public void clearVertexAttribs() { for (int i = 0; i < 16; i++) { VertexBuffer vb = context.boundAttribs[i]; if (vb != null) { int arrayType = convertArrayType(vb.getBufferType()); glDisableClientState(arrayType); context.boundAttribs[vb.getBufferType().ordinal()] = null; } } }
public static void printMesh(Mesh mesh) { for (int bufType = 0; bufType < Type.values().length; bufType++) { VertexBuffer outBuf = mesh.getBuffer(Type.values()[bufType]); if (outBuf == null) { continue; } System.out.println(outBuf.getBufferType() + ": "); for (int vert = 0; vert < outBuf.getNumElements(); vert++) { String str = "["; for (int comp = 0; comp < outBuf.getNumComponents(); comp++) { Object val = outBuf.getElementComponent(vert, comp); outBuf.setElementComponent(vert, comp, val); val = outBuf.getElementComponent(vert, comp); str += val; if (comp != outBuf.getNumComponents() - 1) { str += ", "; } } str += "]"; System.out.println(str); } System.out.println("------"); } }
public static VertexBuffer convertToUByte(VertexBuffer vb) { FloatBuffer fb = (FloatBuffer) vb.getData(); ByteBuffer bb = BufferUtils.createByteBuffer(fb.capacity()); convertToUByte(fb, bb); VertexBuffer newVb = new VertexBuffer(vb.getBufferType()); newVb.setupData(vb.getUsage(), vb.getNumComponents(), Format.UnsignedByte, bb); newVb.setNormalized(true); return newVb; }
public static VertexBuffer convertToFloat(VertexBuffer vb) { if (vb.getFormat() == Format.Float) return vb; IntBuffer ib = (IntBuffer) vb.getData(); FloatBuffer fb = BufferUtils.createFloatBuffer(ib.capacity()); convertToFloat(ib, fb); VertexBuffer newVb = new VertexBuffer(vb.getBufferType()); newVb.setupData(vb.getUsage(), vb.getNumComponents(), Format.Float, fb); return newVb; }
private void renderMeshDefault(Mesh mesh, int lod, int count) { VertexBuffer indices; VertexBuffer interleavedData = mesh.getBuffer(Type.InterleavedData); if (interleavedData != null && interleavedData.isUpdateNeeded()) { updateBufferData(interleavedData); } if (mesh.getNumLodLevels() > 0) { indices = mesh.getLodLevel(lod); } else { indices = mesh.getBuffer(Type.Index); } for (VertexBuffer vb : mesh.getBufferList().getArray()) { if (vb.getBufferType() == Type.InterleavedData || vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers || vb.getBufferType() == Type.Index) { continue; } if (vb.getStride() == 0) { // not interleaved setVertexAttrib(vb); } else { // interleaved setVertexAttrib(vb, interleavedData); } } if (indices != null) { drawTriangleList(indices, mesh, count); } else { GL gl = GLContext.getCurrentGL(); gl.glDrawArrays(convertElementMode(mesh.getMode()), 0, mesh.getVertexCount()); } // TODO: Fix these to use IDList?? clearVertexAttribs(); clearTextureUnits(); resetFixedFuncBindings(); }
public void setVertexAttrib(VertexBuffer vb, VertexBuffer idb) { if (vb.getBufferType() == VertexBuffer.Type.Color && !context.useVertexColor) { // Ignore vertex color buffer if vertex color is disabled. return; } int arrayType = convertArrayType(vb.getBufferType()); if (arrayType == -1) { return; // unsupported } glEnableClientState(arrayType); context.boundAttribs[vb.getBufferType().ordinal()] = vb; if (vb.getBufferType() == Type.Normal) { // normalize if requested if (vb.isNormalized() && !context.normalizeEnabled) { glEnable(GL_NORMALIZE); context.normalizeEnabled = true; } else if (!vb.isNormalized() && context.normalizeEnabled) { glDisable(GL_NORMALIZE); context.normalizeEnabled = false; } } // NOTE: Use data from interleaved buffer if specified Buffer data = idb != null ? idb.getData() : vb.getData(); int comps = vb.getNumComponents(); int type = convertVertexFormat(vb.getFormat()); data.rewind(); switch (vb.getBufferType()) { case Position: if (!(data instanceof FloatBuffer)) { throw new UnsupportedOperationException(); } glVertexPointer(comps, vb.getStride(), (FloatBuffer) data); break; case Normal: if (!(data instanceof FloatBuffer)) { throw new UnsupportedOperationException(); } glNormalPointer(vb.getStride(), (FloatBuffer) data); break; case Color: if (data instanceof FloatBuffer) { glColorPointer(comps, vb.getStride(), (FloatBuffer) data); } else if (data instanceof ByteBuffer) { glColorPointer(comps, true, vb.getStride(), (ByteBuffer) data); } else { throw new UnsupportedOperationException(); } break; case TexCoord: if (!(data instanceof FloatBuffer)) { throw new UnsupportedOperationException(); } glTexCoordPointer(comps, vb.getStride(), (FloatBuffer) data); break; default: // Ignore, this is an unsupported attribute for OpenGL1. break; } }
