@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell( L( "You must specify an item to fence, and possibly a ShopKeeper (unless it is implied).")); return false; } commands.add(0, "SELL"); // will be instantly deleted by parseshopkeeper final Environmental shopkeeper = CMLib.english().parseShopkeeper(mob, commands, L("Fence what to whom?")); if (shopkeeper == null) return false; if (commands.size() == 0) { mob.tell(L("Fence what?")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, shopkeeper, this, CMMsg.MSG_SPEAK, auto ? "" : L("<S-NAME> fence(s) stolen loot to <T-NAMESELF>.")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; addBackMap.clear(); mob.addEffect(this); mob.recoverCharStats(); commands.add(0, CMStrings.capitalizeAndLower("SELL")); mob.doCommand(commands, MUDCmdProcessor.METAFLAG_FORCED); commands.add(shopkeeper.name()); mob.delEffect(this); for (Item I : addBackMap.keySet()) { if (mob.isMine(I)) { I.addEffect(addBackMap.get(I)); } } addBackMap.clear(); mob.recoverCharStats(); } } else beneficialWordsFizzle( mob, shopkeeper, L( "<S-NAME> attempt(s) to fence stolen loot to <T-NAMESELF>, but make(s) <T-HIM-HER> too nervous.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { String cmd = ""; if (commands.size() > 0) cmd = ((String) commands.firstElement()).toUpperCase(); if ((commands.size() < 2) || ((!cmd.equals("BUY") && (!cmd.equals("SELL"))))) { mob.tell( L( "You must specify BUY, SELL, an item, and possibly a ShopKeeper (unless it is implied).")); return false; } final Environmental shopkeeper = CMLib.english() .parseShopkeeper(mob, commands, CMStrings.capitalizeAndLower(cmd) + " what to whom?"); if (shopkeeper == null) return false; if (commands.size() == 0) { mob.tell(L("@x1 what?", CMStrings.capitalizeAndLower(cmd))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, shopkeeper, this, CMMsg.MSG_SPEAK, auto ? "" : L("<S-NAME> haggle(s) with <T-NAMESELF>.")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; mob.addEffect(this); mob.recoverCharStats(); commands.insertElementAt(CMStrings.capitalizeAndLower(cmd), 0); mob.doCommand(commands, Command.METAFLAG_FORCED); commands.addElement(shopkeeper.name()); mob.delEffect(this); mob.recoverCharStats(); } } else beneficialWordsFizzle( mob, shopkeeper, L("<S-NAME> haggle(s) with <T-NAMESELF>, but <S-IS-ARE> unconvincing.")); // return whether it worked return success; }
@Override public void unInvoke() { // undo the affects of this spell if (!(affected instanceof MOB)) return; final MOB mob = (MOB) affected; final List<Ability> poisonAffects = this.poisonAffects; super.unInvoke(); if (canBeUninvoked() && (poisonAffects != null)) { mob.tell(L("The poisons in your system are reviving.")); for (Ability A : poisonAffects) { mob.addEffect(A); A.setAffectedOne(mob); } this.poisonAffects = null; } }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { timeOut = 0; if (auto) return false; final Hashtable<String, String> H = getSongs(); if (commands.size() == 0) { final Song_Ode A = (Song_Ode) mob.fetchEffect(ID()); if ((A != null) && (A.whom != null) && (A.song == null)) { final String str = L("^S<S-NAME> finish(es) composing the @x1.^?", A.songOf()); final CMMsg msg = CMClass.getMsg( mob, null, this, (auto ? CMMsg.MASK_ALWAYS : 0) | CMMsg.MSG_DELICATE_SMALL_HANDS_ACT, str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.delEffect(A); getSongs().put(A.whom.name(), A.composition()); whom = null; return true; } return false; } final StringBuffer str = new StringBuffer(""); for (final Enumeration<String> e = H.keys(); e.hasMoreElements(); ) str.append(e.nextElement() + " "); mob.tell(L("Compose or sing an ode about whom?")); if (str.length() > 0) mob.tell(L("You presently have odes written about: @x1.", str.toString().trim())); return false; } String name = CMParms.combine(commands, 0); for (final Enumeration<String> e = H.keys(); e.hasMoreElements(); ) { final String key = e.nextElement(); if (CMLib.english().containsString(key, name)) { invoker = mob; originRoom = mob.location(); commonRoomSet = getInvokerScopeRoomSet(null); name = key; song = H.get(name); benefits = null; whom = mob.location().fetchInhabitant(name); if ((whom == null) || (!whom.name().equals(name))) whom = CMLib.players().getPlayer(name); if ((whom == null) || (!whom.name().equals(name))) { whom = CMClass.getMOB("StdMOB"); whom.setName(name); whom.setLocation(mob.location()); } return super.invoke(mob, commands, givenTarget, auto, asLevel); } } final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; if (target == mob) { mob.tell(L("You may not compose an ode about yourself!")); return false; } final boolean success = proficiencyCheck(mob, 0, auto); if (success) { unsingAll(mob, mob); invoker = mob; originRoom = mob.location(); commonRoomSet = getInvokerScopeRoomSet(null); whom = target; final String str = L("^S<S-NAME> begin(s) to compose an @x1.^?", songOf()); final CMMsg msg = CMClass.getMsg( mob, null, this, (auto ? CMMsg.MASK_ALWAYS : 0) | CMMsg.MSG_DELICATE_SMALL_HANDS_ACT, str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; final Song_Ode newOne = (Song_Ode) copyOf(); newOne.whom = target; newOne.trail = new StringBuffer(""); newOne.song = null; mob.addEffect(newOne); } } else mob.location() .show(mob, null, CMMsg.MSG_NOISE, L("<S-NAME> lose(s) <S-HIS-HER> inspiration.")); return success; }
protected boolean stopFalling(MOB mob) { final Room R = mob.location(); if (reversed()) { if (!hitTheCeiling) { hitTheCeiling = true; if (R != null) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ceiling.@x1", CMLib.protocol().msp("splat.wav", 50))); CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } return true; } hitTheCeiling = false; unInvoke(); if (R != null) { if (isAirRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> stop(s) falling.@x1", CMLib.protocol().msp("splat.wav", 50))); else if (CMLib.flags().isWaterySurfaceRoom(R) || CMLib.flags().isUnderWateryRoom(R)) R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the water.@x1", CMLib.protocol().msp("splat.wav", 50))); else { R.show( mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> hit(s) the ground.@x1", CMLib.protocol().msp("splat.wav", 50))); if (CMath.div(damageToTake, mob.maxState().getHitPoints()) > 0.05) { LimbDamage damage = (LimbDamage) mob.fetchEffect("BrokenLimbs"); if (damage == null) { damage = (LimbDamage) CMClass.getAbility("BrokenLimbs"); damage.setAffectedOne(mob); } List<String> limbs = damage.unaffectedLimbSet(); if (limbs.size() > 0) { if (mob.fetchEffect(damage.ID()) == null) { mob.addEffect(damage); damage.makeLongLasting(); } damage.damageLimb(limbs.get(CMLib.dice().roll(1, limbs.size(), -1))); } } } CMLib.combat() .postDamage( mob, mob, this, damageToTake, CMMsg.MASK_ALWAYS | CMMsg.TYP_JUSTICE, -1, null); } mob.delEffect(this); return false; }