예제 #1
0
 public void makePuddle(Room R, int oldWeather, int newWeather) {
   for (int i = 0; i < R.numItems(); i++) {
     final Item I = R.getItem(i);
     if ((I instanceof Drink)
         && (!CMLib.flags().isGettable(I))
         && ((I.name().toLowerCase().indexOf("puddle") >= 0)
             || (I.name().toLowerCase().indexOf("snow") >= 0))) return;
   }
   final Item I = CMClass.getItem("GenLiquidResource");
   CMLib.flags().setGettable(I, false);
   ((Drink) I).setLiquidHeld(100);
   ((Drink) I).setLiquidRemaining(100);
   ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER);
   I.setMaterial(RawMaterial.RESOURCE_FRESHWATER);
   I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE);
   CMLib.materials().addEffectsToResource(I);
   I.recoverPhyStats();
   if (coldWetWeather(oldWeather)) {
     I.setName(L("some snow"));
     I.setDisplayText(L("some snow rests on the ground here."));
     I.setDescription(L("the snow is white and still quite cold!"));
   } else {
     I.setName(L("a puddle of water"));
     I.setDisplayText(L("a puddle of water has formed here."));
     I.setDescription(L("It looks drinkable."));
   }
   R.addItem(I, ItemPossessor.Expire.Monster_EQ);
   R.recoverRoomStats();
 }
예제 #2
0
 @Override
 public void executeMsg(final Environmental myHost, final CMMsg msg) {
   super.executeMsg(myHost, msg);
   if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) {
     final MOB mob = msg.source();
     final boolean thirsty = mob.curState().getThirst() <= 0;
     final boolean full =
         !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight()));
     if (thirsty) mob.tell(L("You are no longer thirsty."));
     else if (full) mob.tell(L("You have drunk all you can."));
   } else if ((msg.tool() == this)
       && (msg.targetMinor() == CMMsg.TYP_FILL)
       && (msg.target() instanceof Container)
       && (((Container) msg.target()).capacity() > 0)) {
     final Container container = (Container) msg.target();
     final Item I = CMClass.getItem("GenLiquidResource");
     I.setName(L("some milk"));
     I.setDisplayText(L("some milk has been left here."));
     I.setDescription(L("It looks like milk"));
     I.setMaterial(RawMaterial.RESOURCE_MILK);
     I.setBaseValue(RawMaterial.CODES.VALUE(RawMaterial.RESOURCE_MILK));
     I.basePhyStats().setWeight(1);
     CMLib.materials().addEffectsToResource(I);
     I.recoverPhyStats();
     I.setContainer(container);
     if (container.owner() != null)
       if (container.owner() instanceof MOB) ((MOB) container.owner()).addItem(I);
       else if (container.owner() instanceof Room)
         ((Room) container.owner()).addItem(I, ItemPossessor.Expire.Resource);
   }
 }
예제 #3
0
 public static void colorForSale(Room R, boolean rental, boolean reset) {
   synchronized (("SYNC" + R.roomID()).intern()) {
     R = CMLib.map().getRoom(R);
     final String theStr = rental ? RENTSTR : SALESTR;
     final String otherStr = rental ? SALESTR : RENTSTR;
     int x = R.description().indexOf(otherStr);
     while (x >= 0) {
       R.setDescription(R.description().substring(0, x));
       CMLib.database().DBUpdateRoom(R);
       x = R.description().indexOf(otherStr);
     }
     final String oldDescription = R.description();
     x = R.description().indexOf(theStr.trim());
     if ((x < 0)
         || (reset
             && (!R.displayText()
                 .equals(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR)))) {
       if (reset) {
         R.setDescription("");
         R.setDisplayText(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR);
         x = -1;
       }
       if (x < 0) R.setDescription(R.description() + theStr);
       else if (!reset) R.setDescription(R.description().substring(0, x + theStr.trim().length()));
       if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R);
     } else {
       R.setDescription(R.description().substring(0, x + theStr.trim().length()));
       if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R);
     }
     Item I = R.findItem(null, "$id$");
     if ((I == null) || (!I.ID().equals("GenWallpaper"))) {
       I = CMClass.getItem("GenWallpaper");
       CMLib.flags().setReadable(I, true);
       I.setName(("id"));
       I.setReadableText(CMLib.lang().L("This room is " + CMLib.map().getExtendedRoomID(R)));
       I.setDescription(CMLib.lang().L("This room is @x1", CMLib.map().getExtendedRoomID(R)));
       R.addItem(I);
       CMLib.database().DBUpdateItems(R);
     }
   }
 }
예제 #4
0
 public Item isRuinedLoot(DVector policies, Item I) {
   if (I == null) return null;
   if ((CMath.bset(I.envStats().disposition(), EnvStats.IS_UNSAVABLE))
       || (CMath.bset(I.envStats().sensesMask(), EnvStats.SENSE_ITEMNORUIN))
       || (I instanceof Coins)) return I;
   if (I.name().toLowerCase().indexOf("ruined ") >= 0) return I;
   for (int d = 0; d < policies.size(); d++) {
     if ((((Vector) policies.elementAt(d, 3)).size() > 0)
         && (!CMLib.masking().maskCheck((Vector) policies.elementAt(d, 3), I, true))) continue;
     if (CMLib.dice().rollPercentage() > ((Integer) policies.elementAt(d, 1)).intValue()) continue;
     int flags = ((Integer) policies.elementAt(d, 2)).intValue();
     if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_WORN) && I.amWearingAt(Wearable.IN_INVENTORY))
       continue;
     else if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_UNWORN)
         && (!I.amWearingAt(Wearable.IN_INVENTORY))) continue;
     if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_LOSS)) return null;
     Item I2 = CMClass.getItem("GenItem");
     I2.baseEnvStats().setWeight(I.baseEnvStats().weight());
     I2.setName(I.Name());
     I2.setDisplayText(I.displayText());
     I2.setDescription(I2.description());
     I2.recoverEnvStats();
     I2.setMaterial(I.material());
     String ruinDescAdder = null;
     switch (I2.material() & RawMaterial.MATERIAL_MASK) {
       case RawMaterial.MATERIAL_LEATHER:
       case RawMaterial.MATERIAL_CLOTH:
       case RawMaterial.MATERIAL_VEGETATION:
       case RawMaterial.MATERIAL_FLESH:
       case RawMaterial.MATERIAL_PAPER:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is torn and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_METAL:
       case RawMaterial.MATERIAL_MITHRIL:
       case RawMaterial.MATERIAL_WOODEN:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is battered and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_GLASS:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name())
                 + " is shattered and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_ROCK:
       case RawMaterial.MATERIAL_PRECIOUS:
       case RawMaterial.MATERIAL_PLASTIC:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is cracked and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_UNKNOWN:
       case RawMaterial.MATERIAL_ENERGY:
       case RawMaterial.MATERIAL_LIQUID:
       default:
         ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is ruined beyond repair.";
         break;
     }
     I2.setDescription(CMStrings.endWithAPeriod(I2.description()) + " " + ruinDescAdder);
     String oldName = I2.Name();
     I2.setName(CMLib.english().insertUnColoredAdjective(I2.Name(), "ruined"));
     int x = I2.displayText().toUpperCase().indexOf(oldName.toUpperCase());
     I2.setBaseValue(0);
     if (x >= 0)
       I2.setDisplayText(
           I2.displayText().substring(0, x)
               + I2.Name()
               + I2.displayText().substring(x + oldName.length()));
     return I2;
   }
   return I;
 }
예제 #5
0
파일: Tailoring.java 프로젝트: bbailey/ewok
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    int autoGenerate = 0;
    if ((auto)
        && (givenTarget == this)
        && (commands.size() > 0)
        && (commands.firstElement() instanceof Integer)) {
