@EventHandler(priority = EventPriority.LOWEST) public void entityDamageByEntity(EntityDamageByEntityEvent e) { if (e.isCancelled()) return; if (!Minegusta.getServer().containsWorld(e.getEntity().getWorld())) return; ElfPower arrow = ElfPower.arrowDamage(e); DwarfPower axe = DwarfPower.axeBoost(e); EnderbornPower bleed = EnderbornPower.bleedBoost(e); EnderbornPower pearl = EnderbornPower.enderPearlDamage(e); if (arrow.isBowDamage() && arrow.isPlayer() && arrow.arrowIsFiredByElf() && arrow.victimIsLiving() && arrow.canPVP()) { arrow.applyBowDamage(); } if (axe.isPlayer() && axe.isDwarf() && axe.hasAxe() && axe.canPVP()) { axe.applyAxeBoost(); } if (bleed.isPlayer() && bleed.damagerIsEndeborn() && bleed.victimIsLiving() && bleed.canPVP()) { bleed.applyBleedBoost(); } if (pearl.isPearl() && pearl.isPlayer() && pearl.entityIsEnderBorn()) { pearl.cancelPearlDamage(); } }
@EventHandler public void entityDamageEvent(EntityDamageEvent e) { if (e.isCancelled()) return; if (!Minegusta.getServer().containsWorld(e.getEntity().getWorld())) return; DwarfPower arrowWeakness = DwarfPower.arrowWeaknesBoost(e); ElfPower fireWeakness = ElfPower.fireDamage(e); EnderbornPower fallDamage = EnderbornPower.fallDamageBoost(e); if (arrowWeakness.isProjectile() && arrowWeakness.isPlayer() && arrowWeakness.isDwarf() && arrowWeakness.canPVP()) { arrowWeakness.applyProjectileWeakness(); } if (fireWeakness.isFireDamage() && fireWeakness.isPlayer() && fireWeakness.isElf()) { fireWeakness.applyFireDamage(); } if (fallDamage.isPlayer() && fallDamage.entityIsEnderBorn() && fallDamage.isFallDamage()) { fallDamage.cancelFallDamae(); } }