public void internalProcessTriangleIndex(Vector3f[] triangle, int partId, int triangleIndex) { VectorUtil.setMin(aabbMin, triangle[0]); VectorUtil.setMax(aabbMax, triangle[0]); VectorUtil.setMin(aabbMin, triangle[1]); VectorUtil.setMax(aabbMax, triangle[1]); VectorUtil.setMin(aabbMin, triangle[2]); VectorUtil.setMax(aabbMax, triangle[2]); }