      autoGenerate = ((Integer) commands.firstElement()).intValue();
      commands.removeElementAt(0);
      givenTarget = null;
    }
    DVector enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          "Knit what? Enter \"knit list\" for a list, \"knit refit <item>\" to resize, \"knit scan\", or \"knit mend <item>\".");
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    Vector recipes = addRecipes(mob, loadRecipes());
    String str = (String) commands.elementAt(0);
    String startStr = null;
    bundling = false;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      int toggleTop = 2;
      for (int r = 0; r < toggleTop; r++)
        buf.append(CMStrings.padRight("Item", 28) + " Lvl " + CMStrings.padRight("Cloth", 5) + " ");
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        Vector V = (Vector) recipes.elementAt(r);
        if (V.size() > 0) {
          String item = replacePercent((String) V.elementAt(RCP_FINALNAME), "");
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          int wood = CMath.s_int((String) V.elementAt(RCP_WOOD));
          wood = adjustWoodRequired(wood, mob);
          if ((level <= xlevel(mob))
              && ((mask == null)
                  || (mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, 28)
                    + " "
                    + CMStrings.padRight("" + level, 3)
                    + " "
                    + CMStrings.padRight("" + wood, 5)
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    }
    if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      building = null;
      mending = false;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, building, false)) return false;
      mending = true;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) mending " + building.name() + ".";
      displayText = "You are mending " + building.name();
      verb = "mending " + building.name();
    } else if (str.equalsIgnoreCase("refit")) {
      building = null;
      mending = false;
      refitting = false;
      messedUp = false;
      Vector newCommands = CMParms.parse(CMParms.combine(commands, 1));
      building =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (building == null) return false;
      if ((building.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_CLOTH) {
        commonTell(mob, "That's not made of cloth.  It can't be refitted.");
        return false;
      }
      if (!(building instanceof Armor)) {
        commonTell(mob, "You don't know how to refit that sort of thing.");
        return false;
      }
      if (building.envStats().height() == 0) {
        commonTell(mob, building.name() + " is already the right size.");
        return false;
      }
      refitting = true;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = "<S-NAME> start(s) refitting " + building.name() + ".";
      displayText = "You are refitting " + building.name();
      verb = "refitting " + building.name();
    } else {
      building = null;
      mending = false;
      messedUp = false;
      refitting = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
        amount = CMath.s_int((String) commands.lastElement());
        commands.removeElementAt(commands.size() - 1);
      }
      String recipeName = CMParms.combine(commands, 0);
      Vector foundRecipe = null;
      Vector matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        Vector V = (Vector) matches.elementAt(r);
        if (V.size() > 0) {
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          if ((autoGenerate > 0) || (level <= xlevel(mob))) {
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            "You don't know how to knit a '"
                + recipeName
                + "'.  Try \""
                + triggerStrings()[0].toLowerCase()
                + " list\" for a list.");
        return false;
      }
      int woodRequired = CMath.s_int((String) foundRecipe.elementAt(RCP_WOOD));
      woodRequired = adjustWoodRequired(woodRequired, mob);
      if (amount > woodRequired) woodRequired = amount;
      String misctype = (String) foundRecipe.elementAt(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      int[] pm = {RawMaterial.MATERIAL_CLOTH};
      int[][] data =
          fetchFoundResourceData(
              mob, woodRequired, "cloth", pm, 0, null, null, bundling, autoGenerate, enhancedTypes);
      if (data == null) return false;
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                  .destroyResources(mob.location(), woodRequired, data[0][FOUND_CODE], 0, null);
      building = CMClass.getItem((String) foundRecipe.elementAt(RCP_CLASSTYPE));
      if (building == null) {
        commonTell(
            mob, "There's no such thing as a " + foundRecipe.elementAt(RCP_CLASSTYPE) + "!!!");
        return false;
      }
      duration =
          getDuration(
              CMath.s_int((String) foundRecipe.elementAt(RCP_TICKS)),
              mob,
              CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)),
              4);
      String itemName =
          replacePercent(
                  (String) foundRecipe.elementAt(RCP_FINALNAME),
                  RawMaterial.CODES.NAME(data[0][FOUND_CODE]))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      building.setName(itemName);
      startStr = "<S-NAME> start(s) knitting " + building.name() + ".";
      displayText = "You are knitting " + building.name();
      verb = "knitting " + building.name();
      playSound = "scissor.wav";
      building.setDisplayText(itemName + " lies here");
      building.setDescription(itemName + ". ");
      if (bundling) building.baseEnvStats().setWeight(woodRequired);
      else building.baseEnvStats().setWeight(woodRequired / 2);
      int hardness = RawMaterial.CODES.HARDNESS(data[0][FOUND_CODE]) - 1;
      building.setBaseValue(CMath.s_int((String) foundRecipe.elementAt(RCP_VALUE)));
      building.setMaterial(data[0][FOUND_CODE]);
      building.baseEnvStats().setLevel(CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)));
      building.setSecretIdentity("This is the work of " + mob.Name() + ".");
      int capacity = CMath.s_int((String) foundRecipe.elementAt(RCP_CAPACITY));
      int canContain = CMath.s_int((String) foundRecipe.elementAt(RCP_CONTAINMASK));
      int armordmg = CMath.s_int((String) foundRecipe.elementAt(RCP_ARMORDMG));
      String spell =
          (foundRecipe.size() > RCP_SPELL)
              ? ((String) foundRecipe.elementAt(RCP_SPELL)).trim()
              : "";
      if (bundling) building.setBaseValue(lostValue);
      addSpells(building, spell);
      if (building instanceof Weapon) {
        ((Weapon) building).setWeaponClassification(Weapon.CLASS_NATURAL);
        setWeaponTypeClass((Weapon) building, misctype);
        building.baseEnvStats().setDamage(armordmg);
        ((Weapon) building).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) building).setRawLogicalAnd((capacity > 1));
      }
      if (building instanceof Armor) {
        if (capacity > 0) {
          ((Armor) building).setCapacity(capacity + woodRequired);
          ((Armor) building).setContainTypes(canContain);
        }
        ((Armor) building).baseEnvStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) building).baseEnvStats().setArmor(armordmg + (abilityCode() - 1) + hardness);
        setWearLocation(building, misctype, 0);
      }
      if (building instanceof Rideable) {
        setRideBasis((Rideable) building, misctype);
      }
      building.recoverEnvStats();
      building.text();
      building.recoverEnvStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = "bundling " + RawMaterial.CODES.NAME(building.material()).toLowerCase();
      startStr = "<S-NAME> start(s) " + verb + ".";
      displayText = "You are " + verb;
    }

