@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost, msg); if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) { final MOB mob = msg.source(); final boolean thirsty = mob.curState().getThirst() <= 0; final boolean full = !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight())); if (thirsty) mob.tell(L("You are no longer thirsty.")); else if (full) mob.tell(L("You have drunk all you can.")); } else if ((msg.tool() == this) && (msg.targetMinor() == CMMsg.TYP_FILL) && (msg.target() instanceof Container) && (((Container) msg.target()).capacity() > 0)) { final Container container = (Container) msg.target(); final Item I = CMClass.getItem("GenLiquidResource"); I.setName(L("some milk")); I.setDisplayText(L("some milk has been left here.")); I.setDescription(L("It looks like milk")); I.setMaterial(RawMaterial.RESOURCE_MILK); I.setBaseValue(RawMaterial.CODES.VALUE(RawMaterial.RESOURCE_MILK)); I.basePhyStats().setWeight(1); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); I.setContainer(container); if (container.owner() != null) if (container.owner() instanceof MOB) ((MOB) container.owner()).addItem(I); else if (container.owner() instanceof Room) ((Room) container.owner()).addItem(I, ItemPossessor.Expire.Resource); } }
public void makePuddle(Room R, int oldWeather, int newWeather) { for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I instanceof Drink) && (!CMLib.flags().isGettable(I)) && ((I.name().toLowerCase().indexOf("puddle") >= 0) || (I.name().toLowerCase().indexOf("snow") >= 0))) return; } final Item I = CMClass.getItem("GenLiquidResource"); CMLib.flags().setGettable(I, false); ((Drink) I).setLiquidHeld(100); ((Drink) I).setLiquidRemaining(100); ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER); I.setMaterial(RawMaterial.RESOURCE_FRESHWATER); I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); if (coldWetWeather(oldWeather)) { I.setName(L("some snow")); I.setDisplayText(L("some snow rests on the ground here.")); I.setDescription(L("the snow is white and still quite cold!")); } else { I.setName(L("a puddle of water")); I.setDisplayText(L("a puddle of water has formed here.")); I.setDescription(L("It looks drinkable.")); } R.addItem(I, ItemPossessor.Expire.Monster_EQ); R.recoverRoomStats(); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final String str = auto ? L("The unholy word is spoken.") : L("^S<S-NAME> speak(s) the unholy word@x1 to <T-NAMESELF>.^?", ofDiety(mob)); final Room room = mob.location(); if (room != null) for (int i = 0; i < room.numInhabitants(); i++) { final MOB target = room.fetchInhabitant(i); if (target == null) break; int affectType = CMMsg.MSG_CAST_VERBAL_SPELL; if (auto) affectType = affectType | CMMsg.MASK_ALWAYS; if (CMLib.flags().isGood(target)) affectType = affectType | CMMsg.MASK_MALICIOUS; if (success) { final CMMsg msg = CMClass.getMsg(mob, target, this, affectType, str); if (room.okMessage(mob, msg)) { room.send(mob, msg); if (msg.value() <= 0) { if (CMLib.flags().canBeHeardSpeakingBy(mob, target)) { final Item I = Prayer_Curse.getSomething(mob, true); if (I != null) { Prayer_Curse.endLowerBlessings(I, CMLib.ableMapper().lowestQualifyingLevel(ID())); I.recoverPhyStats(); } Prayer_Curse.endLowerBlessings( target, CMLib.ableMapper().lowestQualifyingLevel(ID())); beneficialAffect(mob, target, asLevel, 0); target.recoverPhyStats(); } else if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); else beneficialWordsFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); } } } else { if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); return false; } } // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Item target = getTarget(mob, null, givenTarget, commands, Wearable.FILTER_UNWORNONLY); if (target == null) return false; if (!(target instanceof Armor)) { mob.tell(L("@x1 cannot be refitted.", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck( mob, (((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) - target.phyStats().level()) * 5), auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), (auto ? "<T-NAME> begins to shimmer!" : "^S<S-NAME> incant(s) at <T-NAMESELF>!^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (target.phyStats().height() == 0) mob.tell(L("Nothing happens to @x1.", target.name(mob))); else { mob.location() .show( mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to magically resize itself!")); target.basePhyStats().setHeight(0); } target.recoverPhyStats(); mob.location().recoverRoomStats(); } } else beneficialWordsFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Item target = getTarget(mob, null, givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; if (!target.subjectToWearAndTear()) { mob.tell(L("@x1 cannot be mended.", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck( mob, (((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) - target.phyStats().level()) * 5), auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), (auto ? "<T-NAME> begins to shimmer!" : "^S<S-NAME> incant(s) at <T-NAMESELF>!