/** CheckNeedPass. */ public static void CheckNeedPass() { int need; // if password or spectator_password has changed, update needpass // as needed if (password.modified || spectator_password.modified) { password.modified = spectator_password.modified = false; need = 0; if ((password.string.length() > 0) && 0 != Lib.Q_stricmp(password.string, "none")) need |= 1; if ((spectator_password.string.length() > 0) && 0 != Lib.Q_stricmp(spectator_password.string, "none")) need |= 2; ConsoleVariables.Set("needpass", "" + need); } }
public static Entity G_PickTarget(String targetname) { int num_choices = 0; Entity choice[] = new Entity[MAXCHOICES]; if (targetname == null) { ServerGame.PF_dprintf("G_PickTarget called with null targetname\n"); return null; } EntityIterator es = null; while ((es = G_Find(es, findByTarget, targetname)) != null) { choice[num_choices++] = es.o; if (num_choices == MAXCHOICES) break; } if (num_choices == 0) { ServerGame.PF_dprintf("G_PickTarget: target " + targetname + " not found\n"); return null; } return choice[Lib.rand() % num_choices]; }