    if (autoGenerate > 0) {
      commands.addElement(building);
      return true;
    }

    CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      building = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, building, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
  @Override
  protected boolean autoGenInvoke(
      final MOB mob,
      List<String> commands,
      Physical givenTarget,
      final boolean auto,
      final int asLevel,
      int autoGenerate,
      boolean forceLevels,
      List<Item> crafted) {
    if (super.checkStop(mob, commands)) return true;

    if (super.checkInfo(mob, commands)) return true;

    final PairVector<EnhancedExpertise, Integer> enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          L(
              "Make what? Enter \"mleatherwork list\" for a list, \"mleatherworkd info <item>\", \"mleatherwork refit <item>\" to resize,"
                  + " \"mleatherwork learn <item>\", \"mleatherwork scan\", \"mleatherwork mend <item>\", or \"mleatherwork stop\" to cancel."));
      return false;
    }
    if ((!auto) && (commands.size() > 0) && ((commands.get(0)).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    final List<List<String>> recipes = addRecipes(mob, loadRecipes());
    final String str = commands.get(0);
    playSound = "scissor.wav";
    String startStr = null;
    bundling = false;
    int multiplier = 4;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      boolean allFlag = false;
      if (mask.equalsIgnoreCase("all")) {
        allFlag = true;
        mask = "";
      }
      final StringBuffer buf = new StringBuffer("");
      int toggler = 1;
      final int toggleTop = 2;
      final int[] cols = {
        CMLib.lister().fixColWidth(30, mob.session()),
        CMLib.lister().fixColWidth(3, mob.session()),
        CMLib.lister().fixColWidth(3, mob.session())
      };
      for (int r = 0; r < toggleTop; r++)
        buf.append(
            (r > 0 ? " " : "")
                + CMStrings.padRight(L("Item"), cols[0])
                + " "
                + CMStrings.padRight(L("Lvl"), cols[1])
                + " "
                + CMStrings.padRight(L("Amt"), cols[2]));
      buf.append("\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        final List<String> V = recipes.get(r);
        if (V.size() > 0) {
          final String item = replacePercent(V.get(RCP_FINALNAME), "");
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          final String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (wood.length() > 5) {
            if (toggler > 1) buf.append("\n\r");
            toggler = toggleTop;
          }
          if (((level <= xlevel(mob)) || allFlag)
              && ((mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask))) {
            buf.append(
                CMStrings.padRight(item, cols[0])
                    + " "
                    + CMStrings.padRight("" + (level), cols[1])
                    + " "
                    + CMStrings.padRightPreserve("" + wood, cols[2])
                    + ((toggler != toggleTop) ? " " : "\n\r"));
            if (++toggler > toggleTop) toggler = 1;
          }
        }
      }
      if (toggler != 1) buf.append("\n\r");
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if (((commands.get(0))).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands);
    else if (str.equalsIgnoreCase("mend")) {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1));
      buildingI =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (!canMend(mob, buildingI, false)) return false;
      activity = CraftingActivity.MENDING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = L("<S-NAME> start(s) mending @x1.", buildingI.name());
      displayText = L("You are mending @x1", buildingI.name());
      verb = L("mending @x1", buildingI.name());
    } else if (str.equalsIgnoreCase("refit")) {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1));
      buildingI =
          getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY);
      if (buildingI == null) return false;
      if ((buildingI.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) {
        commonTell(mob, L("That's not made of leather.  That can't be refitted."));
        return false;
      }
      if (!(buildingI instanceof Armor)) {
        commonTell(mob, L("You don't know how to refit that sort of thing."));
        return false;
      }
      if (buildingI.phyStats().height() == 0) {
        commonTell(mob, L("@x1 is already the right size.", buildingI.name(mob)));
        return false;
      }
      activity = CraftingActivity.REFITTING;
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      startStr = L("<S-NAME> start(s) refitting @x1.", buildingI.name());
      displayText = L("You are refitting @x1", buildingI.name());
      verb = L("refitting @x1", buildingI.name());
    } else {
      buildingI = null;
      activity = CraftingActivity.CRAFTING;
      messedUp = false;
      aborted = false;
      int amount = -1;
      if ((commands.size() > 1) && (CMath.isNumber(commands.get(commands.size() - 1)))) {
        amount = CMath.s_int(commands.get(commands.size() - 1));
        commands.remove(commands.size() - 1);
      }
      final String recipeName = CMParms.combine(commands, 0);
      List<String> foundRecipe = null;
      final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
      for (int r = 0; r < matches.size(); r++) {
        final List<String> V = matches.get(r);
        if (V.size() > 0) {
          final String name = V.get(RCP_FINALNAME);
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          if (level <= xlevel(mob)) {
            final int x = name.indexOf(' ');
            final Stage stage = Stage.valueOf(name.substring(0, x));
            multiplier = stage.multiplier;
            foundRecipe = V;
            break;
          }
        }
      }
      if (foundRecipe == null) {
        commonTell(
            mob,
            L(
                "You don't know how to make a '@x1'.  Try \"mleatherwork list\" for a list.",
                recipeName));
        return false;
      }

      final String woodRequiredStr = foundRecipe.get(RCP_WOOD);
      final int[] compData = new int[CF_TOTAL];
      final List<Object> componentsFoundList =
          getAbilityComponents(
              mob,
              woodRequiredStr,
              "make " + CMLib.english().startWithAorAn(recipeName),
              autoGenerate,
              compData);
      if (componentsFoundList == null) return false;
      int woodRequired = CMath.s_int(woodRequiredStr);
      woodRequired = adjustWoodRequired(woodRequired, mob);

