HtmlSurfaceLayerGL(HtmlGraphicsGL gfx, int width, int height) { super(gfx); this.width = width; this.height = height; gfx.flush(); WebGLRenderingContext gl = gfx.gl; tex = gfx.createTexture(false, false); gl.texImage2D(TEXTURE_2D, 0, RGBA, width, height, 0, RGBA, UNSIGNED_BYTE, null); fbuf = gl.createFramebuffer(); gl.bindFramebuffer(FRAMEBUFFER, fbuf); gl.framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0, TEXTURE_2D, tex, 0); gl.bindTexture(TEXTURE_2D, null); gfx.bindFramebuffer(); surface = new HtmlSurfaceGL(gfx, fbuf, width, height); }
@Override public void glBindTexture(int target, int texture) { gl.bindTexture(target, textures.get(texture)); }