^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (target.usesRemaining() >= 100) mob.tell(L("Nothing happens to @x1.", target.name(mob))); else { mob.location() .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to glow and mend!")); target.setUsesRemaining(100); } target.recoverPhyStats(); mob.location().recoverRoomStats(); } } else beneficialWordsFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Item target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; final Room room = CMLib.map().roomLocation(mob); if ((room == null) || (room.getArea() == null)) return false; final String roomID = CMLib.map().getExtendedRoomID(room); if ((CMath.bset(room.getArea().flags(), Area.FLAG_INSTANCE_CHILD)) || (roomID.length() == 0)) { mob.tell(L("The magic in this place will not permit it to become a refuge.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> point(s) at <T-NAMESELF> and @x1.^?", prayWord(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> glows slightly!")); mob.tell( L( "@x1 will now await someone to 'SAYTO \"@x1\" Refuge' to it before teleporting you back here.", target.name(mob))); final Ability A = beneficialAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER); if (A != null) A.setMiscText(roomID); target.recoverPhyStats(); mob.recoverPhyStats(); } } else beneficialVisualFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF>, but fail(s) to properly pray.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = getPossibility(mobTarget); if (target == null) target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; if (((target.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN) || (!target.subjectToWearAndTear())) { mob.tell(L("That can't be warped.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> starts warping!") : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?")); final CMMsg msg2 = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, mobTarget, auto), null); if ((mob.location().okMessage(mob, msg)) && ((mobTarget == null) || (mob.location().okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (mobTarget != null) mob.location().send(mob, msg2); if (msg.value() <= 0) { int damage = 100 + (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob))) - target.phyStats().level(); if (CMLib.flags().isABonusItems(target)) damage = (int) Math.round(CMath.div(damage, 2.0)); target.setUsesRemaining(target.usesRemaining() - damage); if (mobTarget == null) mob.location() .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to twist and warp!")); else mob.location() .show( mobTarget, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME>, possessed by <S-NAME>, twists and warps!")); if (target.usesRemaining() > 0) target.recoverPhyStats(); else { target.setUsesRemaining(100); mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> is destroyed!")); target.unWear(); target.destroy(); mob.location().recoverRoomStats(); } } } } else return maliciousFizzle(mob, null, L("<S-NAME> chant(s), but nothing happens.")); // return whether it worked return success; }
public static int updateLotWithThisData( Room R, LandTitle T, boolean resetRoomName, boolean clearAllItems, List optPlayerList, int lastNumItems) { boolean updateItems = false; boolean updateExits = false; boolean updateRoom = false; synchronized (("SYNC" + R.roomID()).intern()) { R = CMLib.map().getRoom(R); if (T.getOwnerName().length() == 0) { Item I = null; for (int i = R.numItems() - 1; i >= 0; i--) { I = R.getItem(i); if ((I == null) || (I.Name().equalsIgnoreCase("id"))) continue; CMLib.catalog().updateCatalogIntegrity(I); if (clearAllItems) { I.destroy(); updateItems = true; } else { if (I.expirationDate() == 0) { long now = System.currentTimeMillis(); now += (TimeManager.MILI_MINUTE * CMProps.getIntVar(CMProps.Int.EXPIRE_PLAYER_DROP)); I.setExpirationDate(now); } if ((I.phyStats().rejuv() != PhyStats.NO_REJUV) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); } } } Ability A = null; if (clearAllItems) for (final Enumeration<Ability> a = R.effects(); a.hasMoreElements(); ) { A = a.nextElement(); if (((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) != Ability.ACODE_PROPERTY))) { A.unInvoke(); R.delEffect(A); updateRoom = true; } } for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { final Room R2 = R.rawDoors()[d]; Exit E = R.getRawExit(d); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); updateExits = true; if (R2 != null) { E = R2.getRawExit(Directions.getOpDirectionCode(d)); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); CMLib.database().DBUpdateExits(R2); R2.getArea().fillInAreaRoom(R2); } } } } if (updateExits) { CMLib.database().DBUpdateExits(R); R.getArea().fillInAreaRoom(R); } if (updateItems) CMLib.database().DBUpdateItems(R); if (updateRoom) CMLib.database().DBUpdateRoom(R); colorForSale(R, T.rentalProperty(), resetRoomName); return -1; } if ((lastNumItems < 0) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.PROPERTYOWNERCHECKS)) && (optPlayerList != null)) { boolean playerExists = (CMLib.players().getPlayer(T.getOwnerName()) != null); if (!playerExists) playerExists = (CMLib.clans().getClan(T.getOwnerName()) != null); if (!playerExists) playerExists = optPlayerList.contains(T.getOwnerName()); if (!playerExists) for (int i = 0; i < optPlayerList.size(); i++) if (((String) optPlayerList.get(i)).equalsIgnoreCase(T.getOwnerName())) { playerExists = true; break; } if (!playerExists) { T.setOwnerName(""); T.updateLot(null); return -1; } } int x = R.description().indexOf(SALESTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } x = R.description().indexOf(RENTSTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } // this works on the priciple that // 1. if an item has ONLY been removed, the lastNumItems will be != current # items // 2. if an item has ONLY been added, the dispossessiontime will be != null // 3. if an item has been added AND removed, the dispossession time will be != null on the // added if ((lastNumItems >= 0) && (R.numItems() != lastNumItems)) updateItems = true; for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I.expirationDate() != 0) && ((I.isSavable()) || (I.Name().equalsIgnoreCase("id"))) && ((!(I instanceof DeadBody)) || (((DeadBody) I).isPlayerCorpse()))) { I.setExpirationDate(0); updateItems = true; } if ((I.phyStats().rejuv() != Integer.MAX_VALUE) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); updateItems = true; } } lastNumItems = R.numItems(); if ((!CMSecurity.isSaveFlag(CMSecurity.SaveFlag.NOPROPERTYITEMS)) && (updateItems)) CMLib.database().DBUpdateItems(R); } return lastNumItems; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = super.getTarget(mob, commands, givenTarget); if (target == null) return false; final Race R = target.charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) { mob.tell(L("@x1 has no head!", target.name(mob))); return false; } LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target); if ((warrants.size() == 0) && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) { mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name())); return false; } final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) { mob.tell(L("You cannot behead without a weapon!")); return false; } ww = (Weapon) w; if ((!auto) && (!CMSecurity.isASysOp(mob))) { if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) { mob.tell(L("You cannot behead with a @x1!", ww.name())); return false; } if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to try that!")); return false; } if (!CMLib.flags().isBoundOrHeld(target)) { mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe())); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 3; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target); boolean success = proficiencyCheck(mob, 0, auto) && (hit); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.MASK_MOVE | CMMsg.MASK_SOUND | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); target.curState().setHitPoints(1); final Ability A2 = target.fetchEffect("Injury"); if (A2 != null) A2.setMiscText(mob.Name() + "/head"); CMLib.combat() .postDamage( mob, target, ww, Integer.MAX_VALUE / 2, CMMsg.MSG_WEAPONATTACK, ww.weaponClassification(), auto ? "" : L( "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1", CMLib.protocol().msp("decap.wav", 30))); mob.location().recoverRoomStats(); final Item limb = CMClass.getItem("GenLimb"); limb.setName(L("@x1`s head", target.Name())); limb.basePhyStats().setAbility(1); limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name())); limb.setSecretIdentity(target.name() + "`s bloody head."); int material = RawMaterial.RESOURCE_MEAT; for (int r = 0; r < R.myResources().size(); r++) { final Item I = R.myResources().get(r); final int mat = I.material() & RawMaterial.MATERIAL_MASK; if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) { material = I.material(); break; } } limb.setMaterial(material); limb.basePhyStats().setLevel(1); limb.basePhyStats().setWeight(5); limb.recoverPhyStats(); mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop); for (int i = 0; i < warrants.size(); i++) { final LegalWarrant W = warrants.get(i); W.setCrime("pardoned"); W.setOffenses(0); } } else success = false; if (mob.getVictim() == target) mob.makePeace(true); if (target.getVictim() == mob) target.makePeace(true); } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!")); return success; }