      if (amount > woodRequired) woodRequired = amount;
      final int[] pm = {RawMaterial.MATERIAL_LEATHER};
      final int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL};
      final String misctype = foundRecipe.get(RCP_MISCTYPE);
      bundling = misctype.equalsIgnoreCase("BUNDLE");
      final int[][] data =
          fetchFoundResourceData(
              mob,
              woodRequired,
              "leather",
              pm,
              (multiplier == 6) ? 1 : 0,
              (multiplier == 6) ? "metal" : null,
              (multiplier == 6) ? pm1 : null,
              bundling,
              autoGenerate,
              enhancedTypes);
      if (data == null) return false;
      fixDataForComponents(data, componentsFoundList);
      woodRequired = data[0][FOUND_AMT];
      if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
      final int lostValue =
          autoGenerate > 0
              ? 0
              : CMLib.materials()
                      .destroyResourcesValue(
                          mob.location(),
                          woodRequired,
                          data[0][FOUND_CODE],
                          data[1][FOUND_CODE],
                          null)
                  + CMLib.ableComponents().destroyAbilityComponents(componentsFoundList);
      buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE));
      if (buildingI == null) {
        commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE)));
        return false;
      }
      duration = getDuration(multiplier * CMath.s_int(foundRecipe.get(RCP_TICKS)), mob, 30, 4);
      buildingI.setMaterial(super.getBuildingMaterial(woodRequired, data, compData));
      String itemName =
          (replacePercent(
                  foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE])))
              .toLowerCase();
      if (bundling) itemName = "a " + woodRequired + "# " + itemName;
      else if (itemName.endsWith("s")) itemName = "some " + itemName;
      else itemName = CMLib.english().startWithAorAn(itemName);
      buildingI.setName(itemName);
      startStr = L("<S-NAME> start(s) making @x1.", buildingI.name());
      displayText = L("You are making @x1", buildingI.name());
      verb = L("making @x1", buildingI.name());
      buildingI.setDisplayText(L("@x1 lies here", itemName));
      buildingI.setDescription(itemName + ". ");
      buildingI
          .basePhyStats()
          .setWeight(getStandardWeight(woodRequired + compData[CF_AMOUNT], bundling));
      buildingI.setBaseValue(CMath.s_int(foundRecipe.get(RCP_VALUE)) * multiplier);
      buildingI.setSecretIdentity(getBrand(mob));
      final int hardness = RawMaterial.CODES.HARDNESS(buildingI.material()) - 2;
      buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)) + hardness);
      final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY));
      final long canContain = getContainerType(foundRecipe.get(RCP_CONTAINMASK));
      int armordmg = CMath.s_int(foundRecipe.get(RCP_ARMORDMG));
      if (armordmg != 0) armordmg = armordmg + (multiplier - 1);
      if (bundling) buildingI.setBaseValue(lostValue);
      final String spell =
          (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : "";
      addSpells(buildingI, spell);
      if (buildingI instanceof Weapon) {
        ((Weapon) buildingI)
            .basePhyStats()
            .setAttackAdjustment(baseYield() + abilityCode() + (hardness * 5) - 1);
        ((Weapon) buildingI).setWeaponClassification(Weapon.CLASS_FLAILED);
        setWeaponTypeClass((Weapon) buildingI, misctype, Weapon.TYPE_SLASHING);
        buildingI.basePhyStats().setDamage(armordmg + hardness);
        ((Weapon) buildingI).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD);
        ((Weapon) buildingI).setRawLogicalAnd((capacity > 1));
      }
      if ((buildingI instanceof Armor) && (!(buildingI instanceof FalseLimb))) {
        if ((capacity > 0) && (buildingI instanceof Container)) {
          ((Container) buildingI).setCapacity(capacity + woodRequired);
          ((Container) buildingI).setContainTypes(canContain);
        }
        ((Armor) buildingI).basePhyStats().setArmor(0);
        if (armordmg != 0)
          ((Armor) buildingI)
              .basePhyStats()
              .setArmor(armordmg + (baseYield() + abilityCode() - 1) + hardness);
        setWearLocation(buildingI, misctype, 0);
      }
      if (buildingI instanceof Drink) {
        if (CMLib.flags().isGettable(buildingI)) {
          ((Drink) buildingI).setLiquidRemaining(0);
          ((Drink) buildingI).setLiquidHeld(capacity * 50);
          ((Drink) buildingI).setThirstQuenched(250);
          if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50);
        }
      }
      buildingI.recoverPhyStats();
      buildingI.text();
      buildingI.recoverPhyStats();
    }

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase());
      startStr = L("<S-NAME> start(s) @x1.", verb);
      displayText = L("You are @x1", verb);
    }

    if (autoGenerate > 0) {
      crafted.add(buildingI);
      return true;
    }

    final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      buildingI = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, buildingI, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    int autoGenerate = 0;
