@Override public SpellResult perform(CastContext context) { Block targetBlock = context.getTargetBlock(); Entity currentEntity = current == null ? null : current.get(); current = null; if (currentEntity != null) { currentEntity.remove(); } targetBlock = targetBlock.getRelative(BlockFace.UP); Location spawnLocation = targetBlock.getLocation(); Location sourceLocation = context.getLocation(); spawnLocation.setPitch(sourceLocation.getPitch()); spawnLocation.setYaw(sourceLocation.getYaw()); MageController controller = context.getController(); if (entityData == null) { String randomType = RandomUtils.weightedRandom(entityTypeProbability); try { entityData = controller.getMob(randomType); if (entityData == null) { entityData = new com.elmakers.mine.bukkit.entity.EntityData( EntityType.valueOf(randomType.toUpperCase())); } } catch (Throwable ex) { entityData = null; } } if (entityData == null) { return SpellResult.FAIL; } if (force) { controller.setForceSpawn(true); } Entity spawnedEntity = null; try { spawnedEntity = entityData.spawn(context.getController(), spawnLocation, spawnReason); } catch (Exception ex) { ex.printStackTrace(); } if (force) { controller.setForceSpawn(false); } if (spawnedEntity == null) { return SpellResult.FAIL; } if (!loot) { spawnedEntity.setMetadata("nodrops", new FixedMetadataValue(controller.getPlugin(), true)); } if (speed > 0) { Vector motion = direction; if (motion == null) { motion = context.getDirection(); } else { motion = motion.clone(); } if (dyOffset != 0) { motion.setY(motion.getY() + dyOffset); } motion.normalize(); motion.multiply(speed); CompatibilityUtils.setEntityMotion(spawnedEntity, motion); } Collection<EffectPlayer> projectileEffects = context.getEffects("spawned"); for (EffectPlayer effectPlayer : projectileEffects) { effectPlayer.start(spawnedEntity.getLocation(), spawnedEntity, null, null); } context.registerForUndo(spawnedEntity); if (track) { current = new WeakReference<Entity>(spawnedEntity); } if (setTarget) { context.setTargetEntity(spawnedEntity); } return SpellResult.CAST; }