public void renderTorchPuff(World world, String name, double x, double y, double z) { Vector3 v = new Vector3(x, y, z); super.context.basis.rotate(v); v.add(super.context.globalOrigin); world.spawnParticle(name, v.x, v.y, v.z, 0.0D, 0.0D, 0.0D); }