예제 #1
0
 public DVector parseLootPolicyFor(MOB mob) {
   if (mob == null) return new DVector(3);
   Vector lootPolicy =
       (!mob.isMonster())
           ? new Vector()
           : CMParms.parseCommas(CMProps.getVar(CMProps.SYSTEM_ITEMLOOTPOLICY), true);
   DVector policies = new DVector(3);
   for (int p = 0; p < lootPolicy.size(); p++) {
     String s = ((String) lootPolicy.elementAt(p)).toUpperCase().trim();
     if (s.length() == 0) continue;
     Vector compiledMask = null;
     int maskDex = s.indexOf("MASK=");
     if (maskDex >= 0) {
       s = s.substring(0, maskDex).trim();
       compiledMask =
           CMLib.masking()
               .maskCompile(((String) lootPolicy.elementAt(p)).substring(maskDex + 5).trim());
     } else compiledMask = new Vector();
     Vector parsed = CMParms.parse(s);
     int pct = 100;
     for (int x = 0; x < parsed.size(); x++)
       if (CMath.isInteger((String) parsed.elementAt(x)))
         pct = CMath.s_int((String) parsed.elementAt(x));
       else if (CMath.isPct((String) parsed.elementAt(x)))
         pct = (int) Math.round(CMath.s_pct((String) parsed.elementAt(x)) * 100.0);
     int flags = 0;
     if (parsed.contains("RUIN")) flags |= CMMiscUtils.LOOTFLAG_RUIN;
     else if (parsed.contains("LOSS")) flags |= CMMiscUtils.LOOTFLAG_LOSS;
     if (flags == 0) flags |= CMMiscUtils.LOOTFLAG_LOSS;
     if (parsed.contains("WORN")) flags |= CMMiscUtils.LOOTFLAG_WORN;
     else if (parsed.contains("UNWORN")) flags |= CMMiscUtils.LOOTFLAG_UNWORN;
     policies.addElement(Integer.valueOf(pct), Integer.valueOf(flags), compiledMask);
   }
   return policies;
 }
예제 #2
0
 public Set<MOB> getDeadMOBsFrom(Environmental whoE) {
   if (whoE instanceof MOB) {
     final MOB mob = (MOB) whoE;
     final Room room = mob.location();
     if (room != null) return getEveryoneHere(mob, room);
   } else if (whoE instanceof Item) {
     final Item item = (Item) whoE;
     final Environmental E = item.owner();
     if (E != null) {
       final Room room = getTickersRoom(whoE);
       if (room != null) {
         if ((E instanceof MOB) && ((mask == null) || (CMLib.masking().maskCheck(mask, E, false))))
           return new XHashSet<MOB>((MOB) E);
         else if (E instanceof Room) return getEveryoneHere(null, (Room) E);
         room.recoverRoomStats();
       }
     }
   } else if (whoE instanceof Room) return getEveryoneHere(null, (Room) whoE);
   else if (whoE instanceof Area) {
     final Set<MOB> allMobs = new HashSet<MOB>();
     for (final Enumeration r = ((Area) whoE).getMetroMap(); r.hasMoreElements(); ) {
       final Room R = (Room) r.nextElement();
       allMobs.addAll(getEveryoneHere(null, R));
     }
   }
   return new HashSet<MOB>();
 }
예제 #3
0
 @Override
 public void setMiscText(String newMiscText) {
   super.setMiscText(newMiscText);
   final String maskStr = CMParms.getParmStr(newMiscText, "mask", "");
   mask = null;
   if ((maskStr != null) && (maskStr.trim().length() > 0))
     mask = CMLib.masking().getPreCompiledMask(maskStr);
 }
예제 #4
0
 @Override
 public boolean execute(MOB mob, List<String> commands, int metaFlags) throws java.io.IOException {
   final StringBuffer head = new StringBuffer("");
   final boolean isArchonLooker = CMSecurity.isASysOp(mob);
   head.append("^x[");
   head.append(CMStrings.padRight(L("Class"), 16) + " ");
   head.append(CMStrings.padRight(L("Race"), 8) + " ");
   head.append(CMStrings.padRight(L("Lvl"), 4) + " ");
   if (isArchonLooker) head.append(CMStrings.padRight(L("Last"), 18) + " ");
   head.append("] Character Name^.^?\n\r");
   mob.tell(
       "^x["
           + CMStrings.centerPreserve(
               L("The Administrators of @x1", CMProps.getVar(CMProps.Str.MUDNAME)),
               head.length() - 10)
           + "]^.^?");
   final java.util.List<PlayerLibrary.ThinPlayer> allUsers =
       CMLib.database().getExtendedUserList();
   String mask = CMProps.getVar(CMProps.Str.WIZLISTMASK);
   if (mask.length() == 0) mask = "-ANYCLASS +Archon";
   final MaskingLibrary.CompiledZMask compiledMask = CMLib.masking().maskCompile(mask);
   for (final PlayerLibrary.ThinPlayer U : allUsers) {
     CharClass C;
     final MOB player = CMLib.players().getPlayer(U.name());
     if (player != null) C = player.charStats().getCurrentClass();
     else C = CMClass.getCharClass(U.charClass());
     if (C == null) C = CMClass.findCharClass(U.charClass());