/** * Merges all geometries in the collection into the output mesh. Creates a new material using the * TextureAtlas. * * @param geometries * @param outMesh */ public static void mergeGeometries(Collection<Geometry> geometries, Mesh outMesh) { int[] compsForBuf = new int[VertexBuffer.Type.values().length]; Format[] formatForBuf = new Format[compsForBuf.length]; int totalVerts = 0; int totalTris = 0; int totalLodLevels = 0; int maxWeights = -1; Mode mode = null; for (Geometry geom : geometries) { totalVerts += geom.getVertexCount(); totalTris += geom.getTriangleCount(); totalLodLevels = Math.min(totalLodLevels, geom.getMesh().getNumLodLevels()); Mode listMode; int components; switch (geom.getMesh().getMode()) { case Points: listMode = Mode.Points; components = 1; break; case LineLoop: case LineStrip: case Lines: listMode = Mode.Lines; components = 2; break; case TriangleFan: case TriangleStrip: case Triangles: listMode = Mode.Triangles; components = 3; break; default: throw new UnsupportedOperationException(); } for (VertexBuffer vb : geom.getMesh().getBufferList().getArray()) { int currentCompsForBuf = compsForBuf[vb.getBufferType().ordinal()]; if (vb.getBufferType() != Type.Index && currentCompsForBuf != 0 && currentCompsForBuf != vb.getNumComponents()) { throw new UnsupportedOperationException( "The geometry " + geom + " buffer " + vb.getBufferType() + " has different number of components than the rest of the meshes " + "(this: " + vb.getNumComponents() + ", expected: " + currentCompsForBuf + ")"); } compsForBuf[vb.getBufferType().ordinal()] = vb.getNumComponents(); formatForBuf[vb.getBufferType().ordinal()] = vb.getFormat(); } maxWeights = Math.max(maxWeights, geom.getMesh().getMaxNumWeights()); if (mode != null && mode != listMode) { throw new UnsupportedOperationException( "Cannot combine different" + " primitive types: " + mode + " != " + listMode); } mode = listMode; compsForBuf[Type.Index.ordinal()] = components; } outMesh.setMaxNumWeights(maxWeights); outMesh.setMode(mode); if (totalVerts >= 65536) { // make sure we create an UnsignedInt buffer so // we can fit all of the meshes formatForBuf[Type.Index.ordinal()] = Format.UnsignedInt; } else { formatForBuf[Type.Index.ordinal()] = Format.UnsignedShort; } // generate output buffers based on retrieved info for (int i = 0; i < compsForBuf.length; i++) { if (compsForBuf[i] == 0) { continue; } Buffer data; if (i == Type.Index.ordinal()) { data = VertexBuffer.createBuffer(formatForBuf[i], compsForBuf[i], totalTris); } else { data = VertexBuffer.createBuffer(formatForBuf[i], compsForBuf[i], totalVerts); } VertexBuffer vb = new VertexBuffer(Type.values()[i]); vb.setupData(Usage.Static, compsForBuf[i], formatForBuf[i], data); outMesh.setBuffer(vb); } int globalVertIndex = 0; int globalTriIndex = 0; for (Geometry geom : geometries) { Mesh inMesh = geom.getMesh(); geom.computeWorldMatrix(); Matrix4f worldMatrix = geom.getWorldMatrix(); int geomVertCount = inMesh.getVertexCount(); int geomTriCount = inMesh.getTriangleCount(); for (int bufType = 0; bufType < compsForBuf.length; bufType++) { VertexBuffer inBuf = inMesh.getBuffer(Type.values()[bufType]); VertexBuffer outBuf = outMesh.getBuffer(Type.values()[bufType]); if (inBuf == null || outBuf == null) { continue; } if (Type.Index.ordinal() == bufType) { int components = compsForBuf[bufType]; IndexBuffer inIdx = inMesh.getIndicesAsList(); IndexBuffer outIdx = outMesh.getIndexBuffer(); for (int tri = 0; tri < geomTriCount; tri++) { for (int comp = 0; comp < components; comp++) { int idx = inIdx.get(tri * components + comp) + globalVertIndex; outIdx.put((globalTriIndex + tri) * components + comp, idx); } } } else if (Type.Position.ordinal() == bufType) { FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); doTransformVerts(inPos, globalVertIndex, outPos, worldMatrix); } else if (Type.Normal.ordinal() == bufType) { FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); doTransformNorms(inPos, globalVertIndex, outPos, worldMatrix); } else if (Type.Tangent.ordinal() == bufType) { FloatBuffer inPos = (FloatBuffer) inBuf.getDataReadOnly(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); int components = inBuf.getNumComponents(); doTransformTangents(inPos, globalVertIndex, components, outPos, worldMatrix); } else { inBuf.copyElements(0, outBuf, globalVertIndex, geomVertCount); } } globalVertIndex += geomVertCount; globalTriIndex += geomTriCount; } }