public Dialog makeSimpleDialog(String title, String text) { if (mActivity == null) { logError("*** makeSimpleDialog failed: no current Activity!"); return null; } return makeSimpleDialog(mActivity, title, text); }
/** * Creates a GoogleApiClient.Builder for use with @link{#setup}. Normally, you do not have to do * this; use this method only if you need to make nonstandard setup (e.g. adding extra scopes for * other APIs) on the GoogleApiClient.Builder before calling @link{#setup}. */ public GoogleApiClient.Builder createApiClientBuilder() { if (mSetupDone) { String error = "GameHelper: you called GameHelper.createApiClientBuilder() after " + "calling setup. You can only get a client builder BEFORE performing setup."; logError(error); throw new IllegalStateException(error); } GoogleApiClient.Builder builder = new GoogleApiClient.Builder(mActivity, this, this); if (0 != (mRequestedClients & CLIENT_GAMES)) { builder.addApi(Games.API, mGamesApiOptions); builder.addScope(Games.SCOPE_GAMES); } if (0 != (mRequestedClients & CLIENT_PLUS)) { builder.addApi(Plus.API); builder.addScope(Plus.SCOPE_PLUS_LOGIN); } if (0 != (mRequestedClients & CLIENT_APPSTATE)) { builder.addApi(AppStateManager.API); builder.addScope(AppStateManager.SCOPE_APP_STATE); } if (0 != (mRequestedClients & CLIENT_SNAPSHOT)) { builder.addScope(Drive.SCOPE_APPFOLDER); builder.addApi(Drive.API); } mGoogleApiClientBuilder = builder; return builder; }
private void doApiOptionsPreCheck() { if (mGoogleApiClientBuilder != null) { String error = "GameHelper: you cannot call set*ApiOptions after the client " + "builder has been created. Call it before calling createApiClientBuilder() " + "or setup()."; logError(error); throw new IllegalStateException(error); } }
void assertConfigured(String operation) { if (!mSetupDone) { String error = "GameHelper error: Operation attempted without setup: " + operation + ". The setup() method must be called before attempting any other operation."; logError(error); throw new IllegalStateException(error); } }
/** * Performs setup on this GameHelper object. Call this from the onCreate() method of your * Activity. This will create the clients and do a few other initialization tasks. Next, * call @link{#onStart} from the onStart() method of your Activity. * * @param listener The listener to be notified of sign-in events. */ public void setup(GameHelperListener listener) { if (mSetupDone) { String error = "GameHelper: you cannot call GameHelper.setup() more than once!"; logError(error); throw new IllegalStateException(error); } mListener = listener; debugLog("Setup: requested clients: " + mRequestedClients); if (mGoogleApiClientBuilder == null) { // we don't have a builder yet, so create one createApiClientBuilder(); } mGoogleApiClient = mGoogleApiClientBuilder.build(); mGoogleApiClientBuilder = null; mSetupDone = true; }