예제 #1
0
 public static void Init() {
   SetupMenuActions.getInstance()
       .RegisterAction(
           ActionSetting.ACTION_CLASSIC_LAUNCHER,
           new SceneClassicAction(
               ActionSetting.ACTION_CLASSIC_LAUNCHER, SceneClassicAction.class.getName()));
 }
예제 #2
0
 @Override
 protected void OnRunAction() {
   // TODO Auto-generated method stub
   SetupMenu.getInstance().getSetMenuDesktop().OnUnLoad();
   SetupMenuActions.getInstance().ActivityFinish(ActionSetting.ACTION_CLASSIC_LAUNCHER);
 }
예제 #3
0
 public static void Init() {
   SetupMenuActions.getInstance()
       .RegisterAction(
           ActionSetting.ACTION_FEEDBACK,
           new FeedBackAction(ActionSetting.ACTION_FEEDBACK, FeedBackAction.class.getName()));
 }