    if ((auto)
        && (givenTarget == this)
        && (commands.size() > 0)
        && (commands.firstElement() instanceof Integer)) {
      autoGenerate = ((Integer) commands.firstElement()).intValue();
      commands.removeElementAt(0);
      givenTarget = null;
    }
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate);
    if (commands.size() == 0) {
      commonTell(mob, "Papermake what? Enter \"Papermake list\" for a list.");
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    Vector recipes = addRecipes(mob, loadRecipes());
    String str = (String) commands.elementAt(0);
    String startStr = null;
    int duration = 4;
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      StringBuffer buf =
          new StringBuffer(CMStrings.padRight("Item", 22) + " Lvl Material required\n\r");
      for (int r = 0; r < recipes.size(); r++) {
        Vector V = (Vector) recipes.elementAt(r);
        if (V.size() > 0) {
          String item = replacePercent((String) V.elementAt(RCP_FINALNAME), "");
          int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
          int wood = CMath.s_int((String) V.elementAt(RCP_WOOD));
          wood = adjustWoodRequired(wood, mob);
          String material = (String) V.elementAt(RCP_WOODTYPE);
          if ((level <= xlevel(mob))
              && ((mask == null)
                  || (mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask)))
            buf.append(
                CMStrings.padRight(item, 22)
                    + " "
                    + CMStrings.padRight("" + level, 3)
                    + " "
                    + wood
                    + " "
                    + material.toLowerCase()
                    + "\n\r");
        }
      }
      commonTell(mob, buf.toString());
      return true;
    }
    building = null;
    messedUp = false;
    String materialDesc = "";
    String recipeName = CMParms.combine(commands, 0);
    Vector foundRecipe = null;
    Vector matches = matchingRecipeNames(recipes, recipeName, true);
    for (int r = 0; r < matches.size(); r++) {
      Vector V = (Vector) matches.elementAt(r);
      if (V.size() > 0) {
        int level = CMath.s_int((String) V.elementAt(RCP_LEVEL));
        if ((autoGenerate > 0) || (level <= xlevel(mob))) {
          foundRecipe = V;
          materialDesc = (String) foundRecipe.elementAt(RCP_WOODTYPE);
          if (materialDesc.equalsIgnoreCase("WOOD")) materialDesc = "WOODEN";
          break;
        }
      }
    }
    if (materialDesc.length() == 0) materialDesc = "WOODEN";
    if (foundRecipe == null) {
      commonTell(
          mob, "You don't know how to make a '" + recipeName + "'.  Try \"make list\" for a list.");
      return false;
    }
    int woodRequired = CMath.s_int((String) foundRecipe.elementAt(RCP_WOOD));
    woodRequired = adjustWoodRequired(woodRequired, mob);
    int[][] data =
        fetchFoundResourceData(
            mob, woodRequired, materialDesc, null, 0, null, null, false, autoGenerate, null);
    if (data == null) return false;
    woodRequired = data[0][FOUND_AMT];
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
    if (autoGenerate <= 0)
      CMLib.materials()
          .destroyResources(mob.location(), woodRequired, data[0][FOUND_CODE], 0, null);
    building = CMClass.getItem((String) foundRecipe.elementAt(RCP_CLASSTYPE));
    if (building == null) {
      commonTell(mob, "There's no such thing as a " + foundRecipe.elementAt(RCP_CLASSTYPE) + "!!!");
      return false;
    }
    duration =
        getDuration(
            CMath.s_int((String) foundRecipe.elementAt(RCP_TICKS)),
            mob,
            CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)),
            4);
    String itemName =
        replacePercent(
                (String) foundRecipe.elementAt(RCP_FINALNAME),
                RawMaterial.RESOURCE_DESCS[(data[0][FOUND_CODE] & RawMaterial.RESOURCE_MASK)])
            .toLowerCase();
    itemName = CMLib.english().startWithAorAn(itemName);
    building.setName(itemName);
    startStr = "<S-NAME> start(s) making " + building.name() + ".";
    displayText = "You are making " + building.name();
    verb = "making " + building.name();
    playSound = "crumple.wav";
    building.setDisplayText(itemName + " lies here");
    building.setDescription(itemName + ". ");
    building.baseEnvStats().setWeight(woodRequired);
    building.setBaseValue(
        CMath.s_int((String) foundRecipe.elementAt(RCP_VALUE))
            + (woodRequired
                * (RawMaterial.RESOURCE_DATA[data[0][FOUND_CODE] & RawMaterial.RESOURCE_MASK][
                    RawMaterial.DATA_VALUE])));
    building.setMaterial(data[0][FOUND_CODE]);
    String spell =
        (foundRecipe.size() > RCP_SPELL) ? ((String) foundRecipe.elementAt(RCP_SPELL)).trim() : "";
    addSpells(building, spell);
    building.setSecretIdentity("This is the work of " + mob.Name() + ".");
    if (((data[0][FOUND_CODE] & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_WOODEN)
        || (data[0][FOUND_CODE] == RawMaterial.RESOURCE_RICE))
      building.setMaterial(RawMaterial.RESOURCE_PAPER);
    building.baseEnvStats().setLevel(CMath.s_int((String) foundRecipe.elementAt(RCP_LEVEL)));
    building.recoverEnvStats();
    building.text();
    building.recoverEnvStats();