     if (((player != null) && (CMLib.masking().maskCheck(compiledMask, player, true)))
         || (CMLib.masking().maskCheck(compiledMask, U))) {
       head.append("[");
       if (C != null) head.append(CMStrings.padRight(C.name(), 16) + " ");
       else head.append(CMStrings.padRight(L("Unknown"), 16) + " ");
       head.append(CMStrings.padRight(U.race(), 8) + " ");
       if ((C == null) || (!C.leveless()))
         head.append(CMStrings.padRight("" + U.level(), 4) + " ");
       else head.append(CMStrings.padRight("    ", 4) + " ");
       if (isArchonLooker)
         head.append(CMStrings.padRight(CMLib.time().date2String(U.last()), 18) + " ");
       head.append("] " + U.name());
       head.append("\n\r");
     }
   }
   mob.tell(head.toString());
   return false;
 }
예제 #5
0
 public Set<MOB> getEveryoneHere(MOB spareMe, Room R) {
   final Set<MOB> V = new HashSet<MOB>();
   if (R == null) return V;
   for (int i = 0; i < R.numInhabitants(); i++) {
     final MOB M = R.fetchInhabitant(i);
     if ((spareMe != null) && (spareMe == M)) continue;
     if ((M != null)
         && (!CMSecurity.isAllowed(M, R, CMSecurity.SecFlag.IMMORT))
         && ((mask == null) || (CMLib.masking().maskCheck(mask, M, false)))) V.add(M);
   }
   return V;
   // CMLib.combat().postDeath(null,M,null);
 }
예제 #6
0
 public Item isRuinedLoot(DVector policies, Item I) {
   if (I == null) return null;
   if ((CMath.bset(I.envStats().disposition(), EnvStats.IS_UNSAVABLE))
       || (CMath.bset(I.envStats().sensesMask(), EnvStats.SENSE_ITEMNORUIN))
       || (I instanceof Coins)) return I;
   if (I.name().toLowerCase().indexOf("ruined ") >= 0) return I;
   for (int d = 0; d < policies.size(); d++) {
     if ((((Vector) policies.elementAt(d, 3)).size() > 0)
         && (!CMLib.masking().maskCheck((Vector) policies.elementAt(d, 3), I, true))) continue;
     if (CMLib.dice().rollPercentage() > ((Integer) policies.elementAt(d, 1)).intValue()) continue;
     int flags = ((Integer) policies.elementAt(d, 2)).intValue();
     if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_WORN) && I.amWearingAt(Wearable.IN_INVENTORY))
       continue;
     else if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_UNWORN)
         && (!I.amWearingAt(Wearable.IN_INVENTORY))) continue;
     if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_LOSS)) return null;
     Item I2 = CMClass.getItem("GenItem");
     I2.baseEnvStats().setWeight(I.baseEnvStats().weight());
     I2.setName(I.Name());
     I2.setDisplayText(I.displayText());
     I2.setDescription(I2.description());
     I2.recoverEnvStats();
     I2.setMaterial(I.material());
     String ruinDescAdder = null;
     switch (I2.material() & RawMaterial.MATERIAL_MASK) {
       case RawMaterial.MATERIAL_LEATHER:
       case RawMaterial.MATERIAL_CLOTH:
       case RawMaterial.MATERIAL_VEGETATION:
       case RawMaterial.MATERIAL_FLESH:
       case RawMaterial.MATERIAL_PAPER:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is torn and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_METAL:
       case RawMaterial.MATERIAL_MITHRIL:
       case RawMaterial.MATERIAL_WOODEN:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is battered and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_GLASS:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name())
                 + " is shattered and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_ROCK:
       case RawMaterial.MATERIAL_PRECIOUS:
       case RawMaterial.MATERIAL_PLASTIC:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is cracked and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_UNKNOWN:
       case RawMaterial.MATERIAL_ENERGY:
       case RawMaterial.MATERIAL_LIQUID:
       default:
         ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is ruined beyond repair.";
         break;
     }
     I2.setDescription(CMStrings.endWithAPeriod(I2.description()) + " " + ruinDescAdder);
     String oldName = I2.Name();
     I2.setName(CMLib.english().insertUnColoredAdjective(I2.Name(), "ruined"));
     int x = I2.displayText().toUpperCase().indexOf(oldName.toUpperCase());
     I2.setBaseValue(0);
     if (x >= 0)
       I2.setDisplayText(
           I2.displayText().substring(0, x)
               + I2.Name()
               + I2.displayText().substring(x + oldName.length()));
     return I2;
   }
   return I;
 }