protected void applyOnCompletedFlags() { final Actor target = getTarget(); if (target != null) { if ((mOptions & HIDE_TARGET_ON_COMPLETED) != 0) { target.setVisible(false); } if ((mOptions & ACTIVATE_TARGET_ON_COMPLETED) != 0) { target.setReactive(true); } } }
protected void applyOnStartedFlags() { final Actor target = getTarget(); if (target != null) { if ((mOptions & SHOW_TARGET_ON_STARTED) != 0) { target.setVisible(true); } if ((mOptions & DEACTIVATE_TARGET_ON_STARTED) != 0) { target.setReactive(false); } } }