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (autoGenerate > 0) {
      commands.addElement(building);
      return true;
    }

    CMMsg msg = CMClass.getMsg(mob, building, this, CMMsg.MSG_NOISYMOVEMENT, startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      building = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
    }
    return true;
  }
예제 #8
0
  @Override
  public boolean invoke(
      final MOB mob, Vector commands, Physical givenTarget, final boolean auto, final int asLevel) {
    final Vector originalCommands = (Vector) commands.clone();
    if (super.checkStop(mob, commands)) return true;

    fireRequired = true;

    final CraftParms parsedVars = super.parseAutoGenerate(auto, givenTarget, commands);
    givenTarget = parsedVars.givenTarget;

    final PairVector<Integer, Integer> enhancedTypes = enhancedTypes(mob, commands);
    randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, parsedVars.autoGenerate);
    if (commands.size() == 0) {
      commonTell(
          mob,
          L(
              "Make what? Enter \"@x1 list\" for a list, \"@x2 learn <item>\" to gain recipes, or \"@x3 stop\" to cancel.",
              triggerStrings()[0].toLowerCase(),
              triggerStrings()[0].toLowerCase(),
              triggerStrings()[0].toLowerCase()));
      return false;
    }
    if ((!auto)
        && (commands.size() > 0)
        && (((String) commands.firstElement()).equalsIgnoreCase("bundle"))) {
      bundling = true;
      if (super.invoke(mob, commands, givenTarget, auto, asLevel))
        return super.bundle(mob, commands);
      return false;
    }
    final List<List<String>> recipes = addRecipes(mob, loadRecipes());
    final String str = (String) commands.elementAt(0);
    String startStr = null;
    bundling = false;
    int duration = 4;
    final int[] cols = {
      ListingLibrary.ColFixer.fixColWidth(16, mob.session()),
      ListingLibrary.ColFixer.fixColWidth(3, mob.session())
    };
    if (str.equalsIgnoreCase("list")) {
      String mask = CMParms.combine(commands, 1);
      boolean allFlag = false;
      if (mask.equalsIgnoreCase("all")) {
        allFlag = true;
        mask = "";
      }
      final StringBuffer buf =
          new StringBuffer(
              L(
                  "@x1 @x2 Metals required\n\r",
                  CMStrings.padRight(L("Item"), cols[0]),
                  CMStrings.padRight(L("Lvl"), cols[1])));
      for (int r = 0; r < recipes.size(); r++) {
        final List<String> V = recipes.get(r);
        if (V.size() > 0) {
          final String item = replacePercent(V.get(RCP_FINALNAME), "");
          final int level = CMath.s_int(V.get(RCP_LEVEL));
          final String wood = getComponentDescription(mob, V, RCP_WOOD);
          if (((level <= xlevel(mob)) || allFlag)
              && ((mask.length() == 0)
                  || mask.equalsIgnoreCase("all")
                  || CMLib.english().containsString(item, mask)))
            buf.append(
                CMStrings.padRight(item, cols[0])
                    + " "
                    + CMStrings.padRight("" + level, cols[1])
                    + " "
                    + wood
                    + "\n\r");
        }
      }
      commonTell(mob, buf.toString());
      enhanceList(mob);
      return true;
    } else if ((commands.firstElement() instanceof String)
        && (((String) commands.firstElement())).equalsIgnoreCase("learn")) {
      return doLearnRecipe(mob, commands, givenTarget, auto, asLevel);
    }

