예제 #1
0
  private void addHealthBar(Screen screen) {
    int maxIndex = Art.panel_healthBar[0].length - 1;
    int index = maxIndex - Math.round(player.health * maxIndex / player.maxHealth);
    if (index < 0) index = 0;
    else if (index > maxIndex) index = maxIndex;

    screen.blit(Art.panel_healthBar[0][index], 311, screen.h - 17);
    screen.blit(Art.panel_heart, 314, screen.h - 24);
    Font font = Font.defaultFont();
    font.draw(screen, texts.health(player.health, player.maxHealth), 335, screen.h - 21);
  }
예제 #2
0
  private synchronized void render(Graphics g) {
    if (level != null) {
      int xScroll = (int) (player.pos.x - screen.w / 2);
      int yScroll = (int) (player.pos.y - (screen.h - 24) / 2);
      soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y);
      level.render(screen, xScroll, yScroll);
    }
    if (!menuStack.isEmpty()) {
      menuStack.peek().render(screen);
    }

    if (Options.getAsBoolean(Options.DRAW_FPS, Options.VALUE_FALSE)) {
      Font.draw(screen, texts.FPS(fps), 10, 10);
    }

    if (player != null && menuStack.size() == 0) {
      if (isMultiplayer) {
        Font.draw(screen, texts.latency(latencyCacheReady() ? "" + avgLatency() : "-"), 10, 20);
      }

      Font.draw(screen, texts.health(player.health, player.maxHealth), 340, screen.h - 16);
      Font.draw(screen, texts.money(player.score), 340, screen.h - 27);
      Font.draw(screen, texts.nextLevel((int) player.getNextLevel()), 340, screen.h - 38);
      Font.draw(screen, texts.playerExp((int) player.pexp), 340, screen.h - 49);
      Font.draw(screen, texts.playerLevel(player.plevel), 340, screen.h - 60);
    }

    if (isMultiplayer && menuStack.isEmpty()) {
      chat.render(screen);
    }

    g.setColor(Color.BLACK);

    g.fillRect(0, 0, getWidth(), getHeight());
    g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2);
    g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE);

    if (!menuStack.isEmpty() || level != null) {

      // render mouse
      renderMouse(screen, mouseButtons);

      g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null);
    }
  }
예제 #3
0
  private synchronized void render(Graphics g) {
    if (level != null) {
      int xScroll = (int) (player.pos.x - screen.w / 2);
      int yScroll = (int) (player.pos.y - (screen.h - 24) / 2);
      soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y);
      level.render(screen, xScroll, yScroll);
    }
    if (!menuStack.isEmpty()) {
      menuStack.peek().render(screen);
    }

    boolean drawFPS = Options.get("drawFPS") != null && Options.get("drawFPS").equals("true");
    if (drawFPS) {
      Font.draw(screen, texts.FPS(fps), 10, 10);
    }

    if (player != null && menuStack.size() == 0) {
      Font.draw(screen, texts.health(player.health, player.maxHealth), 340, screen.h - 16);
      Font.draw(screen, texts.money(player.score), 340, screen.h - 27);
      Font.draw(screen, texts.nextLevel((int) player.getNextLevel()), 340, screen.h - 38);
      Font.draw(screen, texts.playerExp((int) player.pexp), 340, screen.h - 49);
      Font.draw(screen, texts.playerLevel(player.plevel), 340, screen.h - 60);
    }

    g.setColor(Color.BLACK);

    g.fillRect(0, 0, getWidth(), getHeight());
    g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2);
    g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE);

    if (!menuStack.isEmpty() || level != null) {

      // render mouse
      renderMouse(screen, mouseButtons);

      g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null);
    }
  }