예제 #1
0
 @Override
 public void onBlockRedstoneChange(BlockRedstoneEvent event) {
   if (BlockUtil.isSign(event.getBlock())) {
     SignActionEvent info = new SignActionEvent(event.getBlock());
     SignAction.executeAll(info, SignActionType.REDSTONE_CHANGE);
     boolean powered = poweredBlocks.contains(event.getBlock());
     if (!powered && event.getNewCurrent() > 0) {
       poweredBlocks.add(event.getBlock());
       SignAction.executeAll(info, SignActionType.REDSTONE_ON);
     } else if (powered && event.getNewCurrent() == 0) {
       poweredBlocks.remove(event.getBlock());
       SignAction.executeAll(info, SignActionType.REDSTONE_OFF);
     }
   }
 }
예제 #2
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 public void updateRedstonePower(final Block signblock) {
   final SignActionEvent info = new SignActionEvent(signblock);
   SignAction.executeAll(info, SignActionType.REDSTONE_CHANGE);
   // Do not proceed if the sign disallows on/off changes
   if (info.isPowerAlwaysOn() || ignoredSigns.remove(signblock)) {
     return;
   }
   // Update power level
   setRedstonePower(info, isPowered(info));
 }
예제 #3
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 public void setRedstonePower(SignActionEvent info, boolean newPowerState) {
   // Change in redstone power?
   if (!LogicUtil.addOrRemove(poweredBlocks, info.getBlock(), newPowerState)) {
     return;
   }
   // Execute event
   SignAction.executeAll(
       info,
       info.isPowerInverted() != newPowerState
           ? SignActionType.REDSTONE_ON
           : SignActionType.REDSTONE_OFF);
 }
예제 #4
0
 public void onSignChange(SignChangeEvent event) {
   SignAction.handleBuild(event);
 }