    activity = CraftingActivity.CRAFTING;
    buildingI = null;
    messedUp = false;
    String statue = null;
    if ((commands.size() > 1) && ((String) commands.lastElement()).startsWith("STATUE=")) {
      statue = (((String) commands.lastElement()).substring(7)).trim();
      if (statue.length() == 0) statue = null;
      else commands.removeElementAt(commands.size() - 1);
    }
    int amount = -1;
    if ((commands.size() > 1) && (CMath.isNumber((String) commands.lastElement()))) {
      amount = CMath.s_int((String) commands.lastElement());
      commands.removeElementAt(commands.size() - 1);
    }
    final String recipeName = CMParms.combine(commands, 0);
    List<String> foundRecipe = null;
    final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true);
    for (int r = 0; r < matches.size(); r++) {
      final List<String> V = matches.get(r);
      if (V.size() > 0) {
        final int level = CMath.s_int(V.get(RCP_LEVEL));
        if ((parsedVars.autoGenerate > 0) || (level <= xlevel(mob))) {
          foundRecipe = V;
          break;
        }
      }
    }
    if (foundRecipe == null) {
      commonTell(
          mob,
          L(
              "You don't know how to make a '@x1'.  Try \"@x2 list\" for a list.",
              recipeName,
              triggerStrings[0].toLowerCase()));
      return false;
    }

    final String woodRequiredStr = foundRecipe.get(RCP_WOOD);
    final List<Object> componentsFoundList =
        getAbilityComponents(
            mob,
            woodRequiredStr,
            "make " + CMLib.english().startWithAorAn(recipeName),
            parsedVars.autoGenerate);
    if (componentsFoundList == null) return false;
    int woodRequired = CMath.s_int(woodRequiredStr);
    woodRequired = adjustWoodRequired(woodRequired, mob);

    if (amount > woodRequired) woodRequired = amount;
    final String misctype = foundRecipe.get(RCP_MISCTYPE);
    final int[] pm = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL};
    bundling = misctype.equalsIgnoreCase("BUNDLE");
    final int[][] data =
        fetchFoundResourceData(
            mob,
            woodRequired,
            "metal",
            pm,
            0,
            null,
            null,
            bundling,
            parsedVars.autoGenerate,
            enhancedTypes);
    if (data == null) return false;
    fixDataForComponents(data, componentsFoundList);
    woodRequired = data[0][FOUND_AMT];
    if (!bundling) {
      fireRequired = true;
      final Item fire = getRequiredFire(mob, parsedVars.autoGenerate);
      if (fire == null) return false;
    } else fireRequired = false;

    final Session session = mob.session();
    if ((misctype.equalsIgnoreCase("statue"))
        && (session != null)
        && ((statue == null) || (statue.trim().length() == 0))) {
      final Ability me = this;
      final Physical target = givenTarget;
      session.prompt(
          new InputCallback(InputCallback.Type.PROMPT, "", 0) {
            @Override
            public void showPrompt() {
              session.promptPrint(L("What is a statue this of?\n\r: "));
            }

            @Override
            public void timedOut() {}

            @Override
            public void callBack() {
              final String of = this.input;
              if ((of.trim().length() == 0) || (of.indexOf('<') >= 0)) return;
              final Vector newCommands = (Vector) originalCommands.clone();
              newCommands.add("STATUE=" + of);
              me.invoke(mob, newCommands, target, auto, asLevel);
            }
          });
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
    final int lostValue =
        parsedVars.autoGenerate > 0
            ? 0
            : CMLib.materials()
                    .destroyResourcesValue(
                        mob.location(), data[0][FOUND_AMT], data[0][FOUND_CODE], 0, null)
                + CMLib.ableMapper().destroyAbilityComponents(componentsFoundList);
    buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE));
    if (buildingI == null) {
      commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE)));
      return false;
    }
    duration =
        getDuration(
            CMath.s_int(foundRecipe.get(RCP_TICKS)),
            mob,
            CMath.s_int(foundRecipe.get(RCP_LEVEL)),
            4);
    String itemName =
        replacePercent(foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE]))
            .toLowerCase();
    if (bundling) itemName = "a " + woodRequired + "# " + itemName;
    else itemName = CMLib.english().startWithAorAn(itemName);
    buildingI.setName(itemName);
    startStr = L("<S-NAME> start(s) smithing @x1.", buildingI.name());
    displayText = L("You are smithing @x1", buildingI.name());
    verb = L("smithing @x1", buildingI.name());
    playSound = "tinktinktink2.wav";
    buildingI.setDisplayText(L("@x1 lies here", itemName));
    buildingI.setDescription(itemName + ". ");
    buildingI.basePhyStats().setWeight(getStandardWeight(woodRequired, bundling));
    buildingI.setBaseValue(
        CMath.s_int(foundRecipe.get(RCP_VALUE))
            + (woodRequired * (RawMaterial.CODES.VALUE(data[0][FOUND_CODE]))));
    buildingI.setMaterial(data[0][FOUND_CODE]);
    buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)));
    buildingI.setSecretIdentity(getBrand(mob));
    final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY));
    final String spell = (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : "";
    addSpells(buildingI, spell);

