) {
      mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name()));
      return false;
    }

    final Item w = mob.fetchWieldedItem();
    Weapon ww = null;
    if ((w == null) || (!(w instanceof Weapon))) {
      mob.tell(L("You cannot behead without a weapon!"));
      return false;
    }
    ww = (Weapon) w;
    if ((!auto) && (!CMSecurity.isASysOp(mob))) {
      if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) {
        mob.tell(L("You cannot behead with a @x1!", ww.name()));
        return false;
      }
      if (mob.isInCombat() && (mob.rangeToTarget() > 0)) {
        mob.tell(L("You are too far away to try that!"));
        return false;
      }
      if (!CMLib.flags().isBoundOrHeld(target)) {
        mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe()));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff > 0) levelDiff = levelDiff * 3;
    else levelDiff = 0;
    final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target);
    boolean success = proficiencyCheck(mob, 0, auto) && (hit);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MASK_MALICIOUS
                  | CMMsg.MASK_MOVE
                  | CMMsg.MASK_SOUND
                  | CMMsg.TYP_JUSTICE
                  | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        target.curState().setHitPoints(1);
        final Ability A2 = target.fetchEffect("Injury");
        if (A2 != null) A2.setMiscText(mob.Name() + "/head");
        CMLib.combat()
            .postDamage(
                mob,
                target,
                ww,
                Integer.MAX_VALUE / 2,
                CMMsg.MSG_WEAPONATTACK,
                ww.weaponClassification(),
                auto
                    ? ""
                    : L(
                        "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1",
                        CMLib.protocol().msp("decap.wav", 30)));
        mob.location().recoverRoomStats();
        final Item limb = CMClass.getItem("GenLimb");
        limb.setName(L("@x1`s head", target.Name()));
        limb.basePhyStats().setAbility(1);
        limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name()));
        limb.setSecretIdentity(target.name() + "`s bloody head.");
        int material = RawMaterial.RESOURCE_MEAT;
        for (int r = 0; r < R.myResources().size(); r++) {
          final Item I = R.myResources().get(r);
          final int mat = I.material() & RawMaterial.MATERIAL_MASK;
          if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) {
            material = I.material();
            break;
          }
        }
        limb.setMaterial(material);
        limb.basePhyStats().setLevel(1);
        limb.basePhyStats().setWeight(5);
        limb.recoverPhyStats();
        mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop);
        for (int i = 0; i < warrants.size(); i++) {
          final LegalWarrant W = warrants.get(i);
          W.setCrime("pardoned");
          W.setOffenses(0);
        }
      } else success = false;
      if (mob.getVictim() == target) mob.makePeace(true);
      if (target.getVictim() == mob) target.makePeace(true);
    } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!"));
    return success;
  }