public void update() { if (connect != null && this.gs != null) { PacketMessage packetMessage = new PacketMessage(); packetMessage.xCord = gs.getWorld().getSelfPlayer().getPosition().x; packetMessage.yCord = gs.getWorld().getSelfPlayer().getPosition().y; packetMessage.rotation = gs.getWorld().getSelfPlayer().getRotation(); packetMessage.tick = tick; tick++; if (tick > HIGHEST_TICK) { tick = 0; } if (gs.getWorld().attackOccured) { gs.getWorld().attackOccured = false; List<Attack> attacks = gs.getWorld().getAttacks(); for (int i = 0; i < attacks.size(); i++) { Attack shot = attacks.get(i); if (shot.drawn == false && (shot.getSenderID() == null || !(shot.getSenderID().equals(type)))) { packetMessage.attackType = attacks.get(i).getType(); connect.sendTCP(packetMessage); packetMessage.attackType = null; shot.drawn = true; } } } else { connect.sendTCP(packetMessage); } } }
public void startGame(GameScreen gs) { this.gs = gs; if (this instanceof NetworkingServer) { myPlayer = new Player(new Vector2(700, 700), "Player1"); otherPlayer = new Player(new Vector2(500, 500), "Player2"); } else if (this instanceof NetworkingClient) { myPlayer = new Player(new Vector2(500, 500), "Player1"); otherPlayer = new Player(new Vector2(700, 700), "Player2"); } otherPlayer.setWorld(gs.getWorld()); gs.getWorld().setSelfPlayer(myPlayer); gs.getWorld().setOtherPlayer(otherPlayer); }
public void processPacketMessage(PacketMessage packet) { System.out.println("processPacketMessage"); // MOVEMENT if (this.gs == null) { return; } if (updateTick(packet)) { oldXCord = packet.xCord; oldYCord = packet.yCord; otherPlayer.setPosition(oldXCord, oldYCord); otherPlayer.setRotation(packet.rotation); } // ATTACKS if (packet.attackType != null) { if (packet.attackType == 2) { new Attack(oldXCord, oldYCord, packet.rotation, gs.getWorld(), packet.attackType, type); new Attack( oldXCord, oldYCord, packet.rotation + Math.PI / 8, gs.getWorld(), packet.attackType, type); new Attack( oldXCord, oldYCord, packet.rotation - Math.PI / 8, gs.getWorld(), packet.attackType, type); new Attack( oldXCord, oldYCord, packet.rotation + Math.PI / 4, gs.getWorld(), packet.attackType, type); } else { Attack t = new Attack(oldXCord, oldYCord, packet.rotation, gs.getWorld(), packet.attackType, type); } } }