    if ((misctype.equalsIgnoreCase("statue")) && (statue != null) && (statue.trim().length() > 0)) {
      buildingI.setName(L("@x1 of @x2", itemName, statue.trim()));
      buildingI.setDisplayText(L("@x1 of @x2 is here", itemName, statue.trim()));
      buildingI.setDescription(L("@x1 of @x2. ", itemName, statue.trim()));
    } else if (buildingI instanceof Rideable) {
      setRideBasis((Rideable) buildingI, misctype);
      if (capacity == 0) ((Rideable) buildingI).setRiderCapacity(1);
      else if (capacity < 5) ((Rideable) buildingI).setRiderCapacity(capacity);
    } else if (buildingI instanceof Container) {
      ((Container) buildingI).setCapacity(capacity + woodRequired);
      if (misctype.equalsIgnoreCase("LID"))
        ((Container) buildingI).setDoorsNLocks(true, false, true, false, false, false);
      else if (misctype.equalsIgnoreCase("LOCK")) {
        ((Container) buildingI).setDoorsNLocks(true, false, true, true, false, true);
        ((Container) buildingI).setKeyName(Double.toString(Math.random()));
      } else ((Container) buildingI).setContainTypes(getContainerType(misctype));
    }
    if (buildingI instanceof Drink) {
      if (CMLib.flags().isGettable(buildingI)) {
        ((Drink) buildingI).setLiquidHeld(capacity * 50);
        ((Drink) buildingI).setThirstQuenched(250);
        if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50);
        ((Drink) buildingI).setLiquidRemaining(0);
      }
    }
    if (bundling) buildingI.setBaseValue(lostValue);
    buildingI.recoverPhyStats();
    buildingI.text();
    buildingI.recoverPhyStats();

    messedUp = !proficiencyCheck(mob, 0, auto);

    if (bundling) {
      messedUp = false;
      duration = 1;
      verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase());
      startStr = L("<S-NAME> start(s) @x1.", verb);
      displayText = L("You are @x1", verb);
    }

    if (parsedVars.autoGenerate > 0) {
      commands.addElement(buildingI);
      return true;
    }

    final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr);
    if (mob.location().okMessage(mob, msg)) {
      mob.location().send(mob, msg);
      buildingI = (Item) msg.target();
      beneficialAffect(mob, mob, asLevel, duration);
      enhanceItem(mob, buildingI, enhancedTypes);
    } else if (bundling) {
      messedUp = false;
      aborted = false;
      unInvoke();
    }
    return true;
  }
예제 #9
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = super.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    final Race R = target.charStats().getMyRace();
    if (R.bodyMask()[Race.BODY_HEAD] <= 0) {
      mob.tell(L("@x1 has no head!", target.name(mob)));
      return false;
    }

    LegalBehavior B = null;
    if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location());
    List<LegalWarrant> warrants = new Vector<LegalWarrant>();
    if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target);
    if ((warrants.size() == 0)
        && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) {
      mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name()));
      return false;
    }

    final Item w = mob.fetchWieldedItem();
    Weapon ww = null;
    if ((w == null) || (!(w instanceof Weapon))) {
      mob.tell(L("You cannot behead without a weapon!"));
      return false;
    }
    ww = (Weapon) w;
    if ((!auto) && (!CMSecurity.isASysOp(mob))) {
      if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) {
        mob.tell(L("You cannot behead with a @x1!", ww.name()));
        return false;
      }
      if (mob.isInCombat() && (mob.rangeToTarget() > 0)) {
        mob.tell(L("You are too far away to try that!"));
        return false;
      }
      if (!CMLib.flags().isBoundOrHeld(target)) {
        mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe()));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff > 0) levelDiff = levelDiff * 3;
    else levelDiff = 0;
    final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target);
    boolean success = proficiencyCheck(mob, 0, auto) && (hit);
    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MASK_MALICIOUS
                  | CMMsg.MASK_MOVE
                  | CMMsg.MASK_SOUND
                  | CMMsg.TYP_JUSTICE
                  | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        target.curState().setHitPoints(1);
        final Ability A2 = target.fetchEffect("Injury");
        if (A2 != null) A2.setMiscText(mob.Name() + "/head");
        CMLib.combat()
            .postDamage(
                mob,
                target,
                ww,
                Integer.MAX_VALUE / 2,
                CMMsg.MSG_WEAPONATTACK,
                ww.weaponClassification(),
                auto
                    ? ""
                    : L(
                        "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1",
                        CMLib.protocol().msp("decap.wav", 30)));
        mob.location().recoverRoomStats();
        final Item limb = CMClass.getItem("GenLimb");
        limb.setName(L("@x1`s head", target.Name()));
        limb.basePhyStats().setAbility(1);
        limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name()));
        limb.setSecretIdentity(target.name() + "`s bloody head.");
        int material = RawMaterial.RESOURCE_MEAT;
        for (int r = 0; r < R.myResources().size(); r++) {
          final Item I = R.myResources().get(r);
          final int mat = I.material() & RawMaterial.MATERIAL_MASK;
          if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) {
            material = I.material();
            break;
          }
        }
        limb.setMaterial(material);
        limb.basePhyStats().setLevel(1);
        limb.basePhyStats().setWeight(5);
        limb.recoverPhyStats();
        mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop);
        for (int i = 0; i < warrants.size(); i++) {
          final LegalWarrant W = warrants.get(i);
          W.setCrime("pardoned");
          W.setOffenses(0);
        }
      } else success = false;
      if (mob.getVictim() == target) mob.makePeace(true);
      if (target.getVictim() == mob) target.makePeace(true);
    } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!"));
    return success;
  }